Is this game worth getting?

General discussions about X Rebirth.

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Gligli
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Post by Gligli »

Nikola515 wrote: Especially when manager wont buy stuff that it needs
They are not universal trader... Since you know, place yourself accordigly
Nikola515 wrote: or it won't sell stuff that it is full of and demand is high.
Add more transporters and your stock will be empty by this demand... If you don't play in a way where the demand make the AI fly to you... :)
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Nikola515
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Post by Nikola515 »

Gligli wrote:
Nikola515 wrote: Especially when manager wont buy stuff that it needs
They are not universal trader... Since you know, place yourself accordigly
Nikola515 wrote: or it won't sell stuff that it is full of and demand is high.
Add more transporters and your stock will be empty by this demand... If you don't play in a way where the demand make the AI fly to you... :)
No offense but do you even know what are you talking about?????

Im not talking about uneversal trader but about simple comand for our station best sell/buy opinion.

As for your add more ships to station is just silly lol. Even if you add more ships to station it wont make diffrence because they will do something stupid like jump 3 sectors away to buy 100 E-Cells (using 500 Fuel cells ) and stations dont even need them. Also that same station is full of Ion/Plasma cells that have high damand and stupid manager wont sell any and it keeps buing 100 to 800 E cells at the time. And same station have 10 Rahanas (Energy ). So your idea of add more ships dont make any sense ;)
Last edited by Nikola515 on Thu, 23. Jul 15, 14:04, edited 3 times in total.
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
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Post by CBJ »

Putting "no offense" onto the beginning of a sentence is pretty much a sure sign that you're going to be offensive. Don't.
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yoyolll
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Post by yoyolll »

Nikola515 wrote:
Gligli wrote:
Nikola515 wrote: Especially when manager wont buy stuff that it needs
They are not universal trader... Since you know, place yourself accordigly
Nikola515 wrote: or it won't sell stuff that it is full of and demand is high.
Add more transporters and your stock will be empty by this demand... If you don't play in a way where the demand make the AI fly to you... :)
No offense but do you even know what are you talking about?????

Im not talking about uneversal trader but about simple comand for our station best sell/buy opinion.

As for your add more ships to station is just silly lol. Even if you add more ships to station it wont make diffrence because they will do something stupid like jump 3 sectors away to buy 100 E-Cells (using 500 Fuel cells ) and stations dont even need them. Also that same station is full of Ion/Plasma cells that have high damand and stupid manager wont sell any and it keeps buing 100 to 800 E cells at the time. And same station have 10 Rahanas (Energy ). So your idea of add more ships dont make any sense ;)
Judging from his last two posts, I don't think he played X3 much. Or if he did, it wasn't doing a whole lot of trading or empire building.

I agree, AP without mods is still a fantastic game, though I admit I haven't played it without XRM for around two years now.
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Ketraar
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Post by Ketraar »

Nikola515 wrote:Im not talking about uneversal trader but about simple comand for our station best sell/buy opinion.
That too started out as a mod/script btw. :-P

I could go on a lengthy post about why its silly to expect polished features from a game like AP, which represents several iterations and a HUGE amount of man/woman-hours of dev time, to be "ported" into any other game other than a new iteration of AP. But then I realise it has been done ad nauseam and no one really cares, so I'll just save me the time with the hint to google search.

MFG

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Gligli
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Post by Gligli »

lol,
I could explain how I disagreed with a crappy strategy to saturate Universes economy on the trilogy, but thats OT, and I prefer agree and prevent the OP that it seems effectively impossible to achieve same saturation or bigger in matter of empire-building (thanks?rofl)... Or better... hem... You can try, but don't expect that it will be functional...
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Post by Slashman »

Just let me jump in here and say that most games, even extremely mod-friendly games like Skyrim, are played vanilla by most gamers.

If you think about the average user of PCs and software, this would become pretty easy to understand. Now maybe the X games are the exception, but if Skyrim, which had 10,000 mods in the workshop in September of 2012 (no idea how many now) is still mostly played vanilla, then I'd be surprised if the X games were vastly different.

All that brings me to my next point. 'Mods will fix the game' or 'mods will fill in the missing pieces' is not a win situation for most people. Neither the developer nor the majority of players who play the game vanilla.
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Gligli
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Post by Gligli »

Some are liking steam stats, maybe its viewable?
But I fear that it's the case... by necessity.
I always welcome "Bonuspacks" ... Injecting CAG/CLS were effectively the best idea they could have on each release, imo
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Nikola515
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Post by Nikola515 »

So what you are saying it is ok to release broken and unfinished game because mods will fix it :lol:
Skyrim is not one of best sandbox games becuse of mods but becuse they made game that works and not unfinished products that 2 years after release is unfinished... I play Skyrim without mods and it still fun. But i guess it is ok for you to buy unfinished game for full price and hope mods fix it for you :roll:
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
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Post by Graaf »

Slashman wrote:Just let me jump in here and say that most games, even extremely mod-friendly games like Skyrim, are played vanilla by most gamers.

If you think about the average user of PCs and software, this would become pretty easy to understand. Now maybe the X games are the exception, but if Skyrim, which had 10,000 mods in the workshop in September of 2012 (no idea how many now) is still mostly played vanilla, then I'd be surprised if the X games were vastly different.

All that brings me to my next point. 'Mods will fix the game' or 'mods will fill in the missing pieces' is not a win situation for most people. Neither the developer nor the majority of players who play the game vanilla.
But isn't that mostly because of the amount of console players?

Looking at the amount of times the SkyUI has been downloaded, I believe almost every PC-version of Skyrim is modded.

Slashman wrote:...Skyrim, which had 10,000 mods in the workshop in September of 2012 (no idea how many now)...
FYI, over 42000 on the Nexus, of which there are 26000 also in the Workshop.
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Post by BlackRain »

Graaf wrote:
Slashman wrote:Just let me jump in here and say that most games, even extremely mod-friendly games like Skyrim, are played vanilla by most gamers.

If you think about the average user of PCs and software, this would become pretty easy to understand. Now maybe the X games are the exception, but if Skyrim, which had 10,000 mods in the workshop in September of 2012 (no idea how many now) is still mostly played vanilla, then I'd be surprised if the X games were vastly different.

All that brings me to my next point. 'Mods will fix the game' or 'mods will fill in the missing pieces' is not a win situation for most people. Neither the developer nor the majority of players who play the game vanilla.
But isn't that mostly because of the amount of console players?

Looking at the amount of times the SkyUI has been downloaded, I believe almost every PC-version of Skyrim is modded.

Slashman wrote:...Skyrim, which had 10,000 mods in the workshop in September of 2012 (no idea how many now)...
FYI, over 42000 on the Nexus, of which there are 26000 also in the Workshop.
I would venture a guess that every PC version of Skyrim is modded. Why wouldn't you? So many good mods and I could never imagine playing skyrim without them.
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Post by A5PECT »

Even if a player doesn't download and utilize mods themselves, any smart developer takes into consideration which mods are popular and that in turn influences their future design decisions. Look at the differences between Oblivion and Skyrim, Fallout 3 and New Vegas. Half of the changes in each game were inspired by the popularity mods from the former.

As UniTrader was quick to point out, many features taken for granted by players in later games of the original X trilogy started out as third-party modifications that were officially endorsed and and sometimes eventually adopted by Egosoft. Look at the afterburner/boost function of the X series, which originated as a third party modification for X3, was later on made into a part of the officially-endorsed bonus pack, and finally a fully integrated feature in XR.

Players don't have to use mods personally in order to be affected by them.
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Gligli
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Post by Gligli »

Nikola515 wrote:So what you are saying it is ok to release broken and unfinished game because mods will fix it :lol:
Skyrim is not one of best sandbox games becuse of mods but becuse they made game that works and not unfinished products that 2 years after release is unfinished... I play Skyrim without mods and it still fun. But i guess it is ok for you to buy unfinished game for full price and hope mods fix it for you :roll:
That's right but only for Egosoft... In fact they always have problems with new releases :)
If I had money, I'll probably be an investor...

But let me ask something:
Who is deciding that the game is "finished"? and at witch point/advancement?
We are only making Over-blablas :) ... and selfish dreams :roll:
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Post by The Q »

BlackRain wrote:I would venture a guess that every PC version of Skyrim is modded. Why wouldn't you?
With every game there are different kind of players, which include (but are not limited to): Genre fans, who will try to get the most out of the game (i.e. as many hours as possible), modders, who like to modify the game and implement their own ideas, mod users, who know from other moddable games what positive effects mods can have on a game. But then you will also have players, who play the game once and don't like it or just play the main plot and then move on to the next game. There is an amount of PC gamers, for which the possibility or even the requirement to invest hundreds of hours into a single game is not something positive. Personally, I also wouldn't underestimate the amount of players, who never come into contact with the modding scene or official forums at all.
Graaf wrote:Looking at the amount of times the SkyUI has been downloaded, I believe almost every PC-version of Skyrim is modded.
IMHO mod download numbers can be very misleading. People may download a mod several times for their personal use from different sources. Downloads of updates to mods are often considered seperate downloads and abborted or failed downloads are not tracked at all.
A5PECT wrote:Look at the afterburner/boost function of the X series, which originated as a third party modification for X3, was later on made into a part of the officially-endorsed bonus pack, and finally a fully integrated feature in XR.
While I generally agree with what you wrote, your example is not the best. A turbo booster, which is pretty similar to the one from X Rebirth, was already part of the first X game, X: Beyond the Frontier. The community made booster scripts (the first one was, in fact, the Fusion Injector for X2) showed the interest of the community in such a feature, which may have been one reason to include it in X Rebirth again.


Anyway coming back to the original question, getting X Rebirth on a discounted price and trying it out with some mods is certainly a good idea.
Last edited by The Q on Fri, 24. Jul 15, 11:56, edited 1 time in total.
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Nikola515
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Post by Nikola515 »

Gligli wrote:
But let me ask something:
Who is deciding that the game is "finished"? and at witch point/advancement?
We are only making Over-blablas :) ... and selfish dreams :roll:
Lets start with game release.... That is if you played it when game was first out... Many of people couldn't even start game as well as performances. Also there are whole bunch of game braking bugs as well as regular bugs. For past two years each patch had over 30 fixes. I never seen finished game with this many bugs and problems :roll: Also let's start talking about missing scripts like for mining or when player cap ships couldnt fire.... (i can go all day like this). Or do you remember that one time when whole economy didn't work because all ships stopped moving ;) Or how OL wore using PMC ships... Even today missile sink dont work becuse ships get them for free ;)

Look XR was mess and still is.... Almost nobody is playing it and there is reason why;) More people are playing X3 than XR (XR sold more copies than all X games combined together). You can keep your eyes closed and believe what you want.... Even devs are somewhat giving up on XR and they are working on new title;)
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
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Gligli
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Post by Gligli »

Nikola515 wrote:(i can go all day like this)
We all know, and its useless...
We could either have... nothing at all.
On se rend vers la connaissance avec circonspection.
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Nikola515
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Post by Nikola515 »

:rofl: :rofl: :rofl:

Edit: It looks like pretty much everyone who disagree with you is wrong and you are only one right ;) Facts are spiking for them self and XR (vanilla) sucks and nobody is playing it (expect hand full of people). You can always check steam stat. if you dont belive me ;) You can defend it all you wont but it wont change facts ;) So i don't see point of even to continue this anymore becuse you cant even give me straight answers or you keep changing topic..... Anyway back on topic i still that this game is not worth geting at full price because of reasons posted above.....
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
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Post by Tharrg »

So question, I have all the X games and want to try some space sims after giving up on XRebirth soon after release. So what would one advise?

X3:TC/X3:AP There are still some plot lines I have not played though so thinking of starting with X3TC and replaying my way though. Really enjoyed the whole XN series and feel so sad that its over.

XR Worth another go? Just did not feel right when it first came out, maybe its improved. Like almost everyone else I just wanted X4 not XR, but if I just put enough time in maybe I will grow to love it, and realise XR better than everything else? (Oh and I hate Ren's voice)

Elite Dangerous: Have not got it. Looks like it has less depth than the X series, but maybe its the best choice?

Something else?
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Post by A5PECT »

If you still own XR and are looking for a space game to play, there's little reason not to give it at least one more shot before looking somewhere you'd have to spend more money.

I put down the game some point after 1.2, but came back at 3.50 and have gotten a good number of hours out of it thus far.

Waiting may be advisable, since The 3.60 patch is currently in beta. But it's unknown when it will go live.
Last edited by A5PECT on Sat, 25. Jul 15, 02:08, edited 1 time in total.
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Post by Graaf »

The Q wrote:
Graaf wrote:Looking at the amount of times the SkyUI has been downloaded, I believe almost every PC-version of Skyrim is modded.
IMHO mod download numbers can be very misleading. People may download a mod several times for their personal use from different sources. Downloads of updates to mods are often considered seperate downloads and abborted or failed downloads are not tracked at all.
I know, that why the Nexus tracks both unique downloads and total downloads. And it has almost 4.8 million uniques.

The Q wrote:Anyway coming back to the original question, getting X Rebirth on a discounted price and trying it out with some mods is certainly a good idea.
Unfortunately I still see no reason to buy Rebirth. And after all Egosoft tells us to date I probable never will.

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