[SCRIPT] Auto explore v1.2 + Deploy Satellite Network replacement v1.1 [2009-07-19]

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

Moderators: Scripting / Modding Moderators, Moderators for English X Forum

lamoyja
Posts: 121
Joined: Wed, 9. Dec 09, 04:53
x3tc

Post by lamoyja »

rename it spk. His host is psychotic. :D
Remenents
Posts: 25
Joined: Sun, 27. Jan 08, 22:49

Post by Remenents »

Rename it? How? Can I get some details plz? :)
Remenents
Posts: 25
Joined: Sun, 27. Jan 08, 22:49

Post by Remenents »

Anyone? Please? A little help?
draffutt
Posts: 4293
Joined: Wed, 21. Feb 07, 17:46
x4

Post by draffutt »

....11.07.2009.man

-to-

....11.07.2009.spk
None of us is as smart as all of us. ~Ken Blanchard

TC player bug fixes
Reunion player bug fixes
Remenents
Posts: 25
Joined: Sun, 27. Jan 08, 22:49

Post by Remenents »

Still dont make any sense. When I asked for details on how to do it, its because I dont understand all that computer lingo stuff. I need a "retard" break down on how to do it lol.
lombardo
Posts: 10
Joined: Wed, 3. Feb 10, 16:07

Post by lombardo »

Look likes server fail and can´t download, this and every scripts from ThisIsHarsh. this is the result:

Forbidden

You don't have permission to access /counter.php...


(sorry for the bad English)
lombardo
Posts: 10
Joined: Wed, 3. Feb 10, 16:07

Post by lombardo »

OK, Now works :)
TestingTesting
Posts: 46
Joined: Sun, 8. Aug 04, 03:05

Post by TestingTesting »

Unknown command

version 2.7

it scans the sector,

but as soon as it want to scan an asteroid, i see "unknown command"

strange thing is, many asteroids did get scanned, it carried on working for at least 30 minutes,

but now both my ships have completely stopped, they are no longer scanning any asteroids, just sitting there,

i assume the unknown command has caused the script to fail perhaps.
lordmuck
Posts: 1793
Joined: Sun, 1. Mar 09, 12:25
x4

Post by lordmuck »

TestingTesting wrote:Unknown command

version 2.7

it scans the sector,

but as soon as it want to scan an asteroid, i see "unknown command"

strange thing is, many asteroids did get scanned, it carried on working for at least 30 minutes,

but now both my ships have completely stopped, they are no longer scanning any asteroids, just sitting there,

i assume the unknown command has caused the script to fail perhaps.
same happens
Dzsono
Posts: 2
Joined: Sun, 8. Aug 10, 03:54

Post by Dzsono »

Is anyone able to reupload this somewhere? Seems like ThisIsHarsh's entire website is down.
tkdb17
Posts: 32
Joined: Thu, 1. Apr 04, 02:12
x4

Post by tkdb17 »

Sorry for the necro of sorts but does anyone buy chance has the ability to upload these somewhere as i would also like to get my hands on them very much.

cheers

TK
creidiki
Posts: 475
Joined: Thu, 15. Apr 04, 16:58
xr

Post by creidiki »

Just slapped the SPKs on mediafire.

Auto Explore SPK
Deploy Satellite Network SPK

Maybe a mod can add them to the OP.
I am not as think as you drunk I am.
tkdb17
Posts: 32
Joined: Thu, 1. Apr 04, 02:12
x4

Post by tkdb17 »

You sir are a god!

:D :D :D :D
User avatar
joelR
Posts: 2008
Joined: Mon, 9. Jul 07, 23:33
x3tc

Post by joelR »

Thanks creidiki.
User avatar
TheCoolSideofthePillow
Posts: 243
Joined: Wed, 22. Sep 10, 10:27

Post by TheCoolSideofthePillow »

Does this mod have any incompatibilities?

I'm running it, but whenever I tell a ship to auto-explore, they will fly around their current sector for a bit, then come back and tell me "unknown command!" and I don't know why. :cry:
Nicoman35
Posts: 681
Joined: Thu, 17. Nov 05, 13:12
x3tc

Post by Nicoman35 »

Hi there!

First of all I want to thank ThisIsHarsh for the wonderful work. THANK YOU!! :)

I have a question though: May I alter your files in order to add another function? I would like to have your permission to do so.

Certainly, it would be even better if you could help me on this problem :D. The work is halfway done, but I got stuck. :evil:

Bye
ThisIsHarsh
Posts: 1135
Joined: Sun, 19. Oct 08, 18:46
x3tc

Post by ThisIsHarsh »

Nicoman35 wrote:Hi there!

First of all I want to thank ThisIsHarsh for the wonderful work. THANK YOU!! :)

I have a question though: May I alter your files in order to add another function? I would like to have your permission to do so.

Certainly, it would be even better if you could help me on this problem :D. The work is halfway done, but I got stuck. :evil:

Bye
I have no problem with anyone taking my scripts in whole or in part and doing what they like with them (preferably with due credit). If you need any help or advice I am more than happy to help.

The "Deploy Satellite Network" replacement command, however, I have updated (actually updated several months ago, but never finished fully testing). The version I have been working on gives an option to deploy single satellites at a given position (as currently), or to deploy multiple satellites intelligently, with placement depending on sector size. I hope to release this as a separate plugin in the near future.
There are 10 types of people in the S&M forums - those who understand binary, and those who don't.

Black holes are where God divided by zero.
User avatar
joelR
Posts: 2008
Joined: Mon, 9. Jul 07, 23:33
x3tc

Post by joelR »

ThisIsHarsh wrote:
Nicoman35 wrote:Hi there!

First of all I want to thank ThisIsHarsh for the wonderful work. THANK YOU!! :)

I have a question though: May I alter your files in order to add another function? I would like to have your permission to do so.

Certainly, it would be even better if you could help me on this problem :D. The work is halfway done, but I got stuck. :evil:

Bye
I have no problem with anyone taking my scripts in whole or in part and doing what they like with them (preferably with due credit). If you need any help or advice I am more than happy to help.

The "Deploy Satellite Network" replacement command, however, I have updated (actually updated several months ago, but never finished fully testing). The version I have been working on gives an option to deploy single satellites at a given position (as currently), or to deploy multiple satellites intelligently, with placement depending on sector size. I hope to release this as a separate plugin in the near future.
Looking forward to this. If you need someone to test it, send me a PM.
Nicoman35
Posts: 681
Joined: Thu, 17. Nov 05, 13:12
x3tc

Post by Nicoman35 »

Ok, this is exactly what I had in mind! :D

In my version, you should be able to input more than one set of coordinates. Then a satelite should be deployed at each position, regardless if the sector is known or already has one or more satelites inside.

Only condition: in a radius of 3 km around the desired position should be no other satelite.

Altered files so far:

scripts
plugin.expx.sat.cmd.pre.xml
plugin.expx.sat.cmd.xml
plugin.expx.sat.deploy.xml

t
7100-L044.xml

I have uploaded a version here
http://www.megaupload.com/?d=19XPHNIT

I must excuse the many *s in the files, but it is still under construction and I just begun scripting five days ago.

Problem: A ship deployes the sats on the desired positions, but then it will not fly to another sector. And I really don't know why.

Just give it a try. The menu list is fully done already.

Cheers

--------------------------------------

Short update:

Obviously, the ship now flys into other sectors and does it's job :D .
Here is an updated Version. Still in construction, deleted out those anoying comments.

Would you like to give it a try?

http://www.megaupload.com/?d=T9VG6D4U

Bye
Nicoman35
Posts: 681
Joined: Thu, 17. Nov 05, 13:12
x3tc

Post by Nicoman35 »

Ok Guys,

after a lot of work here is my "beta" release of my Version of the Explorer Command Extension.
The main code is still untouched.

Changes:
One or more positions within a sector can be listed. On each position, an advanced satellite will be deployed

Option section
It is possible to deploy satellites regardless if the respective sector already has satellites within.

You all are welcome to test it and to tell me if you find any issues.

The download link:

http://www.megaupload.com/?d=RFWER3C3

@ ThisIsHarsh
If you have time please take a look at my altered files. Especially these three files:

plugin.expx.sat.cmd.pre.xml
plugin.expx.sat.find.sector.xml
plugin.expx.sat.deploy.xml

On account of my poor scripting skills they are not very elegant. Could you tune them up a bit? And maybe look out for bugs?

Cheers

Return to “X³: Terran Conflict / Albion Prelude - Scripts and Modding”