[TC] 1 Billion credits, day 3, Vanilla, here's how.

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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AgamemnonArgon
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Post by AgamemnonArgon »

One reason not to feel too guilty about mining Nividium, is that shipyards only pay about half the value one would get by selling any other way.

It is that type of indirect taxation, that even things out a little....

So in future, when a shipyard seemingly by magic produces a Starship on demand, it could be due to the fact of all the Nividium they have been buying at half price, and using to build ships with....
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dubnium
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Post by dubnium »

AgamemnonArgon wrote:One reason not to feel too guilty about mining Nividium, is that shipyards only pay about half the value one would get by selling any other way.

It is that type of indirect taxation, that even things out a little....

So in future, when a shipyard seemingly by magic produces a Starship on demand, it could be due to the fact of all the Nividium they have been buying at half price, and using to build ships with....
considering the entire universe can buy about 50 units of nividium every 2 hours (don't quote me on the numbers, but i'm pretty certain the error is within 2 orders of magnitude), selling thousands of units at half-price is a no-brainer.
KewlCrayon
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Post by KewlCrayon »

I have to try this out just to see how she works. I'm not strapped for cash or anything, but I am a greedy guy.

They way I've been making 50mil every couple hours is the stock market on AP. Max out the stocks of all corporations that have 95+ Index, wait 20 minutes when they slowly drop under 80, sell them. Roughly every 20 minutes I sell all stocks that yield atleast 1mil, any that are still in the negatives, I'll wait for them to drop, they always do eventually, then rebuy any that are back above 95i. Been doing this for a few hours today, got my first 100mil, and my first Mammoth, now its time to drop my trading empire and build up my complexes.

I've also been exploiting my currently broken economy in my game. The entire game is empty of all stock across the entire universe, and GoD seems to have removed many factories aswell. I stumbled across this as I was trying to complete a computer parts/chips/laser tower mission. I've been building my own complexes that sell these expensive goods, and have been maxing out their selling price and watching the trading ships roll in to restock their trading posts.
AgamemnonArgon
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Post by AgamemnonArgon »

It is a game, and although quite advanced, it really is worth trying different strategies.

Mining Nividium can be the same as playing the Stock Exchange or loading the game repeatedly so that Marines get the ship a player wants.

I go for the first method, and not the other two.

If it immerses a player more into the game, then have a go, and enjoy the time.
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dubnium
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Post by dubnium »

AgamemnonArgon wrote:It is a game, and although quite advanced, it really is worth trying different strategies.

Mining Nividium can be the same as playing the Stock Exchange or loading the game repeatedly so that Marines get the ship a player wants.

I go for the first method, and not the other two.

If it immerses a player more into the game, then have a go, and enjoy the time.
i have to admire your dedication for not reloading to ensure the best boarding outcome, considering how long it takes to find marines with a good fight rank and train them up in other disciplines.
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Post by Timsup2nothin »

dubnium wrote:
AgamemnonArgon wrote:It is a game, and although quite advanced, it really is worth trying different strategies.

Mining Nividium can be the same as playing the Stock Exchange or loading the game repeatedly so that Marines get the ship a player wants.

I go for the first method, and not the other two.

If it immerses a player more into the game, then have a go, and enjoy the time.
i have to admire your dedication for not reloading to ensure the best boarding outcome, considering how long it takes to find marines with a good fight rank and train them up in other disciplines.
Current game I'm in day six and have more marines than I know what to do with. I started with ten on day one and they didn't crimp my cash flow terribly. Day two I got ten more, and by then twenty in training didn't really crimp my cash flow.

I have forty plus marines now, haven't actually used them at all, and if I bought every one of them another million credits worth of training I wouldn't feel a pinch.

The whole 'marines cost so much and take so long' song just seems full of flat notes to me. Like many other things in the game if you fire it up one day and say 'gee I feel like boarding that ship over there' and you haven't done anything to prepare it turns into a nightmare.

I want to board ships, why can't I pick up five star marines somewhere?

I want to build a trade network, why cant I get pre-trained logistician pilots somewhere?

I want to arm my capital ship, why can't I buy unlimited quantities of capital weapons somewhere? And missiles too, while I'm about it.

Wow. A bunch of things in a game that require some planning and preparation. Must be bugs.
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thelastslaith
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Post by thelastslaith »

Totally true Tims.

All of these things add a challenge to the game.

But I think niv selling at the price it does in unlimited quantities does just take some of that challenge away. This gives the option of just throwing money at any problem without any skill needed in gathering a few 100mil to throw at the problem.
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AgamemnonArgon
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Post by AgamemnonArgon »

thelastslaith wrote:Totally true Tims.

All of these things add a challenge to the game.

But I think niv selling at the price it does in unlimited quantities does just take some of that challenge away. This gives the option of just throwing money at any problem without any skill needed in gathering a few 100mil to throw at the problem.
I should add that I still fly cargo runs for several hours a week in a TS selling Ore, Crystals and Energy, plus I spend hours dogfighting - just yesterday I saved a Split High Tech Trader from nine Pirate fighters, and I also fly TP passenger missions.

I manage my weapons factories, amd focus on keeping them occupied and supporting the local economy for npc traders.

The luxury of managing my Fleet - a handful of Capitals right now, is a far off goal on the distant Horizon.

My eventual Fleet will not exceed one hundred Capitals this game. Only ninety six more to go, after almost four weeks of my new game.

Nividium is slow when one is using only the odd ship here and there, but I added eight more TS to the Niv mining fleet, and plan to have twenty by close of this week.

I plan to make this game, my longest by far.
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Eisenheim
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Post by Eisenheim »

I always buy first a TP and do taxi missions.
Only.
With rising reputation and the amount of transported passengers the reward gets higher.
Today (6th day ingame) i got first time over 6 millions for one single taximission (very hard, 11 minutes, Farnhams to Red HQ. No problem with jumpdrive and checking first which gate to jump in)
When i need fast cash (at this stage of the my game) i do for one hour taximissions and have around 50-80 millions.
May be a bit boring, but it's nice to see your balance growing :)
(But i will try nividium mining these days, too. I didnt mined at all 'til now, but it seems i should get familiar with that).

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Post by Infekted »

goffrc wrote:Wish I had thought to us an Elephant, or even a transporter to transfer the minerals.
But I have noticed that Kingdom End or any Boron station pays more for the nividium and ships in general than other stations.
What they pay you for ship hulls and contents is heavily dependent on your race rank. I'm guessing your boron rep is higher than any others.
KewlCrayon wrote:I have to try this out just to see how she works. I'm not strapped for cash or anything, but I am a greedy guy.
Doesn't work in AP nearly as well, as the niv does not respawn. Putting significant limits on what you can achieve with mining it. I.E. there's a very low "ceiling" on how much you can collect, and you have to move your mining fleet around when it runs out. Which is a massive pain in the behind. Generally, in AP your time is best spent doing what you have been doing. Stock market is the new nividium for that game.

thelastslaith wrote:think niv selling at the price it does in unlimited quantities does just take some of that challenge away. This gives the option of just throwing money at any problem without any skill needed in gathering a few 100mil to throw at the problem.
Whatever floats your boat really. Say for example you are starting your tenth+ game and really cannot be asked with the whole credit grind thing all over again. And dont want to go modified? Niv gives you that option. You do not have to mine or sell it. It's just a possible option should you wish to persue it. It can be fun to do at least once, just for the meglomania kick
AgamemnonArgon
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Post by AgamemnonArgon »

Making credits to remove some grind may simply be down to tired people who have to work, and can only spare limited time for entertainment, and therefore need the game to move forward more quickly, or life commitments to other people, and need to use spare time carefully.

However people enjoy the game, is at the individual players discretion.

Fun, is the name of the game.
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eqqe
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Post by eqqe »

Hi guys, and im trying this for 4th time, and all my ships collect, is ore. What am i doing wrong?
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Post by Lone Jedi »

eqqe wrote:Hi guys, and im trying this for 4th time, and all my ships collect, is ore. What am i doing wrong?
Place a satellite exactly at the asteroid with Nividium before you blast it. After blasting, leave the sector and never come back. Order your ships to fly to your satellite. After they report position, order them to collect rocks.
I live in my Vidar.

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Missile hit efficiency: 97% @4,204 missiles fired

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