builder680 wrote:I don't mind waiting for someone to finish manually updating the encyclopedia, but in the meantime I wonder if you could point me in the direction of a file that has all the SRM 1.05 raw data for ship stats, including their hangars, weps, missiles, etc... From that, I imagine I can find a way to import it into a spreadsheet.
Go and download DoubleShadow's X3 Editor 2 and then load up the Tships file that's inside the SRM .cat/.dat file. That's pretty much the most accurate way of viewing everything you want to see in a fairly decent GUI.
paulwheeler wrote:I'm not sure about IR as I don't use their race response options."
Improved Races doesn't really add any more ships (with the exception of the Xenon) unless you tell it to. If anything, of the "
Big Three" mods, it's the one that has the less impact unless you tell it otherwise.
The Response Fleets option is a little OTT though. One Destroyer battle-group or Carrier battle-group per
shipyard (including fighters) is going to cause some...
issues.
To be honest, I've not seen any of the problems with the jobs file(s) that people are describing, but I tend to use the
Unleashed alternative because... well, for no other reason than I like the way the civilian transports are named.
I do get a lot of "Escorts" around carriers, though.
(Or did, a few Jobs revisions ago.)