On another note this mod goes great with Fleet Supply. Using the command on a FDN Trade Dock gives you a kickass supply base with huge storage and auto-stocking. Just make sure the ware limits that you set in both mods match

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That is good to hearLogain Abler wrote:Adv Sats data without them being chained together, same goes for Nodes & Relays.StormMagi wrote: If that is the case would I need to make a chain of adv satellites to the FDN-N from the ore belt circle ( so there is a visible path to/from it to the FDN-N) or would that not matter since the mines/spps are already visible to the adv satellites?
The only limitations is that the any Station/Complex/Dock need to be within Adv Sat range, so you could have two Station/Complex/Dock at each side of a sector with a Node/Relay in the centre. The Node/Relay doesn’t need to be within Adv Sat coverage but you would need two Adv Sat’s to cover the separate Station/Complex/Dock.
This is all good and will make it into the User Guide’s FAQ![]()
LA
Work has kind of got in the waystealthhammer wrote: And on that note, how is your building task coming LA? I still think its ware shortage and really think me making a save file and sending you a list of the scripts in the manager would be easier. Also most defenitly wish you wouldn't have built the thing since I know you have a life. Another thing is, if I new how to edit the game Id offer to help you.
First question: There is a jump limit on the Node depending on it's version, the Node will only see and link to Relays within that limit. If that’s what you mean?StormMagi wrote: Also is there a range on the FDN Relays to FDN Nodes? Or can I put them as far apart as I want. This also brings up another question. Can one FDN Node be linked to multiple relays in other sectors (ie Node in sector a and relays in sectors x, y, and z but all relays are linked to the node in sector a and deliver goods there)?
v3.1 is not compatible with v3, to many changes to the core of FDN.Marodeur wrote:One question about the equipment docks.
I have one in the sector with the node and it has already wares from
the old version.
Neither are this wares in the list to delete them (they were already there before i started the update to 3.1), nor can i add this wares to the station a second time (the list is there, but if i want to add a ware i can only enter a max number of 0. And after that they are not added to the list of installed wares).
Strange...
Code: Select all
$"Dock to go here"->set local variable: name='FDNPHQ' value=null
Cheersstealthhammer wrote:LA - I'll try to make the save as small as I can and get a full list of my scripts. going take some time to do. I got some that are not in the manager. Also I was going to try re adding the v3.1 after destroying all of the fdn stuff.
Edit - I got the list and the save. its roughly 13.6 megs zipped not much better then 14.5 or so.
You will need to install the mod along with the script, details on the first page. The mod is the 17mb file, the .spk files are updates to the beta.Bennyhill1980 wrote:Hi all
having a bit of a problem installing this using the plugin manager at first when installing it said I had to enable the script manager there shallbewings and all that which I did but when I reload the game I cannot see anything in any shipyards has anyone got any ideas?
Thanks in advance
Not sure, I have a quad core, two 280GT's, a 8800GTX and 6GB of ram. Can't say I've had an issuestealthhammer wrote:LA - No worries, I was also wondering if it was my energy output I did have it stable with it once but then it all went south. I still have the issue with the 0/0 to. I just hope the list is correct on all the scripts I use, seeesh didn't think I had so many in the game. And I maybe use two or three at any one moment![]()
Also am just wondering how much of a CPU overhead does this add?
I'm on vista64 so need the 6gig, 2gig is on the low side for gaming, what with ram being dirt cheap at the momentstealthhammer wrote:ya I got a dual 2.2 and 2 gigs of ram with a 8500 gforce....for now and Ive noticed that it hangs here and there since I put FDN in. not enough to pull it out though, I'm just wondering.
Am looking at the i7s though.