[MOD/Script] LI Freight Distribution Network (FDN) - v7.2 21/11/2010

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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Logain Abler
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Post by Logain Abler »

StormMagi wrote: On a side node, how does FDN handle unlinked sectors like Aldrin? (although I am not sure if we will have to worry about that in 2.0)
Good question :?: Not got that far in the game. I'll test, if there is still a jump distance between Aldrin and other sectors it shouldn't be an issue.

LA
Last edited by Logain Abler on Fri, 6. Mar 09, 11:12, edited 1 time in total.
StormMagi
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Post by StormMagi »

I will play around with it once you upload the new version as well. You can jump to it, I think it was 150 ecells from the Asteroid Belt to Aldrin.
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Logain Abler
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FDNv3.2 release

Post by Logain Abler »

Hi All,

FDNv3.2 is now ready for download.

There is no change to the Cat/Dat files so this is compatible with v3.1.
There are two main changes in this update, along with a lot of tweaks.
Station now have to be linked to a Node or Relay, this is to allow multiple Nodes /Relays access to a sector. A Station can only be linked to one Node/Relay at a time. Complexes are broken down in the menu to their component Stations so Stations within Complexes can be linked to separate Node/Relays.

There is a new Station menu that can be accessed from the Node/Relay menu which will give access to the sector Stations. Again all Stations need to be within Advance Satellite range, including those that are part of a Complex.
[ external image ] [ external image ]
If you are updating FDN from v3.1 you will need to ensure that you link up all your Station, FDN’s default is un-linked.

Docks will also need to be linked as they could be within range of multiple Nodes; the Dock menu has been updated to list all Nodes in range so one can be picked. IF a Dock is linked to a Node via a Relay and the Relays links is broken or changed the Docks link will have to be reset.

I have also added Node to Node connectivity. Each Node can now be paired with another Node. I have only built a one-to-one link. There is a new menu available from the Node which manages the Node linkage and the ware. Wares been to be allowed each way and there is also an option to manually move wares.
[ external image ]
[ external image ] [ external image ]

The Node Relay menu has been moved to its own menu, accessed from the main Node menu.

I have uploaded the full mod (17MB):
http://rapidshare.com/files/206567881/FDNv3.2.zip
And for those who have already downloaded the mod on FDNv3.1 there is a .spk update:
http://rapidshare.com/files/206565829/F ... 3.2009.spk
Have fun

LA :)
Last edited by Logain Abler on Sat, 7. Mar 09, 21:17, edited 7 times in total.
StormMagi
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Post by StormMagi »

Time to get testing! :D
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Logain Abler
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Post by Logain Abler »

StormMagi wrote:Time to get testing! :D
Go break it :D
StormMagi
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Post by StormMagi »

Well I think I "may" have found my readtext file problem. I had only installed the 2/22/09 .spk instead of the whole mod :oops: :oops: I am using the fake patch method this time around ^_^

OK quick question. I downloaded the full mod (from above) but the cat/dat files are still labeled 3.1 and there is nothing else there. Do I need the spk as well or are the files just mislabeled?
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Logain Abler
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Post by Logain Abler »

The .spk should be in the zip, one sec,,, Shit! good job I uploaded the .spk

http://rapidshare.com/files/206565829/F ... 3.2009.spk


Will reupload now

Cheers

LA
Last edited by Logain Abler on Sat, 7. Mar 09, 21:12, edited 2 times in total.
StormMagi
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Post by StormMagi »

Hehe NP
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Logain Abler
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Post by Logain Abler »

StormMagi wrote:Hehe NP

When I said "Go break it".......... :lol:

Thanks again.

LA
stealthhammer
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Post by stealthhammer »

LA - if you have problems again I'll download it and try a different compression ratio if I can.

Thanks on the update, will this help wit the 0/0 stuff?
Logain Abler
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Post by Logain Abler »

stealthhammer wrote:LA - if you have problems again I'll download it and try a different compression ratio if I can.

Thanks on the update, will this help wit the 0/0 stuff?
I'm downloading again, Winrar & Winzip didn't like it. It may have been the download that was corrupt. Will let you know how I get on.


It could fix the 0/0 issue as I have made some changes in that area.

Edit: Still no good, I get this:

Code: Select all

Use Path: yes   Overlay Files: no
skipping: X3TC Save 01\X01.sav  this file is not in the standard Zip 2.0 format.
   Please see www.winzip.com/zip2.htm for more information.
   Version needed value for this file is 63.
   Compression method value is 14.
Extracting Readme.txt
LA
stealthhammer
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Post by stealthhammer »

I hate computers at times. I'll download it and see what happens.

Edit - Downloaded and opened nice on my end, to bad thats my owly save with the mega complexes. Had to start over due to the lag I was getting.
StormMagi
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Post by StormMagi »

Use 7zip :) I find it is much better (and it is free)
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stealthhammer
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Post by stealthhammer »

I'll redownload it and post it in two parts. one file the readme and the other the save.

Edit - Save sent
Logain Abler
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Post by Logain Abler »

stealthhammer wrote:I'll redownload it and post it in two parts. one file the readme and the other the save.

Edit - Save sent
Downloading now, fingers crossed :wink:
Logain Abler
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Post by Logain Abler »

stealthhammer wrote:I'll redownload it and post it in two parts. one file the readme and the other the save.

Edit - Save sent
Sweet, all loaded up first time. I expected it to fail a few times as I sortedout all the scruipt :) Testing v3.2 just to see how it does with you mega complexes.
Logain Abler
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Post by Logain Abler »

stealthhammer wrote:I'll redownload it and post it in two parts. one file the readme and the other the save.

Edit - Save sent
Hi Mate,

Looks like there were a few issues with your setup, the main one being that not all station were in Adv Sat coverage. An example was the Unknown Sector east of Montalaar where you had two large complexes, not all the stations within the complex were in Adv Sat range so FDN couldn’t see them.

Also the Relays was not linked so nothing in that Sector was reaching the Node, so all the energy being produced in your resource complex were going nowhere.
[ external image ]

There was also a sector with a Relay & Trade Post in but not within range of a Node:
[ external image ]

As was a Crystal Complex, but this had no Relay:
[ external image ]

Not sure if the last two were intentional?
Once I had everything linked up I needed another XXL SPP to balance the Energy out, there was more going out than coming in, but not by much.

LA

edit: Your really don't like the Split!
Also noticed a typo on the wares report which I will need to change!
Marodeur
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Post by Marodeur »

Hi LA.

Havent downloaded it yet. Have you only new entries in the t-file or have you altered existing entries too so i have to check every line? ;)
Logain Abler
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Post by Logain Abler »

Marodeur wrote:Hi LA.

Havent downloaded it yet. Have you only new entries in the t-file or have you altered existing entries too so i have to check every line? ;)
Most are additions rather than re-doing the lot. There are a couple of changes. I was just going through and doing a compare for you.

LA
Marodeur
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Post by Marodeur »

Hm, text ID 222 has no content. Forgot something or have you only deleted that entry to maintain the order?

EDIT:
Found a small misspelling in ID 518, 1142 and 1143. I think you hate the word available. :D

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