FDN runs its cycle every three minutes.
It calculates the movement of wares as follows:
a) Current level of wares in the Station/Complex.
b) The cycle time of the Product
c) Number of resources needed for each resource ware
d) The remaining time of the Production cycle
If the cycle is less than 180 seconds (3 minutes) it will send 4 * the required amount per cycle – the current station level
As the Production time increases the amount sent will decrease, so if there is a Product taking hours there will only ever be one cycle worth of wares stored locally at the station, unless the cycle time remaining is less than 3 minutes, then FDN will ensure there is 2 * the amount required to cover the next cycle.
Tasolth wrote:My crystal fabs sometimes start flashing because they don't have meatsteaks, but the cahoona bakery's have plenty enough for the next cycle in them. But its not being pulled out. The same thing for the cattle ranches to the bakery's.
Couple of things to check for the above:
Are the stations linked to a Node, via the Node or the Nodes linked Relay?
If the Node is not removing the Meatsteakes from the bakery’s it’s because:
a) It can’t see the Stations so it’s not removing the Product
b) The Station is set not to release its Product to the Node
c) The Relay is not linked to the Node, or is working in Standalone Mode so the Node does not have access to the Products.
If I have issues with the supply cycle I start my fault finding from the top level (The Node) and work my way down.
a) Check Node settings
b) Check Node links to Node, Relay and Stations in sector
c) Check Relays link to Stations in remote sectors
d) Check the Wares report each cycle to review the movement of wares. This will tell you what’s come in & what’s gone out and any shortfalls.
Edit: FDN uses the al engine timer to start the supply cycle, if you want to have a play with time timing change the below line in the al.FDN.event script file:
Code: Select all
0016 al engine: set plugin $al.PluginID timer interval to 180 s
For my needs (I don't use complexes) I've found 3 minutes to be the sweet spot. However for balanced complexes there will be the FDN overhead to take into account, by this I mean it will ensure there is always (most of the time) and extra cycle worth of wares in the station.
I suggest having a play with the settings, If the complex is self sustaining set it to supply its final Product to the Node, set the other stations within the complex to supply Node off. FDN will still monitor the resources and supply anything needed but if stop it from removing intermediate Products.
LA