Missions I enjoyed
Get a cirtain number of resources within the time limit
I enjoyed these missions at the start of the game because they returned quite a few credits. In the buster it took over 30 runs to complete my first one. At the time of my first factory (now) I am still taking most of these missions. Its a great distraction for me as I dont normaly trade myself once I get rich.
The passenger is hunted by Xenon
This is my favorite mission as I was once the Xenon Slayer

. This mission is a huge challenge now. The new AI is such an improvement on X2 that I got ripped to threads in my 25MW Nova. The money isnt much but the fun factor is there. Absolute gold.
Assassination missions
These are the best money making missions for me so far (not onto the Xenon Invasion yet) The TL version is the only one which is a challenge so far with powerful escorts. Too bad for the TL blind spots.
Possible Improvements
The one destination taxi missions dont evolve with the progress of the player. The offers are still about 3000 credits per run when were multi millionairs. Perhaps some enemies could show up on the way or the passenger could have luggage.
A bigger challenge for the resource gathering mission would be multiple reasources needed or rivals trying to do the same as you.
Fighter drones in the assassination missions would be an irritateing disstraction to all of us hiding within the blind spots of the TLs.
Mission ideas
Protect a ship during a run
The mission is to protect a ship between stations from attacks. Attackers could be Xenon, Pirates or Yaki. Easier variations should be for the ship to move within the sector with few enemies. There could be several ships on your side. The hardest variations should be for the ship to move through several sectors with little stops and several waves of enemies.
Rough text:
“This is a call to all fighter ships. We currently have a freighter which needs to make urgent runs. We expect opposition. We need a ship to fly as an escort. Upon acceptance you will be given the relevant details and a final chance to pull out at a price.”
[Get mission details]
“So, you think you can handle this escort duty? I will not lie. There is a chance you will be overwhelmed. We can’t promise support as resources are low. Below are the details of the mission. If they don’t suit you then you can pull out now at a price of <credits>. This is a security measure. If you also run now you will be treated as a Pirate and notified to the authorities.
The total number of stops is <number>. The first stop will be in the sector <sector>. You will expect <number> reinforcement on your wing. If you accept you will be given a chance to pull out at every station at no cost. The reward is <credits> per station and <credits> for a full completion of the mission. Do you accept this mission?
[Yes]
[No]
Rescue a ship under attack
The mission is to protect a ship currently under attack in a sector. The player is called to help though the incoming message. The ship will be a normal AI ship. The enemies will be the only created ships in this mission. They will not be too powerful or they will destroy the ship too quickly. The ship will be expected to reach the next station before payment. Payment will be judged on how many ships you destroyed or if you stayed close to the ship if all enemys were destroyed. If you attack the ship it is an instant fail plus the usual repercussions of race attacks.
Rough text:
“Hey you! Help me, I’m under attack. Please. Take care of these guys and I’ll pay you when I reach the next station.”
[Ok. I’m on my way]
[I’m not risking my life. Contact the police]
Kill Xenon / Kha’ak with no police licence
Some Xenon or Kha’ak ships have jumped in and are attacking. Just like the Xenon invasion missions you will be rewarded per ship. These could be special events that happen if you take part or not. In which case AI ships will need to be brought in to help defend.
Rough text:
“Greetings pilot. I’m not sure if you’ve noticed but we’re having a little situation here. Can we count on your support to drive these forces from our system? You will be rewarded per ship you kill. We need a victory here. Will you help?”
[Sure. Bring them on!]
[I’m sorry. Not my job]
Kill Xenon / Kha’ak with police licence
Some Xenon or Kha’ak ships have jumped in and are attacking. Just like the Xenon invasion missions you will be rewarded per ship. These could be special events that happen if you take part or not. In which case AI ships will need to be brought in to help defend.
You will be expected to take part in this as you have a licence (a downside). You will be paid extra for each kill. If you don’t take part you risk losing your licence and notoriety with the race. It could possibly depend on what kind of ship you are flying.
Rough text:
“Attention pilot. We have checked your profile. It seems you are a qualified to defend this sector. We need you to save lives. This is an order, not a request.”
[Yes sir]
Join an attack party to a Xenon Sector
Some Argon and Split pilots feel that the Kha’ak are not the most destructive force in the X-universe. The Xenon have been left alone for to long and their numbers need to drop before all races face a new Xenon conflict. Coupled with the Kha’ak invasion a new war may wipe out all military forces. These pilots want help in attacking the Xenon within their own territory. Many ships will gather in sectors bordering Xenon sectors. The plan will be to destroy as many ships as possible and then retreat with jump drives. All ships should be M4 and above fighters. Some times capital ships will be used. When a ship is damaged to 50% hull they will attempt to jump out within 10 seconds to the sector they came from. The player will simply be an extra ship. A jump drive is not needed but is recommended. If all Xenon in range are destroyed (normally if the player uses excessive force) all ships will pull out.
Rough text:
“This is a message to all pilots who want to attack the true scourge of the universe; the Xenon. A task force is currently building up in $Sector to attack $Xenon.Sector. The mission is a simple hit and run. We want to deal the most damage at the minimum loss to life. As soon as you are significantly damaged, pull out of the sector. This is not a military operation so don’t expect many capital ships, this will be dangerous. We may even wipe out $Xenon.Sector with enough fire power. If you want to be informed on the progress of the task force or even to join us, press the button below.”
[Mission Information]
Fetch parts for a broken ship
This was one from X-Tension. You would be hailed by a stationary ship who have been attacked. They need computer components to get the ship moving again and you need to provide them. This could have a possible time limit. A variation could be a damaged TP which needs a cargo life support system before the passengers die, although this idea may be a bit to mature for the younger players.
Race a ship to a station
Yet an other mission from X-Tension. Apon entering a sector or even within the station bbs you will be offered a race to a station. The ship should be slightly quicker as the player can make shortcuts better than the AI. Sector racing is apparently illegal so perhaps the authoritys could try to block you.
Take photos of ships
An other mission from X-Tension. You will take part in an artical for a military magazine. You need to track down the ships listed and fly within a small distance to "take the photo". Some people may not like this such as the Paranid and Split and try to take you down. The offerer of the mission may also not be what she/he seems.
Protect retreating ships
A sector has been attacked by a Kha'ak force. Instead of fighting the enemies directly you need to stay near to a convoy of frieghters. Kha'ak will jump in very closely to try and split up the ships. Your reward will depend on how many ships from the convoy get through to the next sector.
Transport a station for a NPC
In X3 there are new stations poping up every where. If you own a TL you could be offered a mission to pick up a station, transport it and then build it for a none playable character. There should be some form of restriction where you cant claim the station, no matter what.
Catch the spacefly
A little girls rare blue spacefly has flown out of the airlock at a local station. You need to capture it using the spacefly collector and ion disruptor and bring it back. Perhaps a "scanner" could be fitted to the ship to pick up the uniqe energy field of the blue spacefly.
Theres more but I'm tired...