help with editing weapons

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UniTrader
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Post by UniTrader »

i think it was the Weapon Macro, but not entirely sure..
if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter ;)

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help ;)
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xrook
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Post by xrook »

it doesnt say anything how much ammo the unit will be spawned with, all i could see related to ammo is how much it uses per shot

i cant figure out why my new drone doesnt want to shoot missiles, it not like im getting errors in the debuglog so i dont know whats wrong
UniTrader
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 14571
Joined: Sun, 20. Nov 05, 22:45
x4

Post by UniTrader »

ah, you meant that.. thought you meant the capacity the Units can Store..

i think the best way is to add the ammo when the Unit is created via MD.
I think Missiles are not used on Player Drones in Vanilla, but you can add the Ammo after the unit is created.
if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter ;)

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help ;)
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xrook
Posts: 205
Joined: Fri, 31. Jul 15, 01:25

Post by xrook »

the overrun urv uses missiles

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