But it was signed by Duke Nuke'm (Forever)dougeye wrote:unless your being sarcastic that's the first positive post ive seen by you Barrenearthlol

Moderator: Moderators for English X Forum
Just means we care enough to post.Hornet108 wrote:The fact that this has gone to three threads - plus the two (or more?) that were about before rebirth got its own thread, says the whooooole story really.
The length of the delays are frankly laughable and very unprofessional.
"every other..."Yes I know the reasons why, I think they are BS because every other developer/publisher relationship since the Amiga has been better than this.
Not everyone is ambivalent regarding the very fluid release dates that X-Rebirth have had.desius wrote:Oh, I'm right there with you. I wish it would come sooner and wish I knew more.
I guess I just disagree that there is some cutoff period where it becomes 'too late' for me, personally.
I have trouble believing that fans of the X series would refuse to play it when it is released simply because it wasn't within a certain timeframe (barring old age and senility setting in) and that even if it released around/after the release of other space genre games like SC, anyone who holds a heavy interest in this game or genre will give it a pass. Really? Is this what people are trying to convey? If so, they sound like spoiled, entitled children who throw threats and tantrums when they don't get everything they desire.
I am a long time fan and veteran of the X games. From my viewpoint, the incessant negativity of a few frequent posters here (who shall not be named, but like to ride the razor's edge along the ban line) is a bigger threat to new blood coming to the game than any dearth of information or delay. Take a look back through the profile to read all the posts of these 'concerned citizens' and you'll find nothing but bile and vitriol; absolutely no positive, constructive communication of any sort.
I think they saw the Space Citizen trailer and now they're busy making all the parts of the ship moving independently bla bla.Hornet108 wrote:Initially you guys were right - I was just trolling, I was pissed off because it was taking so long and I was venting my frustration.
Now however, I am genuinely worried that the game IS going to be a turd. Front and foremost amongst those reasons is their decision to stick with old tech to support the 32-bit windows XP market. 2 - 3 years ago, that made sense. Now, its an anchor that will weigh the game down, the market has, except for some dinosaurs that are just afraid of change, moved on from XP.
I also have to ask, WHY the delay? What is the cause? 2 years is HUGE, for any software project, games are no different. What fundamental mistakes have been made to get us to this point? What compromises are being made to work around those mistakes? Is the engine actually a steaming pile of hacks?
"They just bit off more then they could chew" Is not an excuse as far as I am concerned - it means they can't chew, so to speak. If it was just a content issue, then two years seems very excessive. 6 months to get features that ran over time complete is heaps, verging on too much, 24 months +++ screams "Someone dun goofed big" to me.
So no, to whomever asked, its not just us being frustrated and making empty threats about not buying the game - For me, personally, I will buy SC on day one, maybe even before then. It looks awesome, it has heaps of info (The why is not important to me, so don't bother with the "its crowd funded" argument) and I can buy with confidence. X:R is now a big unknown, it could (very easily) be a turd, I will have to wait and see and read reviews and to be frankly honest, IT IS entirely possible that I, despite also being a long time veteran of X, may not purchase this game at all.
I know I am not the only one in this boat, so egosoft, TAKE NOTE. Do not assume your customers are blindly loyal and will buy whatever you ship, even if its a box of rocks, you ARE on borrowed time and the longer you remain silent, the worse it will get.
I've said this before but here goes again. The first date given (2011) was an over-optimistic guess, because we were asked to give a date at a time when we really weren't ready to do so. With hindsight we should have refused to give a date at all, but yes, hindsight is a wonderful thing. We then gave a more measured estimate of 2012, but various things, none of them huge individually but small things add up, led us to revise that to 2013. We're not talking about major design flaws, problems with the engine or any of the other worst case scenarios that people keep bandying about. There were just a few things that took a bit longer than expected, and a few changes to certain design elements to improve the game. And yes, that can add up to 12 months or so of additional work on a 5+ year project.Hornet108 wrote:I also have to ask, WHY the delay? What is the cause? 2 years is HUGE, for any software project, games are no different.