[MOD]Battlestar Galactica X3ap[14/11/13]
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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Im still waiting to for another modification that i cant make, cylons are fixed but just waiting for this bit. Once ive received it ile upload the update 

---- X3ap Battlestar Galactica mod ----
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
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- Posts: 200
- Joined: Thu, 7. Nov 13, 15:41
It‘s nice that there is other stuff apart from fixes, but it's a pity that it‘ll require more time =( So the fact that mod is fully packed in CAT DAT is great about convinience and easy installation, but you can't just change smth in XML or just replace a few files=(MilesRS wrote:Im still waiting to for another modification that i cant make, cylons are fixed but just waiting for this bit. Once ive received it ile upload the update
We‘ll w8 as always do =)
BTW... Reinstalled Diaspora just for some fun in w8ing for this mod and just remebered you‘ve mentioned that some models in this mode are from there... And if it's possible to add other models like Theseus and vipers ones?) They also made amasing cockpits... I'm not even suggest something, just curious about possibility

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- Joined: Sat, 23. Jul 05, 14:28
Any 1 havenot menthion the blackbird isnt with texture?
About lag i tryed change the laser and took out point flack gun from heavy rider .. strange but the lag arent affected only from that weapon
looking inside i saw many error on laser cockpit (es assoult raptor prototype have 3 invisible weapon and only 1 normal wapon, i changed it to 2 oinvisible instead and 2 normal)
some laser havent the right bullet (in es: point_def_flack_gun, was with bsg_main bullet like railgun, instead bsg_main_flack or another flack bullet ..)
with this strange combination (i tryed change color but not work ^^" )
i saw the nuke effect when collide lag alot too
can u check all this pls?
edit: nice combo is change the flack guns and took out the flag from fragmentation.. and choose instead flak.. its look like real galactica weapons now
edit 2. i forgot to mention the basestar cylon lounch too many missile and this lag alot too, can u convert back to normal weapon? or change the missiles can lounch?
About lag i tryed change the laser and took out point flack gun from heavy rider .. strange but the lag arent affected only from that weapon
looking inside i saw many error on laser cockpit (es assoult raptor prototype have 3 invisible weapon and only 1 normal wapon, i changed it to 2 oinvisible instead and 2 normal)
some laser havent the right bullet (in es: point_def_flack_gun, was with bsg_main bullet like railgun, instead bsg_main_flack or another flack bullet ..)
with this strange combination (i tryed change color but not work ^^" )
i saw the nuke effect when collide lag alot too
can u check all this pls?
edit: nice combo is change the flack guns and took out the flag from fragmentation.. and choose instead flak.. its look like real galactica weapons now
edit 2. i forgot to mention the basestar cylon lounch too many missile and this lag alot too, can u convert back to normal weapon? or change the missiles can lounch?
Last edited by keo on Wed, 20. Nov 13, 22:47, edited 1 time in total.
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- Posts: 196
- Joined: Sun, 28. Aug 11, 13:56
Im afraid you must have incorrectly installed the game. I have checked and the the mistakes you are describing are not present.... there is no lag around heavy raiders once there ability to have flak weapons has been removed, i have tested this multiple times!
The blackbird has very dark textures so its quite possible thats the reason why it looks like it doesnt have any!
Concerning the nuke explosions, the effect does result in a lag, the only way to change this would be to change the effect. The idea of the nuke is however to look and be powerful, so i think a lag every now and then (considering not many ships fire nukes) is acceptable!
I suggest you reinstall the game correctly, if you are unsure how to do this please let me know and ile help you correctly install the mod
@ maxvatutin
yea, cat and dat files do make life easier installation wise but are rather a hassle when it comes to updates
. Yes the cylon basestar is the model from diaspora including its textures! Its definitely possible to add in the vipers and the theseus, however i would like to keep some of the models we implement limited to stuff built by either current team members or people previously affiliated with a bsg mod for the x series.
All there models are fantastic haha !! I do actually have an amazing cockpit model myself, but i haven't been able to figure out how to build a cockpit scene, add in all the screens and place them in the game correctly.
Thanks,
Miles
The blackbird has very dark textures so its quite possible thats the reason why it looks like it doesnt have any!
Concerning the nuke explosions, the effect does result in a lag, the only way to change this would be to change the effect. The idea of the nuke is however to look and be powerful, so i think a lag every now and then (considering not many ships fire nukes) is acceptable!
I suggest you reinstall the game correctly, if you are unsure how to do this please let me know and ile help you correctly install the mod

@ maxvatutin
yea, cat and dat files do make life easier installation wise but are rather a hassle when it comes to updates

All there models are fantastic haha !! I do actually have an amazing cockpit model myself, but i haven't been able to figure out how to build a cockpit scene, add in all the screens and place them in the game correctly.
Thanks,
Miles
---- X3ap Battlestar Galactica mod ----
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
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- Posts: 146
- Joined: Tue, 3. May 11, 01:15
if i remember correctly, the vast majority of the ship models used were actually coxxon's low poly BSG ship pack, i used some in a crappy 3D animation i was gonna make buy endeduphating3dsmaxafter2ndyearofuniMilesRS wrote: @ maxvatutin
yea, cat and dat files do make life easier installation wise but are rather a hassle when it comes to updates. Yes the cylon basestar is the model from diaspora including its textures! Its definitely possible to add in the vipers and the theseus, however i would like to keep some of the models we implement limited to stuff built by either current team members or people previously affiliated with a bsg mod for the x series.
All there models are fantastic haha !! I do actually have an amazing cockpit model myself, but i haven't been able to figure out how to build a cockpit scene, add in all the screens and place them in the game correctly.
Thanks,
Miles
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- Posts: 196
- Joined: Sun, 28. Aug 11, 13:56
thats true, all of the bsg civilian ships still are from that pack! All military ships have however now been replaced with either models by ice dragon, or other members of the cry of the gods mod. I may someday replace all models with ones from similar places, as i have all the civilian ships! but that is very time consuming haha
---- X3ap Battlestar Galactica mod ----
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
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- Posts: 443
- Joined: Sat, 23. Jul 05, 14:28
Sorry maybe i mistake (I'm playing with old 3.0.3 becouse the restart
)
I'll reinstall the mod and take a look
btw this is the Blackbird http://www.flickr.com/photos/keo73/10968853486/

I'll reinstall the mod and take a look
btw this is the Blackbird http://www.flickr.com/photos/keo73/10968853486/
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- Joined: Fri, 6. Aug 10, 10:15
getting an error with turbo booster. im in a viper mk 2, turbo booster hot key assigned and all that, but when you go to a split dock to buy one, the menu says that the mk 1 turbo booster is installed when it isnt, and the option to buy the mk 1 is greyed out, and the mk2 booster is purchasable but it doesnt work. Vanilla ships work fine with the turbo booster. Anyone else having this issue?
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@pigsonthewing
Ile check the issue your reporting!
@Maxvatutin
Ohh sorry haha i misunderstood what you had written! I see what you mean now
@shmelyga
if you are talking about multythreading then your right, x3ap does not support this. although the current FPS Issues have nothing to do with your computer! i am running an I7 2.67ghz, 8gb ram and a Gforce GT 330M and with the cylon flak issue fixed i have no problems! So once i upload the update you should be fine
Ile check the issue your reporting!
@Maxvatutin
Ohh sorry haha i misunderstood what you had written! I see what you mean now
@shmelyga
if you are talking about multythreading then your right, x3ap does not support this. although the current FPS Issues have nothing to do with your computer! i am running an I7 2.67ghz, 8gb ram and a Gforce GT 330M and with the cylon flak issue fixed i have no problems! So once i upload the update you should be fine

---- X3ap Battlestar Galactica mod ----
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
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- Posts: 196
- Joined: Sun, 28. Aug 11, 13:56
@pigsonthewing
i have figured out the issue you described. It will be fixed in the next update
. however i can no longer guarantee that the update will not need a game restart!! But by the looks of it most of the bugs have now been ironed out 
i have figured out the issue you described. It will be fixed in the next update


---- X3ap Battlestar Galactica mod ----
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
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- Posts: 41
- Joined: Fri, 6. Aug 10, 10:15
aye thanks man your guys' work is much appreciated, i love this mod.MilesRS wrote:@pigsonthewing
i have figured out the issue you described. It will be fixed in the next update. however i can no longer guarantee that the update will not need a game restart!! But by the looks of it most of the bugs have now been ironed out
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- Posts: 146
- Joined: Tue, 3. May 11, 01:15
AMD FX-8350 4Ghz 8 core and GTX 660 and i get the same issuesMilesRS wrote:@shmelyga
if you are talking about multythreading then your right, x3ap does not support this. although the current FPS Issues have nothing to do with your computer! i am running an I7 2.67ghz, 8gb ram and a Gforce GT 330M and with the cylon flak issue fixed i have no problems! So once i upload the update you should be fine

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- Joined: Sun, 28. Aug 11, 13:56
Update has been uploaded! please download the mod from the links in mine or JCC's signature. Due to the nature of the update, i cannot guarantee that you wont have to restart the game! the changes are as follows:
Heavy raiders: ability to use flak weaponry has been removed
Resurrection ship: added to xenon shipyard for those who like playing as cylons
Weapon balancing: Point defense, and Point defense flak guns fire rate reduced (they where ridiculously quick
)
Turbo Booster: fixed now works again on the Viper MKII
This should render the mod playable to its full extent
please keep the bug reports coming in. From now on any updates will no longer need you to download 500mb of files
unless its a large one of course
Good hunting
So say we all,
Miles
Heavy raiders: ability to use flak weaponry has been removed
Resurrection ship: added to xenon shipyard for those who like playing as cylons

Weapon balancing: Point defense, and Point defense flak guns fire rate reduced (they where ridiculously quick

Turbo Booster: fixed now works again on the Viper MKII
This should render the mod playable to its full extent



Good hunting
So say we all,
Miles
---- X3ap Battlestar Galactica mod ----
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
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- Posts: 200
- Joined: Thu, 7. Nov 13, 15:41
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- Posts: 146
- Joined: Tue, 3. May 11, 01:15
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- Posts: 196
- Joined: Sun, 28. Aug 11, 13:56
as in when you are given the coords to where the galactica is? Could you explain to me how you installed the game so i can help you troubleshoot the problem?
---- X3ap Battlestar Galactica mod ----
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
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- Posts: 41
- Joined: Fri, 6. Aug 10, 10:15