The limit isn't actually 2 stations. There are available zones with 4 open build slots. What would you build in a 5th build slot? Aren't you essentially diluting strategic Think by opening up every zone unlimitedly, not to mention understandable engine limitations? A game, any game has to have a limit. Devs aren't Gods.Archaeosis wrote:Actually, I find that two fully-expanded stations per zone is a stifling limit, and of course I understand that each has multiple production lines. Why do you seem to assume people aren't taking that into account?MAUCorp wrote:2 stations per zone they are not.
2 complexes; each a collection of many many stations.
Small detail, huge implications to the frustrations you imply.
The lack of resources (RMP) are deliberate (IMHO) in order to simulate necessary demand for a considerably important narrative function. Scarcity of resources is exactly the point to whats happening in DeVries. Its Gameplay in neon. Its the reason. The challenge. Don't edit it in. We really don't need to. Actually play through the problemThink. Its essentially the bread and butter of the game we paid for and yet so readily dismiss (understandably due to a lack of confidence associated with the buggy release).
Also, you mind unveiling what other name you've used in these forums? Your syntax is familiar and I have a fondness for transparency.
I feel like you're making excuses for the awful implementation of the economy. You seem to be saying that if you think there are problems you're not thinking enough. This rather ignores the fact that the economy is actually horribly broken on a basic, functional level.
If you want to see the broken AI, the bugs where wares are reserved but never traded (which starves the economy), and the fact that stations never make any meaningful profit as some sort of "high difficulty", feel free. I think most people would rather Egosoft fix these crippling issues instead.
Is the AI broken? Dunno. Haven't tested it myself. People say so but I haven't seen the proof to solidify the theory. Could it be held back to allow the player some degree of freedom? Has it been held back too much? I'd love to follow a factual discussion that isn't deviated by fear and distrust of Egosofts work every 5 min.
EDit: And let me be clear about one thing: I'm not suggesting the game may not have problems. I'm doing my lil bit to clarify and question errors and misinformation. Mine included.