Kind of. My response is that if there's another ship that does a particular thing better then use that ship instead, the Pteranodon is unique for the abilities I mentioned before and this could be considered balanced by limiting its weapon loadout. If a Boreas is better for the job at hand use a Boreas - different tools for different jobs. The game would be incredibly boring if one ship could do everything or even most things.Cursed Ghost wrote:I trust that answers your question.
A discussion of the merits of ship capability "balancing" probably belongs in another thread and I'll happily contribute to that if started, however, the challenge in this topic IMHO is that even if there could be ship changes that go beyond true bug fixes it's up to us (the players) to provide some compelling reasoning that considers all aspects of gameplay for the changes and accept that there may be a balancing nerf somewhere else.