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Teleth
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Post by Teleth »

Earth ultimatum IV. wrote:Just what Iam saying, one main bridge copy-pasted to interior of every capital ship, so we can visit it, and use that promised "RTS-like" interface from there, to get the commander feeling.
And I am saying they refuse to do that :(. Not that it would be hard.
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Ericius11
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Post by Ericius11 »

Teleth wrote:And I am saying they refuse to do that :(. Not that it would be hard.
They've refused to allow you to pilot the ship. As Earth Ultimatum IV is constantly pointing out, there's a difference between piloting and commanding. I think Egosoft would be getting a lot less flak for their decision, if you were allowed to give orders to the captain FROM a bridge. As has already pointed out, they just needed to add the comm-link feature to a new room. I for one, would love to see it.

Or if they really don't want that, I would love to have a war room that has a map of the sector with holographic images of all ships. That way, tthey wouldn't need a window to look into space. You could just look at a small map and watch your orders being carried out. ANYTHING would be okay if it allowed you to give commands to your fleet like you were actually the fleet admiral (NO... fleet admirals DO NOT give commands from an F-22 while it's landed on an aircraft carrier).
"By the toll of a billion deaths man has bought his birthright of the earth, and it is his against all comers; it would still be his were the Martians ten times as mighty as they are. For neither do men live nor die in vain."
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Earth Ultimatum IV.
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Post by Earth Ultimatum IV. »

They already made commanding of a capital ship via captain, but it´s accesible only from the Skunk. All they have to do is just to make the main bridge of capship, place it on all capships, place the captain character here, and copy-paste the commands from Skunk comm system to captain´s character.

Of course, there would still be some little problems:
-not being able to see the shield/hull amount of your ship, but a terminal or a monitor placed on the bridge that would show it would work
-commands like "attack this ship" would not work, because you can´t target enemy ships while you are in "walk mode", but the "RTS-like tactical interface" would solve this
-capital ships are slow and there isn´t SETA anymore, so travelling would be long & boring.


Bah, let´s just wait until release.
They said that they will start listening to community after release.
So we will tell them to add capital ship main bridges, make us able to visit it, and make us able to speak with captain while being on that bridge. AND using that RTS-like command interface from the main bridge.
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Santi
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Post by Santi »

How many of us have fly the new, with reduced speed and turning, Capital ships in Rebirth? None.

How many Egosoft employees have fly the new, with reduced speed and turning, Capital ship? All

Who is more qualified to say that it is boring to fly the new, with reduced speed and turning, Capital ship? Egosoft. That you like to fly capital ships in the other games, means nothing, because you are talking about different capital ships.
A por ellos que son pocos y cobardes
Shootist
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Post by Shootist »

Captain Lemmiwinks wrote:
because if he actually wants to SELL the game,then "pandering to the fanbase" is exactly what he needs to do.
you cant sell cat food to a dog owner.
And you know this shining bit of knowledge, how?

No. 'Tisn't common sense. Or uncommon, for that matter.
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Earth Ultimatum IV.
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Post by Earth Ultimatum IV. »

santi wrote:How many of us have fly the new, with reduced speed and turning, Capital ships in Rebirth? None.

How many Egosoft employees have fly the new, with reduced speed and turning, Capital ship? All

Who is more qualified to say that it is boring to fly the new, with reduced speed and turning, Capital ship? Egosoft. That you like to fly capital ships in the other games, means nothing, because you are talking about different capital ships.
We dont want to FLY capital ships, we want to COMMAND them. From the main bridge.
Shootist
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Post by Shootist »

Earth ultimatum IV. wrote:
santi wrote:How many of us have fly the new, with reduced speed and turning, Capital ships in Rebirth? None.

How many Egosoft employees have fly the new, with reduced speed and turning, Capital ship? All

Who is more qualified to say that it is boring to fly the new, with reduced speed and turning, Capital ship? Egosoft. That you like to fly capital ships in the other games, means nothing, because you are talking about different capital ships.
We dont want to FLY capital ships, we want to COMMAND them. From the main bridge.
WE (the royal we) don't care. :!: :arrow: :heuldoch:
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Ericius11
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Post by Ericius11 »

I had another thought... If capital ships DO in fact turn and move even slower than we're used to, how is large capital combat going to even work? Are we going to have to wait 20 years for the beasts to get into firing range of each other? Perhaps the battles would take longer since they can't maneuver to properly fire? Or maybe the fight would be quicker since they'll pretty much be sitting ducks?

I really like the idea of commanding capital ships, but if the battles are as quick or faster as they were in X3... well... what's the point? It would only be fun to do RTS if capital battles lasted like 10-15 minutes. You know, give your fighters time to dogfight around the ships, and your bombers should have a chance to make several bombing runs on the enemy destroyer before it goes down in flames. Otherwise, the only strategy is how to get your ship into position so it can fire the first volley.
"By the toll of a billion deaths man has bought his birthright of the earth, and it is his against all comers; it would still be his were the Martians ten times as mighty as they are. For neither do men live nor die in vain."
H. G. Wells
Shootist
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Post by Shootist »

Ericius11 wrote:I had another thought... If capital ships DO in fact turn and move even slower than we're used to, how is large capital combat going to even work? Are we going to have to wait 20 years for the beasts to get into firing range of each other?
How long did Ark Royal maneuver against Bismarck?
DaMuncha
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Post by DaMuncha »

They forget that it's us fanboys who are selling their game for them. I'm not going to tell all my freinds to buy this if its just another FPS in space.
Teleth
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Post by Teleth »

santi wrote:How many of us have fly the new, with reduced speed and turning, Capital ships in Rebirth? None.

How many Egosoft employees have fly the new, with reduced speed and turning, Capital ship? All

Who is more qualified to say that it is boring to fly the new, with reduced speed and turning, Capital ship? Egosoft. That you like to fly capital ships in the other games, means nothing, because you are talking about different capital ships.
As much as I would like to agree, given X3's capital ships, I would argue that they are least qualified to say what was and wasn't boring.

Really though, if there were golden standards of 'boring' I doubt we would even get to have space games in the first place.
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Post by DaMuncha »

Thats why the Space Game genre is pretty much dead
plynak
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Post by plynak »

santi wrote:How many of us have fly the new, with reduced speed and turning, Capital ships in Rebirth? None.

How many Egosoft employees have fly the new, with reduced speed and turning, Capital ship? All

Who is more qualified to say that it is boring to fly the new, with reduced speed and turning, Capital ship? Egosoft. That you like to fly capital ships in the other games, means nothing, because you are talking about different capital ships.
You must be every politician's dream voter. How many of us know about politics? Noone. So we have to believe everythig they tell us right? God forbid someone wanting to make his own opinion...
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Shootist
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Post by Shootist »

DaMuncha wrote:Thats why the Space Game genre is pretty much dead
And why more space games are under production than have been in 10 years.

Somebody needs to kill twitchy FPS and if space games can't do it, nothing else will. And, I suspect, I will continue to play Rebirth long after the latest twitchy lies gathering dust.
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Ericius11
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Post by Ericius11 »

Shootist wrote:How long did Ark Royal maneuver against Bismarck?
My recollection of the Bismark's final days are a little hazy (it's been awhile since I read any book about WWII). But I think this is a bad example. I seem to recall the Bismark was already suffering some minor damage beforehand. It also was completely without air support, while the British forces had torpedo-laden Swordfish squadrons. The British had the right forces at the right time.

Let me rephrase what I want. I don't wish that every battle should take 10-15 minutes. Only evenly matched battles. If you can bring enough firepower (and strategically chosen firepower) to bear, sure... sit back with a cool bottle of root bear and watch your navy squash all resistance. But if it's one destroyer against another, le's see some pretty fireworks first.
"By the toll of a billion deaths man has bought his birthright of the earth, and it is his against all comers; it would still be his were the Martians ten times as mighty as they are. For neither do men live nor die in vain."
H. G. Wells
plynak
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Post by plynak »

DaMuncha wrote:Thats why the Space Game genre is pretty much dead
Yeah, SC collected 25 473 851 because people love to support dead genres...
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plynak
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Post by plynak »

Shootist wrote:
DaMuncha wrote:Thats why the Space Game genre is pretty much dead
And why more space games are under production than have been in 10 years.

Somebody needs to kill twitchy FPS and if space games can't do it, nothing else will. And, I suspect, I will continue to play Rebirth long after the latest twitchy lies gathering dust.
O.K. Come here half year after the Rebirth was released when you finish the plot and start to think about changing your ship and try something new and tell us, how much fun one ship only really is.
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Shootist
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Post by Shootist »

plynak wrote:
Shootist wrote:
DaMuncha wrote:Thats why the Space Game genre is pretty much dead
And why more space games are under production than have been in 10 years.

Somebody needs to kill twitchy FPS and if space games can't do it, nothing else will. And, I suspect, I will continue to play Rebirth long after the latest twitchy lies gathering dust.
O.K. Come here half year after the Rebirth was released when you finish the plot and start to think about changing your ship and try something new and tell us, how much fun one ship only really is.
Time will tell, eh?
DaMuncha
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Post by DaMuncha »

SC isnt even in Alpha, and its not due to be untill the end of 2014. The game is being sold under Chris Roberts name. You could make a crappy COD clone and slap his name on it and people would buy it. "Chris Roberts' Crazy Round 'em Up" and people would buy it. Its just a buzz word like Oculus RIft. "Now with support for Oculus Rift" and people would buy it. It doesn't mean that the whole space game genre has some how been resurrected.
Last edited by DaMuncha on Wed, 30. Oct 13, 14:39, edited 1 time in total.
Alci
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Post by Alci »

DaMuncha wrote:I'm not going to tell all my freinds to buy this if its just another FPS in space.
"just another"? Name other FPS (can be even 3rd person) games in space where I can own ships and stations and trade (fight is not important) because that is literally what I would really loved.

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