Some translations from the GameStar video:
http://www.youtube.com/watch?v=cg5ZI_WMPCI
In the video, Bernd explains that boosting costs shield energy, indicated by the upper-left cockpit screen with the percentage on it. Not sure if this has been said before. Anyway, now you know where shields are shown, too.
Also, at around 6:35 you see the rings in the HUD in action. The white ring (the larger one) is for targets, and the yellow ring inside points to mission objectives. He explains that a few minutes earlier.
At around 10:40, Bernd flies close to the enemy capital ship and explains that he is now locked to it, meaning the Albion will follow it and also rotate with it, should it do so. This, he explains, is the way close battle with the surface elements of the capital ships are made possible.
At around 11:40, Bernd explains that the freighters you see there carry real wares, NOT ones that are spawned for the player. They carry wares from one station to another, and if you destroy them, these wares are missing in the universe. He also specifically says that everything in the game is constructed from resources.
At 12:10, capital ship battle. The mission automatically targets surface elements on the enemy capital ship to shoot at. Interestingly, at 12:35 he says you can fly inside the enemy ship and fire around in the hangar (you see the hangar there).
Also nice to see: the capital ship actually hits you really well, because the bullets are fast. This used to be my biggest letdown in the other X games, that bullets were too slow to hit things. Bernd says, without strafing you get damaged badly real quick.
At 13:17 he mentions that he probably wouldn't be able to destroy the capital ship without the other fighters on his side.