You could still edit your post to put the full translation i put on page 2Skism wrote: My excuse is I don't speak German and the button for "turn to page two" could be anything when you can't read it![]()


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You could still edit your post to put the full translation i put on page 2Skism wrote: My excuse is I don't speak German and the button for "turn to page two" could be anything when you can't read it![]()
This bit made me laugh.We also get a lot of positive feedback, it is unfortunately overshadowed by many technical problems, but there are also many people play this game and are happy with.
was fifa advertised with combat, spikey balls and F1 cars? If yes, they owe you with a refund...anyway, if you like rebirth so much WTF u do here? go and exploreLlothlian wrote:I think football manager and Fifa are boring games. I should post crap all over their forums about how I don't like the games! Fifa is missing features, such as combat, spikey balls and F1 cars. I demand a refund!dzhedzho wrote:Dude still thinks trading is less boring now.
Pretty much everything is boring now. Most of the time is spend flying around and hunting small icons.
Worst part is performance is abysmal too, otherwise might actually bother playing it on my laptop while watching tv...
The only thing I can think of that was advertise which failed to materialise was Yisha piloting your ship when you fly drones. So it turns out that no, it doesn't have to be advertised for the "screamers" to demand it.vargata wrote:was fifa advertised with combat, spikey balls and F1 cars? If yes, they owe you with a refund...anyway, if you like rebirth so much WTF u do here? go and exploreLlothlian wrote:I think football manager and Fifa are boring games. I should post crap all over their forums about how I don't like the games! Fifa is missing features, such as combat, spikey balls and F1 cars. I demand a refund!dzhedzho wrote:Dude still thinks trading is less boring now.
Pretty much everything is boring now. Most of the time is spend flying around and hunting small icons.
Worst part is performance is abysmal too, otherwise might actually bother playing it on my laptop while watching tv...
Actually, there were several other things. They've been glossed over. One pretty important example was Bernd's assertion that every ship you encountered would be "real"- that is, have a function in the galaxy, part of a living world. Think this is true?Llothlian wrote:The only thing I can think of that was advertise which failed to materialise was Yisha piloting your ship when you fly drones. So it turns out that no, it doesn't have to be advertised for the "screamers" to demand it.vargata wrote:was fifa advertised with combat, spikey balls and F1 cars? If yes, they owe you with a refund...anyway, if you like rebirth so much WTF u do here? go and exploreLlothlian wrote:I think football manager and Fifa are boring games. I should post crap all over their forums about how I don't like the games! Fifa is missing features, such as combat, spikey balls and F1 cars. I demand a refund!dzhedzho wrote:Dude still thinks trading is less boring now.
Pretty much everything is boring now. Most of the time is spend flying around and hunting small icons.
Worst part is performance is abysmal too, otherwise might actually bother playing it on my laptop while watching tv...
I am not playing Rebirth because I am away with work and my laptop doesn't run it.
Sad thing is that i feel bern abandoned the veteran community, those who played and enjoyed previous X games, where he went with the IP and the potential the game had and the openess of the game on all point, be it editor, modding, or simply the game scale and scope.Akeela wrote:It is scary that he doesn't seem to comprehend that the ONLY reason he sold so many copies of the game is that people BELIEVED it would be an actual playable game that they longed to play.
Do you think he will understand when their NEXT title completely falls flat because they have lost the trust of their fanbase?
Not that you are referring to me ...winscale wrote:I am really puzzled by people who swear they hate the game and are still posting about it up till now.
If I hate the game, I wouldn't even waste time posting anymore once I had my say - I would be off to another game and come back in the future when it all may have been fixed or write it off as unrecoverable. But, I suppose people really are butt hurt about it... a failure of getting too emotionally involved and putting too much faith in Egosoft.
I think this is exactly what happened ... but I don't know, only those at Egosoft know for sure.MartinSGill wrote:<snip>
I think Egosoft (consciously or otherwise) was afraid of being an "also ran". Suddenly they were no longer alone in the Space Sim market and the big names were coming back. Egosoft added the ability to walk around stations, by Bernd's own admission, around the time Chris Roberts (and even David Brabben) said they were hoping to offer that type of feature in their games (even if only at a later date, in Elite's case).
So they tried to create a game to compete and cash in on the renewed enthusiasm.
<snip>
I can't seem to shake the feeling that when Chris and David returned to the genre Egosoft panicked.
Which doesn't make sense imo because the X Universe is a space/empire simulator which is different from a space/fps simulator so why would they panic. Sadly this is the case because what we got was a broken space/fps simulator that was rushed out before SC or Elite would be launched. The only thing X:R did was taint the brand of the X series and possibly the genre in general. Such a shame.Alien Tech Inc. wrote:I think this is exactly what happened ... but I don't know, only those at Egosoft know for sure.MartinSGill wrote:<snip>
I think Egosoft (consciously or otherwise) was afraid of being an "also ran". Suddenly they were no longer alone in the Space Sim market and the big names were coming back. Egosoft added the ability to walk around stations, by Bernd's own admission, around the time Chris Roberts (and even David Brabben) said they were hoping to offer that type of feature in their games (even if only at a later date, in Elite's case).
So they tried to create a game to compete and cash in on the renewed enthusiasm.
<snip>
I can't seem to shake the feeling that when Chris and David returned to the genre Egosoft panicked.
This to me is the heart of the matter - he is saying that as a company they had to reach out to a bigger audience (and that in itself is reasonable) and to do that they had to make a different game, more accessible, faster paced, action oriented etc etc. He is however deluding himself that the "success" of X:R in terms of immediate sales has anything whatever to do with these changes in game play. That "success" is down to the slow but steadily increasing reputation of the previous X games that engendered widespread interest generally and maximum expectation amongst existing fans.
It was clear from the outset that many hardcore fans would rather have a X4. And maybe we do that , too someday. But we can not reach new customers. Both the entry into the game but especially the pace of the entire gameplay mechanics will always be a difference between these two approaches .