Sorry but this is a classical passive-aggressive post. There aren't two games in one and there is no XR 2.0 (luckily for you, XR is already at 4.0 versioneRe4s3r wrote: ↑Thu, 4. Oct 18, 13:43That's quite some projection there, we are only asking how exactly it will work, whether we can skip that particular mandatory walking or not. What people do with that info is pretty much up to them. If you want to walk every single time for full RP and immersion, hey, more power to you. But some of us, we want the option to skip that. (For me, because I play X games for the ships and factories, not for the abysmal character models and interior areas).ZaphodBeeblebrox wrote: ↑Thu, 4. Oct 18, 13:17 So where is this "bible" of computer games development that commands "Thou shalt not have walking in a space sim?"
Why cannot a game that simulates flying in space have RPG elements included?
I have seen Alpha footage from Star Citizen that includes quite a lot walking, talking etc. Are you telling me that this is not also a space sim?
It's not a binary choice. You can have your walking simulator, and we have can a real X game that isn't Rebirth 2.0 at the same time.![]()


Can't you resist the hype monkey on your shoulder and you want to know how much you have to tolerate the fact that you need to play in order to change ship? Just wait... or shut that damn monkey in a cage

In the Elite forum they want "space legs" since the kickstarter! This means something, right?