Upcoming X3: Terran Conflict 2.5 Update Information

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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herocrafter
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Re: Upcoming X3: Terran Conflict 2.5 Update Information

Post by herocrafter »

mrbadger wrote:
BoomerM6 wrote:
Can you explain to me where is located this download to test or if i am doing anything wrong ?

THis is the forum you're looking for:

http://forum.egosoft.com/viewforum.php?f=99
Like BoomerM6 I can't find it either, and mrbadger's link ends in a "The forum you selected does not exist." message. I fear that the update will be approved and released before I figure this out.
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mrbadger
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Re: Upcoming X3: Terran Conflict 2.5 Update Information

Post by mrbadger »

herocrafter wrote:
Like BoomerM6 I can't find it either, and mrbadger's link ends in a "The forum you selected does not exist." message. I fear that the update will be approved and released before I figure this out.
It's there alright, the link works. You may not have access to it though. Look on the forums list for the devnet forums
If an injury has to be done to a man it should be so severe that his vengeance need not be feared. ... Niccolò Machiavelli
g04tn4d0
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Re: Upcoming X3: Terran Conflict 2.5 Update Information

Post by g04tn4d0 »

Xenon_Slayer wrote:
Technojerk36 wrote:
Xenon_Slayer wrote: Disabled use of more than 2GB RAM again due to bugs
Wait, my game lags slightly in Home of Light (Like a gajillion civillian vessals all over the place) and that's with 6GB RAM. I'm guessing my game would like drop to 5fps if I was forced to use only 2GB of RAM.
You will still be able to set it manually using an external program. I can't remember the name but it was linked in the Tech forum somewhere. It is true that some people actually enjoyed some performance increase with no side effects on their system, but many had problems such as ~1 FPS when looking at some objects. This is what this change will fix.
Understandable. The name of the utility is CFF Explorer. I've had no problems running with a >2GB flagged executable to date, so that's good to know I'm not corrupting my saved games or anything by allowing more than 2GB of RAM.
Elysian_souls
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Post by Elysian_souls »

Removed copy protection
Does this mean we'll finally be able to play without the disk?
I'm on my third disk already, my pc wont boot with the disk in the drive, so i have to remove it everytime i shutdown my PC at night, or restart my PC. I play daily if possible so all the disk switching is taking it's tole.

I can't even play on my laptop anymore because my laptop doesn't have a DVD drive. Cant use no-cd cracks anymore.

So playing without the disk would really help.
Leak
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Post by Leak »

Elysian_souls wrote:
Removed copy protection
Does this mean we'll finally be able to play without the disk?
Yes, that's exactly what it means - it also worked fine with my Steam version once I copied it out of the Steam folder and applied the update...
eladan
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Post by eladan »

Elysian_souls wrote:I can't even play on my laptop anymore because my laptop doesn't have a DVD drive. Cant use no-cd cracks anymore.
(Emphasis mine)

Use of no-cd cracks is illegal, and mentioning something like this on the developers own site is most unwise. I suggest that you avoid doing so again.
Elysian_souls
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Post by Elysian_souls »

Understandable, and i apologize.
Funny though how egosoft released their own for X2 The threat.

I'll just use steam next time around.
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imperium3
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Post by imperium3 »

It's not technically a "crack" though, when Egosoft do it themselves. Normally a no-cd crack is an instrument of piracy because the cracked game can be sold illegally over the internet - assuming anyone has a connection fast enough to download 7GB in less than forever. In this case Ego is just being nice to its community :D

Anyway as eladan said, this thread is supposed to be discussing the new 2.5 patch so let's not talk about piracy, please.... :pirat:
Zloth
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Post by Zloth »

Several boarding aspects improved and corrected
Hmmm, no more stealing capital ships then offering a quick apology?
BeidAmmikon
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Post by BeidAmmikon »

Zloth wrote:Hmmm, no more stealing capital ships then offering a quick apology?
No - first we apologize, and then steal the ship :D
For we wrestle not against flesh and blood, but against Principalities, against Powers,
against the rulers of the darkness of this world, against spiritual wickedness in high places
Gavrushka
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Post by Gavrushka »

@BeidAmmikon - from your post in testing forum 2.5 FIXES broken saves as per your question - Before and after for me is 800-1000% frame rate improvement (BUT mine was an extreme case)
BeidAmmikon
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Post by BeidAmmikon »

Gavrushka wrote:from your post in testing forum 2.5 FIXES broken saves as per your question - Before and after for me is 800-1000% frame rate improvement (BUT mine was an extreme case)
God bless.
I'm happy to hear about any kind of improvement to the game :)
Although I don't quite identify my merits in this, complaints aside :P
For we wrestle not against flesh and blood, but against Principalities, against Powers,
against the rulers of the darkness of this world, against spiritual wickedness in high places
novacatt
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Post by novacatt »

Hiya Peeps,

I have a query regarding the contents of the new patch that I'm sure no-one has thought to ask about....

Basically what I'd like to know is, if it includes any sort of AI pathfinding routine updates?
I'm only asking this as I had to sit through another long, utterly boring session of "Protect the convoy" mission from FF, I escorted the ships across the sector fine (with the only excitement provided by various clusters, 'vette's, fighters, etc showing up to vape the convoy as they bicker about who's going thru) only to come a cropper when it came to them entering the gate, it would seem that the AI pathfinding routine tries to treat ALL the convoy ships as 1 induhvidual unit for the purposes of accessing the gate, is there any likelihood of this being addressed in this or any subsequent patches?

I will admit upfront that I only played *MODIFIED* games using mods & scripts, if this has had an effect on the game, so be it.. I'll just have to live with the end result then....

If any Mod/Dev feels this is better off in the S&M forum, feel free to edit & move this post over there...

Cheers & Thranx
Xenon_Slayer
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Post by Xenon_Slayer »

I can assure you that if we ever change somthing that major, you can expect it to be in the changelog. :roll:
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Gavrushka
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Post by Gavrushka »

I don't think there is novacatt - I think if you do a forum search you'll see this topic comes up periodically. I know it is far from perfect and I do remember someone pointing out that to make it as good as we would like would be too taxing on most processors. I guess you'd call it a compromise.
novacatt
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Post by novacatt »

Hiya Peeps,

@ X_S.........
Cheers for that, didn't realize it involved the actual full on game code, I naturally assumed it was part of the "peripheral" coding.... :gruebel:

As you can probably tell, I have absolutely no idea what I'm talking about here... :roll: :D

Ok, to try & sum up what I'm dribbling about above.... :wink:
I didn't know it would involve a major code change, but naturally assumed it involved a fairly minor background code tweak.... :oops:

Many thanks for the explanation X_S!! :thumb_up:

@ Gavrushka.......
Hiya mate,
Now that you mention it, I do vaguely remember reading some of those topics, but it seems old age has snuck up on me & I forgot all about them...
Although, that does explain the strange niggling feeling I had in the back of my mind when I wrote that query before.... :roll: :twisted:

Cheers & Thranx
bof111
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Post by bof111 »

Well i would just have a little question. What about the mission line A New Home ? Will it be in the 2.5 finally or not ? I'm not pushing anyone here i'm just asking myself on the plans that Egosoft got on it.
Because i think that it would be great if the mission was included with the 2.5 even if we must wait a week or two more. :)
Gavrushka
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Post by Gavrushka »

*deleted*
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Sam L.R. Griffiths
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Post by Sam L.R. Griffiths »

bof111 wrote:Well i would just have a little question. What about the mission line A New Home ? Will it be in the 2.5 finally or not ? I'm not pushing anyone here i'm just asking myself on the plans that Egosoft got on it.
Because i think that it would be great if the mission was included with the 2.5 even if we must wait a week or two more. :)
As it is not in the change notice... I think the answer is no... but for more definite information I would check in the L3+ forums.
Lenna (aka [SRK] The_Rabbit)

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regabond
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Post by regabond »

just curious, how will this effect mods that function for 2.1? My current game is loaded with mods and I'd hate to have to restart it just because the mods won't function.

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