Rebirth release date thread - Part 3

General discussions about X Rebirth.

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VincentTH
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Post by VincentTH »

dougeye wrote:unless your being sarcastic that's the first positive post ive seen by you Barrenearth :D lol ;)
But it was signed by Duke Nuke'm (Forever) :lol:
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BarrenEarth
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Post by BarrenEarth »

VincentTH wrote:
dougeye wrote:unless your being sarcastic that's the first positive post ive seen by you Barrenearth :D lol ;)
But it was signed by Duke Nuke'm (Forever) :lol:
I will leave you all guessing :P
Fallent
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Post by Fallent »

Most. Useless. Thread/s. Ever.
Alan Phipps
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Post by Alan Phipps »

Most. Useless. Post. Ever. :wink:
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Hornet108
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Post by Hornet108 »

The fact that this has gone to three threads - plus the two (or more?) that were about before rebirth got its own thread, says the whooooole story really.

The length of the delays are frankly laughable and very unprofessional.
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BarrenEarth
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Post by BarrenEarth »

Hornet108 wrote:The fact that this has gone to three threads - plus the two (or more?) that were about before rebirth got its own thread, says the whooooole story really.

The length of the delays are frankly laughable and very unprofessional.
Just means we care enough to post.

However the lack of information, particularly in the first two years of delays is laughable and very unprofessional.


In Before Mods: Yes I know the reasons why, I think they are BS because every other developer/publisher relationship since the Amiga has been better than this.
desius
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Post by desius »

Yes I know the reasons why, I think they are BS because every other developer/publisher relationship since the Amiga has been better than this.
"every other..."

This almost looked like you're just begging the question by assuming a fact. Then I realized it was only a gross exaggeration designed to inflame.

So, ignoring the baited comparison and comment on the contextual point, Egosoft involves us (customers) fairly heavily in most aspects of the X series. If you have doubts, look at the devnet forums.

Unlike a crowd-funded project, the fact is that this is not a product until it is released. As such, there really is no expectation or assumption that we should be fed every little detail about what the game will be like, or when they will complete it. Wanting and wishing for more details because the game excites you is one thing, but holding the developer to some incorrect assumption that they owe you something is quite another.
VincentTH
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Post by VincentTH »

Let put it this way: I (and the majority of X fans I believe) don't like the delay, but I/we understand the blackout of information. What I don't like to see is that the information would come too little too late!!!
desius
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Post by desius »

Oh, I'm right there with you. I wish it would come sooner and wish I knew more.

I guess I just disagree that there is some cutoff period where it becomes 'too late' for me, personally.

I have trouble believing that fans of the X series would refuse to play it when it is released simply because it wasn't within a certain timeframe (barring old age and senility setting in) and that even if it released around/after the release of other space genre games like SC, anyone who holds a heavy interest in this game or genre will give it a pass. Really? Is this what people are trying to convey? If so, they sound like spoiled, entitled children who throw threats and tantrums when they don't get everything they desire.

I am a long time fan and veteran of the X games. From my viewpoint, the incessant negativity of a few frequent posters here (who shall not be named, but like to ride the razor's edge along the ban line) is a bigger threat to new blood coming to the game than any dearth of information or delay. Take a look back through the profile to read all the posts of these 'concerned citizens' and you'll find nothing but bile and vitriol; absolutely no positive, constructive communication of any sort.
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Post by wwdragon »

Whiney and entitled are common on the internet, where you can usually get it now, if not sooner. :lol:

To be honest, I occasionally get pissed off that it's not out too.

Really though, all the bitching just shows that those people wanna play it and any threats of leaving or not buying it are pointless; most people will play it cause it's epic. (I'm hoping) 8)
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shea
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Post by shea »

Why oh Why is Thief on steam as coming soon which release shows 2014 and rebirth is ment to be released this year and still no mention about it on steam?????
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Post by dougeye »

well ive just finished UNI so I will allow you to proceed with release now Egosoft! carry on! :D
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Post by Patholos »

desius wrote:Oh, I'm right there with you. I wish it would come sooner and wish I knew more.

I guess I just disagree that there is some cutoff period where it becomes 'too late' for me, personally.

I have trouble believing that fans of the X series would refuse to play it when it is released simply because it wasn't within a certain timeframe (barring old age and senility setting in) and that even if it released around/after the release of other space genre games like SC, anyone who holds a heavy interest in this game or genre will give it a pass. Really? Is this what people are trying to convey? If so, they sound like spoiled, entitled children who throw threats and tantrums when they don't get everything they desire.

I am a long time fan and veteran of the X games. From my viewpoint, the incessant negativity of a few frequent posters here (who shall not be named, but like to ride the razor's edge along the ban line) is a bigger threat to new blood coming to the game than any dearth of information or delay. Take a look back through the profile to read all the posts of these 'concerned citizens' and you'll find nothing but bile and vitriol; absolutely no positive, constructive communication of any sort.
Not everyone is ambivalent regarding the very fluid release dates that X-Rebirth have had.

That being said, the new blood for X-Rebirth are currently being thrown through the kessel of X3TC & AP. If they like what they see and survive the frustration, some old geezers rantings like myself aren't gonna push em away X-Rebirth.

Besides, what else is there to talk about in the release thread than release date? If we do not have specific dates, people will speculate and discussion will occur. With no speculation, we would never seen the 3rd iteration of this thread.

Speculation->forum rage->release thread alive and kicking.

Personally, I'll buy the game whenever it comes out. Would be nice to know SPECIFICALLY to the day when it comes out.
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Post by shireknight »

I was hoping Rebirth would be out a couple of months before Rome II (which was announced years after Rebirth was) but nah Egosoft seem to move about the same speed as a Snail stuck fast to it's own slime trail so I guess the real question now is will X-Rebirth be out before Total War: Rome III :D
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Nikola515
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Post by Nikola515 »

Alan Phipps wrote:Most. Useless. Post. Ever. :wink:
I think that would be "kitchen supplies" post/thread :P
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Ferîx
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Post by Ferîx »

Well, people, I think we have a clue on why the development process is taking so much time. It's because there is no SETA anymore. :wink:
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Post by linolafett »

Ferîx wrote:Well, people, I think we have a clue on why the development process is taking so much time. It's because there is no SETA anymore. :wink:
Thats it! A sinza system for work is pretty nice, why did we remove that? :P
Hornet108
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Post by Hornet108 »

Initially you guys were right - I was just trolling, I was pissed off because it was taking so long and I was venting my frustration.

Now however, I am genuinely worried that the game IS going to be a turd. Front and foremost amongst those reasons is their decision to stick with old tech to support the 32-bit windows XP market. 2 - 3 years ago, that made sense. Now, its an anchor that will weigh the game down, the market has, except for some dinosaurs that are just afraid of change, moved on from XP.

I also have to ask, WHY the delay? What is the cause? 2 years is HUGE, for any software project, games are no different. What fundamental mistakes have been made to get us to this point? What compromises are being made to work around those mistakes? Is the engine actually a steaming pile of hacks?

"They just bit off more then they could chew" Is not an excuse as far as I am concerned - it means they can't chew, so to speak. If it was just a content issue, then two years seems very excessive. 6 months to get features that ran over time complete is heaps, verging on too much, 24 months +++ screams "Someone dun goofed big" to me.

So no, to whomever asked, its not just us being frustrated and making empty threats about not buying the game - For me, personally, I will buy SC on day one, maybe even before then. It looks awesome, it has heaps of info (The why is not important to me, so don't bother with the "its crowd funded" argument) and I can buy with confidence. X:R is now a big unknown, it could (very easily) be a turd, I will have to wait and see and read reviews and to be frankly honest, IT IS entirely possible that I, despite also being a long time veteran of X, may not purchase this game at all.

I know I am not the only one in this boat, so egosoft, TAKE NOTE. Do not assume your customers are blindly loyal and will buy whatever you ship, even if its a box of rocks, you ARE on borrowed time and the longer you remain silent, the worse it will get.
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Post by DutchCourage86 »

Hornet108 wrote:Initially you guys were right - I was just trolling, I was pissed off because it was taking so long and I was venting my frustration.

Now however, I am genuinely worried that the game IS going to be a turd. Front and foremost amongst those reasons is their decision to stick with old tech to support the 32-bit windows XP market. 2 - 3 years ago, that made sense. Now, its an anchor that will weigh the game down, the market has, except for some dinosaurs that are just afraid of change, moved on from XP.

I also have to ask, WHY the delay? What is the cause? 2 years is HUGE, for any software project, games are no different. What fundamental mistakes have been made to get us to this point? What compromises are being made to work around those mistakes? Is the engine actually a steaming pile of hacks?

"They just bit off more then they could chew" Is not an excuse as far as I am concerned - it means they can't chew, so to speak. If it was just a content issue, then two years seems very excessive. 6 months to get features that ran over time complete is heaps, verging on too much, 24 months +++ screams "Someone dun goofed big" to me.

So no, to whomever asked, its not just us being frustrated and making empty threats about not buying the game - For me, personally, I will buy SC on day one, maybe even before then. It looks awesome, it has heaps of info (The why is not important to me, so don't bother with the "its crowd funded" argument) and I can buy with confidence. X:R is now a big unknown, it could (very easily) be a turd, I will have to wait and see and read reviews and to be frankly honest, IT IS entirely possible that I, despite also being a long time veteran of X, may not purchase this game at all.

I know I am not the only one in this boat, so egosoft, TAKE NOTE. Do not assume your customers are blindly loyal and will buy whatever you ship, even if its a box of rocks, you ARE on borrowed time and the longer you remain silent, the worse it will get.
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Post by CBJ »

Hornet108 wrote:I also have to ask, WHY the delay? What is the cause? 2 years is HUGE, for any software project, games are no different.
I've said this before but here goes again. The first date given (2011) was an over-optimistic guess, because we were asked to give a date at a time when we really weren't ready to do so. With hindsight we should have refused to give a date at all, but yes, hindsight is a wonderful thing. We then gave a more measured estimate of 2012, but various things, none of them huge individually but small things add up, led us to revise that to 2013. We're not talking about major design flaws, problems with the engine or any of the other worst case scenarios that people keep bandying about. There were just a few things that took a bit longer than expected, and a few changes to certain design elements to improve the game. And yes, that can add up to 12 months or so of additional work on a 5+ year project.

Games are different to other projects, to a certain extent at least, because you have to allow for the fact that sometimes things you think will be great gameplay features turn out not to be so much fun, or need redesigning a bit to make them fun. Large companies can sometimes simply throw more resources at a project when this happens, just to keep to a specific date. Smaller companies don't have that luxury and the result is that projects can and do get delayed a bit. While such delays are frustrating (not just to people looking forward to playing the game, I can assure you) they do not automatically mean that some disaster has befallen the development team, nor that they are utterly incompetent as some people would have you believe.

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