G613's Capital Ship/Capital Weapon Rebalance [RELEASE 1.0]

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How do you like it?

Grand! Great work G613 and TerrorTrooper!
36
45%
Neato, can't wait to get a cap-ship to try this!
33
41%
Meh, doesn't really add much.
6
8%
You did the rebalance all wrong! You failed!
5
6%
 
Total votes: 80

Galaxy613
Posts: 3285
Joined: Tue, 28. Dec 04, 02:19
x4

Post by Galaxy613 »

I don't think so, there are much better rebalances out now and 1.3 sort-of fix several things this mod did...
10,000 Lightyears of awesomeness
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humility925
Posts: 1480
Joined: Tue, 11. May 04, 20:34
x4

Post by humility925 »

you could continue rebalances for Weapons Damge and Shield, Not a Gen, it's see weapons like solo Pirate M5 Class use IRE or PAC, not sure, eat my huge normal TS 3*25 in 2 second, I kind of it's not right, there weapon need to lower damge, other weaons need longer ranges to make M6 at least to be useful like Alpha Flak Artillery Array since A.I has Hept or PAC longer range so they shoot then turn then shoot to stay awary Captian's ranges even they chase but slow speed, so like I said there some fishly about weapons lot of damges eat huge shield in few second, other underbalance in short ranges unable shoot back to enemy when they have longer ranges gun.
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Rakeris
Posts: 407
Joined: Wed, 31. Dec 03, 04:25
x4

Post by Rakeris »

Good mod, a shame your not continuing it. This is the best capital ship rebalance mod I've seen imo, just because that is what it does, it doesn't make huge sweeping changes. Which in some cases I don't see as necessary.
The Gimp
Posts: 45
Joined: Wed, 7. Jan 04, 20:50
x3

flak guns

Post by The Gimp »

I have never modded before in X3 or X2 but due to the fact that the flak guns are completely useless. I want to mod them for longer rage how would i go about doing this?.
retro19
Posts: 50
Joined: Tue, 17. Oct 06, 13:09

Post by retro19 »

When I load a seve when using this mod my game crashes to windows :/
BlackRazor
Posts: 4708
Joined: Tue, 20. Apr 04, 17:39
x4

Post by BlackRazor »

retro19 wrote:When I load a seve when using this mod my game crashes to windows :/
This mod is not compatible with the latest patches, you really should not be using it.
"For the love of the Fish-Queen!"
Galaxy613
Posts: 3285
Joined: Tue, 28. Dec 04, 02:19
x4

Post by Galaxy613 »

Yeah I stopped updating after a patch fixed most Capital ship woes and thus the old tships in this mod will be incapable with anything current. And a crash to desktop would not be surprising.
10,000 Lightyears of awesomeness

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