[MOD/Script] LI Freight Distribution Network (FDN) - v7.2 21/11/2010

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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apricotslice
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Post by apricotslice »

If the node is in trinity, and a relay is in each sector by the complexes, then it should work if the chozen node has that range.
Logain Abler
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Post by Logain Abler »

stealthhammer wrote:War, sorry for not posting about ya. I just did a quick glance.

The way I understand this is if the node is within range of the relay it should work and the Adv Sat is in range of the relay and stations.
Nearly right, only the Stations,Complexes & Docks need to be in Adv Sat range. The Nodes & Relays use the Adv Sats to pinpoint the stations position, they know where they themselves are.

A Relay can only be linked to one Node.
A Station can only link to one Node or Relay (next beta version)
stealthhammer wrote: Ya only a few lines more...cus of me Sorry folks...

What about the 0/0? And get my save to work?
I've kept the T file down to a few lines but god there's been a lot of changes to the script :x :lol:

I need your save file first :!:


LA
jonnyboyxt3
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Joined: Sun, 1. Mar 09, 12:34

Post by jonnyboyxt3 »

Hi i really like the idea of FDN and want to make it work for me, however i am new to XT3TC and scripting too.

Problem:

I have installed FDN v3.1, it shows as running in AL settings, I can buy the nodes etc at shipyards, HOWEVER the relays do not have real names (they are called readtext17 300029 and readtext17 300031) and if i buy or script any of these items in place i cant find any menus similar to those show in the manual.

the cat and dat files are renamed to follow my game files, nothing in mods folder, fix01 installed and chem string also installed.


Please can someone help really cant wait to use this mod!! Jon
The Warspite
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Post by The Warspite »

Ha, good point. I'll put a XL Node in Trinity Sanctum and replace the nodes in Avarice and Presidents End with Relay's... that should do it. Ensuring that everything is covered by Adv. Satellites.

Thanks.
Logain Abler
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Post by Logain Abler »

jonnyboyxt3 wrote:Hi i really like the idea of FDN and want to make it work for me, however i am new to XT3TC and scripting too.

Problem:

I have installed FDN v3.1, it shows as running in AL settings, I can buy the nodes etc at shipyards, HOWEVER the relays do not have real names (they are called readtext17 300029 and readtext17 300031) and if i buy or script any of these items in place i cant find any menus similar to those show in the manual.

the cat and dat files are renamed to follow my game files, nothing in mods folder, fix01 installed and chem string also installed.


Please can someone help really cant wait to use this mod!! Jon
The readtext17 error is because the game is not seeing the t file.
There is on in the Cat files but there have been changes to the t file in the subsequent fixes. Try reloading the .spk file, sometimes this will clear the issue.
You can check to see if the t file is there, its 9910 and should in the t folder under the game directory.

LA
stealthhammer
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Post by stealthhammer »

LA - Didn't you get the filefront link for the save file?
Logain Abler
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Post by Logain Abler »

stealthhammer wrote:LA - Didn't you get the filefront link for the save file?
I got your PM but there was no link on it, I did PM you back.

LA
stealthhammer
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Post by stealthhammer »

Hmmmm, I'll send another one in a few.

Could have sworn I had put a link in it.
StormMagi
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Post by StormMagi »

Ok I am running into something wierd. I just did a clean install of X3TC and installed a few mods when I noticed a mod was giving me a ReadText9910-102 for an AL plugin name, on off would give me a ReadText9910-106 or 107 at the bottom of the screen. I narrowed it down to FDN as the source but I do not recall having anything there on my previous install (with FDN). Is there an AL part to FDN that could be messing up?
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Logain Abler
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Post by Logain Abler »

StormMagi wrote:Ok I am running into something wierd. I just did a clean install of X3TC and installed a few mods when I noticed a mod was giving me a ReadText9910-102 for an AL plugin name, on off would give me a ReadText9910-106 or 107 at the bottom of the screen. I narrowed it down to FDN as the source but I do not recall having anything there on my previous install (with FDN). Is there an AL part to FDN that could be messing up?
Try reloading the .spk file.

LA
Logain Abler
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Post by Logain Abler »

stealthhammer wrote:Hmmmm, I'll send another one in a few.

Could have sworn I had put a link in it.
D'oh :!:

[ external image ]
:evil:
stealthhammer
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Post by stealthhammer »

I used winzip to zip it up.

Also if that is a virus I'll run a scan, just did one the other day and didn't find anything.

If not, don't worry about it, I had to restart my game got tired of the from all my complexes.

Sorry for all the trouble.
StormMagi
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Post by StormMagi »

Logain Abler wrote:
StormMagi wrote:Ok I am running into something wierd. I just did a clean install of X3TC and installed a few mods when I noticed a mod was giving me a ReadText9910-102 for an AL plugin name, on off would give me a ReadText9910-106 or 107 at the bottom of the screen. I narrowed it down to FDN as the source but I do not recall having anything there on my previous install (with FDN). Is there an AL part to FDN that could be messing up?
Try reloading the .spk file.

LA
I did that once but I will try it again.
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stealthhammer
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Post by stealthhammer »

Well I just got done with another scan and didn't find anything.
StormMagi
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Post by StormMagi »

It is still there even after uninstall, game running and reinstall. I am running the 2/22/09 version.
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Logain Abler
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Post by Logain Abler »

stealthhammer wrote:Well I just got done with another scan and didn't find anything.
I will download winzip and try that. D'oh!

LA
Logain Abler
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Post by Logain Abler »

StormMagi wrote:It is still there even after uninstall, game running and reinstall. I am running the 2/22/09 version.
Very strange :!: Is it just the AL plugin name that is showing readtext error or other parts of the game :?:

I hope to upload the new update tomorrow so there will be a new .spk file.

I have not personally have the readtext error but there have been a couple of reports :oops:

LA
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apricotslice
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Post by apricotslice »

Can you email me the new full pack when you upload the update ?
Logain Abler
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Post by Logain Abler »

apricotslice wrote:Can you email me the new full pack when you upload the update ?
Will do apricotslice & thanks.

LA
StormMagi
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Post by StormMagi »

Logain Abler wrote:
StormMagi wrote:It is still there even after uninstall, game running and reinstall. I am running the 2/22/09 version.
Very strange :!: Is it just the AL plugin name that is showing readtext error or other parts of the game :?:

I hope to upload the new update tomorrow so there will be a new .spk file.

I have not personally have the readtext error but there have been a couple of reports :oops:

LA
That is the only place I see it. Since I just started with a clean install I am having to start from scratch so I have no idea if it will/would affect functionality. But it sounds like you have a new version coming up so I will be ready to test that tomorrow :)

On a side node, how does FDN handle unlinked sectors like Aldrin? (although I am not sure if we will have to worry about that in 2.0)
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