Xai Corporation AutoMining 2.3

The place to discuss scripting and game modifications for X²: The Threat.

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Do you think this is worth signing?

yes, of course
203
95%
no, it's not that good
11
5%
 
Total votes: 214

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moggy2
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x3ap

Post by moggy2 »

that's it, and you can use 0 for all of them.
Jasaund
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Joined: Tue, 16. Aug 05, 01:57
x3tc

Post by Jasaund »

LForet3252 wrote:First...thanks to all for great script...

My ts's just approach the astroids and spin around then fly away again..over and over...

also.... no transfer occurs between following ships...all have transporters and ore ollectors and all other nessesary hardware/software.

I noticed that same problem in the ore belt. It seems that there are "ghost" asteroids there. That is that asteroids are spotted in the navigation map but if you fly to them they are not auctually there... I found one way to solve this right now is to set all your ships to do a mineral scan. ... dunno if it works yet tho, as I just started collecting last night after noticeing the problem.
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moggy2
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Post by moggy2 »

I found a problem that would prevent the miner from finishing IF you restarted the automining command just after it had started it's final aproach to the asteroid. You'd end up with two timer's running and the first would not leave you enough time to complete the new aproach so restart the command, and a new timer :roll:

Ghost asteroids? some are along way off the ecliptic. try looking up.
Jasaund
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Post by Jasaund »

I swear I am not making it up! :o I have followed my miner to certain spots and watched him fly in circles around what "he" thinks is an asteroid, And I confirmed that an asteroid suppose to be there according to the nav map. But in fact there is auctually no asteroid there. Am I the only one that is experencing this?

It only happens when I set asteroid type to 0. Also when I set asteroid type to 1 2 or 3 it still only mines ORE. ? I think my miner is a retard..... :P
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dragonsblade71uk
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Post by dragonsblade71uk »

Just installed this today.

The options are in the menu, but when i enter any of the ore types after selecting the sector, it does nothing and there is no command shown for the ship in the property page.
rjweng91
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Joined: Sat, 23. Dec 06, 20:38
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Can't get Automining script to work

Post by rjweng91 »

I am a noob and trying to figure out how to get the script to run. I downloaded the files and put them in the correct folders. restarted the game, and tried to execute <r> the automining script. Selected the ship and the sector but the ship just sits there. Soome help from you gurus please.

Thank
rjweng91
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Joined: Sat, 23. Dec 06, 20:38
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Stuck... a little help please

Post by rjweng91 »

Since noone is in scripting area, How do you get a script that I installed to work. I downloaded the files and put them in the correct folders. restarted the game, and tried to execute <r> the automining script. Selected the ship and the sector but the ship just sits there. Soome help from you gurus please.
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Khaak_Hammer
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x2

Post by Khaak_Hammer »

A: what game?

B: wrong forum.
rjweng91
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X2

Post by rjweng91 »

X2 the threat

I know it isn't the right one but there is no one in the Scripting forum.
Scarecrow
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x4

Post by Scarecrow »

It really does belong in S&M ..... some one will be along shortly. :)
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Khaak_Hammer
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x2

Post by Khaak_Hammer »

What script is this? I'll help but I'll need more info.


btw I know a huge ammount about "cheat" scripting, extra money, ship's, equipment etc.
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Khaak_Hammer
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Post by Khaak_Hammer »

@Mod's

he didn't count on the old being moved, my fault really for recomending S&M.
rjweng91
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Post by rjweng91 »

it is the XAI Corp auto mobil mining script.
I see it in my scripts when I am in script editor. But it won't auto mine
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Khaak_Hammer
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x2

Post by Khaak_Hammer »

What kind of ship are you using it on? does it have a mining laser in the forward gun slot? does it have an ore collecter?
rjweng91
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Post by rjweng91 »

it is a Teladi Vunture with mineral scanner, best buy/sell, ore collector... here is a pic of it

Also here is the link to the script.
http://forum3.egosoft.com/viewtopic.php?t=60403

[ external image ]
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Khaak_Hammer
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x2

Post by Khaak_Hammer »

Send it to sector "ore belt" then activate the script, tell me what happen's.
rjweng91
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Post by rjweng91 »

that is just it how do you active the script. it is sitting in Ore belt.
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moggy2
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Post by moggy2 »

  1. activate the script editor
  2. save the game
  3. reload the game
  4. select the automining command from the ship's Special Commands menu
rjweng91
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Post by rjweng91 »

Ok I got the script to run but now it may pick up one roid and then all it will do is get next to the roid and spin around and then say there is an emergency signal and the ship docks.
This is the new X2.3.3 script

Ideas thoughts on why this is?
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moggy2
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Post by moggy2 »

possibly, you're sitting there watching it on SETA?

The difference between being within range of the MDS to the asteroid and being too close to the asteroid is literally a matter of meters. Too close and the collision detection kicks in and the ship will fly away from the asteroid resulting in the looping you see. It's precission flying from something that wasn't really designed to be that accurate. The fact that it works at all is remarkable.

If you're using SETA in the same sector as a miner then your computer has less processing time to spend on each individual object, the result is the autopilots become less precise. That's not really good news for the autominers.

The good news is that they are programmed to deal with loops. It just takes a while. It can take several minutes to line themselves up, and if there's a problem it can take another minute or so to realise, then they have to start the manouvere again. It's a slow process.

Probably the best way to mine is to leave the sector while it's mining.

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