
Then I wondered, what about something similar just for the Yaki. A Yaki-"marauder"? I guess it would just be copy most of it and change the ships to Yaki ones?

Moderators: Scripting / Modding Moderators, Moderators for English X Forum
The trouble with missions is that writing them - even if using a good xml editor - is a very time consuming and cumbersome process.supakillaii wrote:How about (if you can make it so) if...
a. You could get a mission from the Don to cap some Yaki ships and then deliver them to make them purchaseable
b. You don't get any Yaki related missions, but whenever you sell a Yaki ship to the Marauder Shipyard, they become purchaseable from there.
rodneyhchef wrote:I like this mod alot!I noticed in the latest version there is a TL in the sector, presumably so I can charter it? However I cannot contact it. When I click on the comms button I get no menu/options. Apologies if this has already been covered, I notice it isn't in the known issues on the first page.
Thanks for clearing that up.Teladidrone wrote:rodneyhchef wrote:I like this mod alot!I noticed in the latest version there is a TL in the sector, presumably so I can charter it? However I cannot contact it. When I click on the comms button I get no menu/options. Apologies if this has already been covered, I notice it isn't in the known issues on the first page.
Such a TL aint mine; the Marauder scripts don't spawn any ships (yet) other than the free damaged M5 mentioned in the hints message.