Ship Commands and Other Scripts
[url=http://forum.egosoft.com/viewtopic.php?t=206231]Condense Asteroids by Gazz[/url]
Textfiles:
7045 Condense Asteroids by Gazz
<t id="656">COMMAND_TYPE_PIRACY_56</t> - Condense Asteroids by Gazz
Added jlehtone (but ignored id=531)
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
Utility Scripts to be Used by Other Scripters
[url=http://forum.egosoft.com/viewtopic.php?t=206542]get bullet speeds[/url] by Gazz
Added jlehtone
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
What the heck does "AL Plugin" mean? Could that acronym be spelled out on the first post so I know what you're talking about? It would really help make things clearer. Thanks much!
Combat Scripts
[url=http://forum.egosoft.com/viewtopic.php?t=207095]MARS Fire Control[/url] by Gazz
Textfiles:
7046 MARS Fire Control by Gazz
7047 MARS Fire Control (config) by Gazz
<t id="946">COMMAND_TYPE_TURRET_46</t> - MARS Defense by Gazz
<t id="947">COMMAND_TYPE_TURRET_47</t> - MARS Standby by Gazz
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
Heya, here's a script that would allow pirates to buy any wares that are produced in stations as if they had legal and appropriate standing with that race - provided that they pay the hefty fee from pirate black market syndicates. Just want to put this script into the index so maybe it'll be easier to find =/
[url=http://forum.egosoft.com/viewtopic.php?t=207439]Black Market Goods Acquisition Service by Reinhart Menken[/url]
Textfile:
7006 - Black Market Goods Acquisition Service by Reinhart Menken
28;0;0;0;0;312;12363;0;65735;1;1;0;65735;10000;0;0;SS_WARE_SW_CUSTOM12_12 1,840,580 credits
Pirate Network Communication Device by Reinhart Menken
<t id="651">COMMAND_TYPE_PIRACY_51</t> : Black Market Goods Acuisition Service
Could you please move 'Improved Kha'ak by 7ate9tin11s ' out of station/trade management scripts and into AL Plugins. While it does build Kha'ak stations, destroy all other stations, and interferes with trade I think it is more appropriate in the AL plugins section
By request of some people of this forum, a no trash BBS mod update to version 2.5
The old version was interfering with some script editor commands, and gave readtext errors on them, as well as the upload stats button.
While I applaud the effort, isnt direct editing the 440001 file violating the modding code ?
I would suggest that the file should be copied to a unique 44???? instead. And all entries that are not changed removed, so that only changed entries are in the mod.
This mod, applied after any false patch, could negate any changes made in the false patches.
The whole point of the mod is to remove the 'trash', the static bbs messages that are in the xx001 file. This mod removes those trash bbs entries, while editing nothing else.
It would be impossible to change it to a unique xx???? file, because this would not work if you did.
Trust me, this mod works fine, I have used it for the last few years with no problems.
It would be impossible to change it to a unique xx???? file, because this would not work if you did.
Replace them instead.
I'm sure if you asked, plenty of people would post very creative messages they would like to see on the BBS, including some really useful ones.
My question remains for the community at large to ponder. Is directly modding the 440001 file violating the modding code ? Or is this an example of an exception ?
Combat Scripts
[url=http://forum.egosoft.com/viewtopic.php?t=209488]Target Lock Hotkey[/url] by Gazz
No textfile or command slot used.
Please add it to the list. Thank you!
Added, jlehtone
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
This can be used as a template to create hotkeys with a double or triple click function.
Hotkeys are popping up left and right when you install some scripts but if several functions (say, for one object) are logically grouped on the same key the script becomes easier to use because there are fewer controls to remember.
Utility Scripts to be Used by Other Scripters
[url=http://forum.egosoft.com/viewtopic.php?t=209488]Hotkeys with doubleclick / tripleclick[/url] by Gazz
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
A simple Turret On/Off switch.
While Klyith had written one long ago, this version here works with all current and future turret scripts and cannot crash attempting to restart a script that doesn't exist.
Combat Scripts
[url=http://forum.egosoft.com/viewtopic.php?t=209636]Turret On/Off Hotkey[/url] by Gazz
No textfile or command slot used.
Please add it to the list. Thank you!
both added LV
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
<t id="1251">COMMAND_TYPE_SHIP_51</t> - Camoflauge Device ST by Blacky_BPG [color=yellow](Possible Conflict)[/color] collect wares, Warecollector by BEF & Rocket Cruiser by SuperVegeta [color=yellow](Possible Conflict)[/color] MARS Cargo Collect by Gazz
Please add it when convenient.
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.