[MOD] X2 Ship Callback Mod V2 {V1.08} [4/6 3.1 compatible][Cockpit version added]
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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Sorry if this has been covered somewhere, but I've been on a bit of a break from X3:TC for a while, so I'm not really up to speed on what has been going on with the mod (before I updated my most current version of X2 callback was 0.9).
It says in the op that docking has been added to M1s, but I've tried out the MK1 Zeus and MK1 Raptor, and while the game does now say that they have hangers, it won't let me dock with them (they don't even show up on the list of destinations if I try to do it via the command console).
It says in the op that docking has been added to M1s, but I've tried out the MK1 Zeus and MK1 Raptor, and while the game does now say that they have hangers, it won't let me dock with them (they don't even show up on the list of destinations if I try to do it via the command console).
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Didn't work.
Looking at the ships more closely, they don't really look like they have any access points (even though hanger space is noted on the ship stats); is it possible that the game is still trying to use an older version of the mod? I have selected the current version in the launch menu, but I still have older versions in the mods folder; should I be deleting those?
Looking at the ships more closely, they don't really look like they have any access points (even though hanger space is noted on the ship stats); is it possible that the game is still trying to use an older version of the mod? I have selected the current version in the launch menu, but I still have older versions in the mods folder; should I be deleting those?
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Nothing that I can see.
Of course, I'm assuming that they are supposed to have some kind of X3 style docking bay; all I'm seeing are the same flat round plates that were on the ship models from version 0.9.
Regardless, I still can't dock with the ships; I've tried a decent variety of MK1 carriers and fighter types, just in case the game's simply being fussy, but nothing works so far.
Going to try re-installing it, maybe one of the new files just didn't take properly.
---EDIT---
Didn't work.
Of course, I'm assuming that they are supposed to have some kind of X3 style docking bay; all I'm seeing are the same flat round plates that were on the ship models from version 0.9.
Regardless, I still can't dock with the ships; I've tried a decent variety of MK1 carriers and fighter types, just in case the game's simply being fussy, but nothing works so far.
Going to try re-installing it, maybe one of the new files just didn't take properly.
---EDIT---
Didn't work.

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Zip/rar the two files up and upload it here http://www.rapidshare.com/
Should be good enough for what we need.
Should be good enough for what we need.

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I'm having a problem with the mod. I installed it and the ships have shown up in game (the pirate guild is using them) but none of the shipyards have spawned so I can't buy them.
When I initially started the game I'd forgotten to enable the mod but I've got it enabled now. Could this have caused the shipyards not to spawn and if so how do I fix it?
http://x-lexikon.xibo.at/wiki/index.php ... rey_x2.jpg
When I initially started the game I'd forgotten to enable the mod but I've got it enabled now. Could this have caused the shipyards not to spawn and if so how do I fix it?
I'm not sure whether you've discovered the problem or not yet, but it is wrong and those cones are where the engine glow is:e1team wrote:Killerog, just notice a Teladi Mk I Osprey. Do these 'things' on his engines supposed to be?
http://img.photobucket.com/albums/v605/ ... n00049.jpg
{oversized image replaced by link - Carlo}
http://x-lexikon.xibo.at/wiki/index.php ... rey_x2.jpg
"There's an old story about the person who wished his computer were as easy to use as his telephone. That wish has come true, since I no longer know how to use my telephone" — Bjarne Stroustrup
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Hey killerog. Great mod, but is there any adaption to the german version available? I can identify the ships by their classes but those readtexts are quite annoying.
BTW: it's annoying not to have the ability to search certain threads as well as it would make searching for answers quite easier, but thats not in your hands of course ^^
BTW: it's annoying not to have the ability to search certain threads as well as it would make searching for answers quite easier, but thats not in your hands of course ^^
Durchsage: "An die Stationssicherheit: Wir haben einen 587 im Korridor"
Stationssicherheit: "Also gut Jungs, da hat sich wieder ein M5 beim Andocken verflogen"
Xfans.de Community - Spieleforum
Stationssicherheit: "Also gut Jungs, da hat sich wieder ein M5 beim Andocken verflogen"
Xfans.de Community - Spieleforum
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