[MOD] Ringless Gate Mod {Vanilla Safe}

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JDCollie
Posts: 218
Joined: Sun, 18. Dec 11, 12:34
x3tc

Post by JDCollie »

Just a little clarification for those who may still want to use this mod but have problems with the Terran gates not being affected/being bigger and causing trouble:

The file you need to edit in X3 Editor 2 is TGates.pck

To find it, open the 01.cat file in your addon folder. Navigate to addon/types/TGates.pck

Once you have found TGates, open it with the Text Editor option, and scroll all the way down the list of names. The bottom four are named:

SS_WG_TJ_NORTH
SS_WG_TJ_SOUTH
SS_WG_TJ_EAST
SS_WG_TJ_WEST

Select the "NORTH" name and look for the "Model Scene", which should look something like "patch20/terran_gate_scene". This needs to be edited to read "others\argon_gate_scene".

Repeat for each of the other three names.

TaDaa! All of your gates should be correctly affected by the mod :D Hope that helps clarify the process.
Someone please make a transaction history mod. Please. (I'm begging you.)
mohreb
Posts: 13
Joined: Tue, 14. Dec 10, 00:06
xr

Re: [MOD] Ringless Gate Mod {Vanilla Safe}

Post by mohreb »

Hi all.
None of the downloads worked on this thread.
Does anyone has a working link to this mod?
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X2-Illuminatus
Moderator (Deutsch)
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x4

Re: [MOD] Ringless Gate Mod {Vanilla Safe}

Post by X2-Illuminatus »

Available in the wayback machine internet archive here and on xdownloads:[ external image ]
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mohreb
Posts: 13
Joined: Tue, 14. Dec 10, 00:06
xr

Re: [MOD] Ringless Gate Mod {Vanilla Safe}

Post by mohreb »

Thank you that worked!
ramz.dany
Posts: 3
Joined: Thu, 23. Jan 20, 02:48
x3ap

Re: [MOD] Ringless Gate Mod {Vanilla Safe}

Post by ramz.dany »

Sorry for the necro, but i need help with the terran orbital accelerator. It become invisible and hard to spot. How to fix this? How can i edit this script to only affect jump gate or giving swirl effect on orbital accelarator.

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