NEWS: X³: Terran Conflict Rolling Demo zum Download verfügbar
Moderator: Moderatoren für Deutsches X-Forum
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- Moderator (Deutsch)
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X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: ATI Radeon HD 4800 Series [512 MB] ( HD 4870 ) Driver: 6.14.0010.6860
CPU Info: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (2 CPUs)
Usable System Memory: 3326 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 34.1 average fps 10.0 minimum fps 81.0 maximum fps
Scene "Fight" 77.8 average fps 27.0 minimum fps 198.0 maximum fps
Scene "Build" 97.6 average fps 55.0 minimum fps 152.0 maximum fps
Scene "Think" 40.8 average fps 22.0 minimum fps 72.0 maximum fps
Overall average framerate: 62.6 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: ATI Radeon HD 4800 Series [512 MB] ( HD 4870 ) Driver: 6.14.0010.6860
CPU Info: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (2 CPUs)
Usable System Memory: 3326 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 34.1 average fps 10.0 minimum fps 81.0 maximum fps
Scene "Fight" 77.8 average fps 27.0 minimum fps 198.0 maximum fps
Scene "Build" 97.6 average fps 55.0 minimum fps 152.0 maximum fps
Scene "Think" 40.8 average fps 22.0 minimum fps 72.0 maximum fps
Overall average framerate: 62.6 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Menschen. Das Böse daran ist das Dumme darin!
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- Posts: 1674
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Wo werden eigentlich die ergebnisse der TC-Demo gespeichert,
ich finde die Ergebnisse der Demo nirgendens, wo werden die den auf der Festplatte gespeichert??
Mfg Knight
Sorry wegen der Überschrift
Mfg Knight
Sorry wegen der Überschrift
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- Moderator (Deutsch)
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Re: Wo werden eigentlich die ergebnisse der TC-Demo gespeichert,
Unter "Eigene Dateien / Egosoft / X3TC-Demo"Knight39 wrote:ich finde die Ergebnisse der Demo nirgendens, wo werden die den auf der Festplatte gespeichert??
Mfg Knight
Sorry wegen der Überschrift
*zusammengefügt*
Edit: Man muss natürlich beim Startscreen "run as benchmark" auswählen.
Last edited by bogatzky on Wed, 5. Nov 08, 15:17, edited 1 time in total.
Menschen. Das Böse daran ist das Dumme darin!
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- Posts: 6126
- Joined: Tue, 18. Mar 08, 23:17
Ich habs auch mal durchlaufen lassen, sind schöne Bilder.
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: ATI Radeon HD 4800 Series [1914 MB] Driver: 7.15.0010.0142
CPU Info: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (2 CPUs), ~2.7GHz
Usable System Memory: 3326 MB
Video Settings During Benchmark:
Screen Resolution: 1440 x 900 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 41.0 average fps 13.0 minimum fps 91.0 maximum fps
Scene "Fight" 83.9 average fps 33.0 minimum fps 177.0 maximum fps
Scene "Build" 111.1 average fps 67.0 minimum fps 173.0 maximum fps
Scene "Think" 49.4 average fps 27.0 minimum fps 98.0 maximum fps
Overall average framerate: 71.4 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: ATI Radeon HD 4800 Series [1914 MB] Driver: 7.15.0010.0142
CPU Info: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (2 CPUs), ~2.7GHz
Usable System Memory: 3326 MB
Video Settings During Benchmark:
Screen Resolution: 1440 x 900 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 41.0 average fps 13.0 minimum fps 91.0 maximum fps
Scene "Fight" 83.9 average fps 33.0 minimum fps 177.0 maximum fps
Scene "Build" 111.1 average fps 67.0 minimum fps 173.0 maximum fps
Scene "Think" 49.4 average fps 27.0 minimum fps 98.0 maximum fps
Overall average framerate: 71.4 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
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- EGOSOFT
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Ich denke auch, dass wir keine Spoiler Tags für die Ergebnisse brauchen, schließlich steht hier ja keine geheime Information, die anderen Spielern den Spaß verderben könnte das selbst zu erleben 

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X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: ATI Radeon HD 4800 Series [2297 MB] Driver: 7.15.0010.0127
CPU Info: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~2.4GHz
Usable System Memory: 4094 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 34.7 average fps 11.0 minimum fps 72.0 maximum fps
Scene "Fight" 72.0 average fps 26.0 minimum fps 173.0 maximum fps
Scene "Build" 96.2 average fps 54.0 minimum fps 190.0 maximum fps
Scene "Think" 44.4 average fps 22.0 minimum fps 81.0 maximum fps
Overall average framerate: 61.8 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
BurnIt!
In der Ruhe liegt die Kraft. / In peace lies strength.
In der Ruhe liegt die Kraft. / In peace lies strength.
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Der Prozessor ist eigentlich ein E8500 und läuft auf 3,16 GHZ. Weiß auch nicht warum der Benchmark den nicht erkennt.--------------------------
X3 - Terran Conflict
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Game Version: 1.2.0.0
Operating System: Windows XP Professional x64 Edition (5.2, Build 3790) Service Pack 2 (3790.srv03_sp2_gdr.080813-1204)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: ATI Radeon HD 4800 Series [1024 MB] Driver: 6.14.0010.6860
CPU Info: Intel(R) Pentium(R) III Xeon-Prozessor (2 CPUs), ~3.2GHz
Usable System Memory: 4094 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1080 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 35.9 average fps 11.0 minimum fps 87.0 maximum fps
Scene "Fight" 78.8 average fps 30.0 minimum fps 177.0 maximum fps
Scene "Build" 102.1 average fps 60.0 minimum fps 145.0 maximum fps
Scene "Think" 43.8 average fps 25.0 minimum fps 92.0 maximum fps
Overall average framerate: 65.2 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
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- Winner X3 Sektorquest
- Posts: 2127
- Joined: Thu, 4. May 06, 12:07
Für meinen Laptop ist das eine schön beachtliche Leistung.--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: ATI Mobility Radeon HD 3650 [1643 MB] Driver: 7.15.0010.0096
CPU Info: AMD Turion(tm) X2 Ultra Dual-Core Mobile ZM-80 (2 CPUs), ~2.1GHz
Usable System Memory: 3294 MB
Video Settings During Benchmark:
Screen Resolution: 1440 x 900 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 2x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 16.7 average fps 3.0 minimum fps 35.0 maximum fps
Scene "Fight" 21.2 average fps 12.0 minimum fps 28.0 maximum fps
Scene "Build" 22.8 average fps 14.0 minimum fps 33.0 maximum fps
Scene "Think" 12.8 average fps 7.0 minimum fps 21.0 maximum fps
Overall average framerate: 18.4 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com

AV
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- Posts: 1664
- Joined: Thu, 4. Mar 04, 16:14
Das unterbiete ich locker.--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: ATI RADEON XPRESS 200M Series [256 MB] Driver: 6.14.0010.6869
CPU Info: Genuine Intel(R) CPU T2300 @ 1.66GHz (2 CPUs)
Usable System Memory: 1790 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 800 * [32], fullscreen
Using Shader Profile: 1.1
Antialias Mode: NONE
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: low
Shader Quality: low
High Quality Bumpmaps: disabled
Environment Mapping: disabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 7.9 average fps 1.0 minimum fps 17.0 maximum fps
Scene "Fight" 12.4 average fps 4.0 minimum fps 27.0 maximum fps
Scene "Build" 8.6 average fps 4.0 minimum fps 16.0 maximum fps
Scene "Think" 5.3 average fps 2.0 minimum fps 9.0 maximum fps
Overall average framerate: 8.6 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com

Passierschein A38.5 gefunden!
[ external image ]
"Probleme kann man niemals mit derselben Denkweise lösen, durch die sie entstanden sind." Albert Einstein
[ external image ]
"Probleme kann man niemals mit derselben Denkweise lösen, durch die sie entstanden sind." Albert Einstein
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Prozessor ist übertaktet auf 3,4 Ghz pro Kern--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTX [768 MB] Driver: 6.14.0011.7824
CPU Info: Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz (4 CPUs)
Usable System Memory: 2046 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 46.6 average fps 16.0 minimum fps 101.0 maximum fps
Scene "Fight" 88.4 average fps 34.0 minimum fps 186.0 maximum fps
Scene "Build" 86.2 average fps 56.0 minimum fps 119.0 maximum fps
Scene "Think" 42.7 average fps 28.0 minimum fps 75.0 maximum fps
Overall average framerate: 66.0 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
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- Posts: 407
- Joined: Mon, 18. Oct 04, 16:18
Rolling Demo Performance unterscheidet sich drastisch von IG performance
MoiN!
Hab heute mal die Rollingdemo ausprobiert.
Allerdings unterscheiden sich die FPS die dort ermittelt werden, drastisch von denen die ich Ingame erhalte.
System :
Windows Vista x64 Ultimate SP1
Asus p5b ( S775 ) Bios 1102
CPU : Pentium D 930 @3GHZ 2x2mb L2
Ram : Infineon DDR2-533 2GiB Dual-Channel
Grafikkarte : Gigabyte 7900gt
Spielversion : 1.2.1
Folgend zwei Benches mit low/high settings :
Im Spiel hab ich auf Core 1 bis zu 90% auslastung ... das nur während des kämpfens!
Auf Core 2 sind es manchmal bis zu 50%.
Außerdem zocke ich auf NIEDRIGSTEN grafikeinstellungen und erhalte trotzdem nur werte um 20fps ( während Kämpfen bis zu 10fps !? ) und in der Demo mit 4x AA und 8x AF bis zu 85 in der fightscene.
Da kann doch wat nicht stimmen ...
Die CPU kann doch auch nicht der schuldige sein, wenn sie nichtmal zu 100% ausgelastet wird? ( also auf die einzelnen kerne bezogen, da X3 ja nicht wirklich DC optimiert ist )
Was meint ihr?
Problemursachen? Wieso läuft X3TC nicht so wie in der Demo?
Ob neues spiel oder nicht ist auch egal ... performance bleibt in etwa gleich.
mfg
BloodHunter2k4[/code]
Hab heute mal die Rollingdemo ausprobiert.
Allerdings unterscheiden sich die FPS die dort ermittelt werden, drastisch von denen die ich Ingame erhalte.
System :
Windows Vista x64 Ultimate SP1
Asus p5b ( S775 ) Bios 1102
CPU : Pentium D 930 @3GHZ 2x2mb L2
Ram : Infineon DDR2-533 2GiB Dual-Channel
Grafikkarte : Gigabyte 7900gt
Spielversion : 1.2.1
Folgend zwei Benches mit low/high settings :
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce 7900 GT/GTO [1016 MB] Driver: 7.15.0011.7824
CPU Info: Intel(R) Pentium(R) D CPU 3.00GHz (2 CPUs), ~3.0GHz
Usable System Memory: 2046 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 1.1
Antialias Mode: NONE
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: low
Shader Quality: low
High Quality Bumpmaps: disabled
Environment Mapping: disabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 22.3 average fps 4.0 minimum fps 44.0 maximum fps
Scene "Fight" 43.9 average fps 16.0 minimum fps 101.0 maximum fps
Scene "Build" 64.4 average fps 36.0 minimum fps 127.0 maximum fps
Scene "Think" 29.0 average fps 14.0 minimum fps 45.0 maximum fps
Overall average framerate: 39.9 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce 7900 GT/GTO [1016 MB] Driver: 7.15.0011.7824
CPU Info: Intel(R) Pentium(R) D CPU 3.00GHz (2 CPUs), ~3.0GHz
Usable System Memory: 2046 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 19.0 average fps 3.0 minimum fps 40.0 maximum fps
Scene "Fight" 37.5 average fps 11.0 minimum fps 85.0 maximum fps
Scene "Build" 40.6 average fps 23.0 minimum fps 58.0 maximum fps
Scene "Think" 16.5 average fps 11.0 minimum fps 32.0 maximum fps
Overall average framerate: 28.4 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Auf Core 2 sind es manchmal bis zu 50%.
Außerdem zocke ich auf NIEDRIGSTEN grafikeinstellungen und erhalte trotzdem nur werte um 20fps ( während Kämpfen bis zu 10fps !? ) und in der Demo mit 4x AA und 8x AF bis zu 85 in der fightscene.
Da kann doch wat nicht stimmen ...
Die CPU kann doch auch nicht der schuldige sein, wenn sie nichtmal zu 100% ausgelastet wird? ( also auf die einzelnen kerne bezogen, da X3 ja nicht wirklich DC optimiert ist )
Was meint ihr?
Problemursachen? Wieso läuft X3TC nicht so wie in der Demo?
Ob neues spiel oder nicht ist auch egal ... performance bleibt in etwa gleich.
mfg
BloodHunter2k4[/code]
Last edited by BloodHunter2004 on Wed, 5. Nov 08, 18:35, edited 1 time in total.
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- Posts: 258
- Joined: Tue, 18. Oct 05, 12:21
Mal eine kleine Gegenüberstellung. 2 x 4,2 GHz gegen 4 x 3,4 GHz
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 56.2 average fps 19.0 minimum fps 120.0 maximum fps
Scene "Fight" 95.9 average fps 41 minimum fps 173.0 maximum fps
Scene "Build" 83.1 average fps 54.0 minimum fps 114.0 maximum fps
Scene "Think" 41.2 average fps 27.0 minimum fps 71.0 maximum fps
Overall average framerate: 69.1 fps
Habe meine Settings mal deinen angeglichen. Also Auflösung etc. alles gleich. Ist deine GTX übertaktet? Meine nicht.Viper020 wrote:--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTX [768 MB] Driver: 6.14.0011.7824
CPU Info: Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz (4 CPUs)
Usable System Memory: 2046 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 46.6 average fps 16.0 minimum fps 101.0 maximum fps
Scene "Fight" 88.4 average fps 34.0 minimum fps 186.0 maximum fps
Scene "Build" 86.2 average fps 56.0 minimum fps 119.0 maximum fps
Scene "Think" 42.7 average fps 28.0 minimum fps 75.0 maximum fps
Overall average framerate: 66.0 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Prozessor ist übertaktet auf 3,4 Ghz pro Kern
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 56.2 average fps 19.0 minimum fps 120.0 maximum fps
Scene "Fight" 95.9 average fps 41 minimum fps 173.0 maximum fps
Scene "Build" 83.1 average fps 54.0 minimum fps 114.0 maximum fps
Scene "Think" 41.2 average fps 27.0 minimum fps 71.0 maximum fps
Overall average framerate: 69.1 fps
P965-DS4 | C2D E8600 @ 4200MHz | 2GB DDR800 | 8800GTX | Audigy 2 ZS | WinXP SP2
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- Posts: 620
- Joined: Tue, 10. Oct 06, 13:01
Ein Benchmark ist nie wirklich realistisch. Im Spiel gibt es einfach viel mehr zu beachtende Dinge, als es in der Demo der Fall ist. Die Demo spielt im Grunde genommen nur ein sehr kompliziert zu berechnendes Video ab (Vereinfacht dargestellt), nicht wirklich vergleichbar mit dem wirklichem Spiel, daher der Unterschied.
mfg XVII
mfg XVII
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- Posts: 825
- Joined: Sun, 25. Jun 06, 14:56
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GT [512 MB] Driver: 6.14.0011.7783
CPU Info: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (2 CPUs)
Usable System Memory: 2048 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 35.9 average fps 11.0 minimum fps 77.0 maximum fps
Scene "Fight" 64.9 average fps 25.0 minimum fps 122.0 maximum fps
Scene "Build" 55.2 average fps 29.0 minimum fps 77.0 maximum fps
Scene "Think" 26.1 average fps 15.0 minimum fps 41.0 maximum fps
Overall average framerate: 45.5 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Cateros
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- Posts: 407
- Joined: Mon, 18. Oct 04, 16:18
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- Posts: 962
- Joined: Thu, 23. Aug 07, 15:26
Also meine GTX ist übertaktet. Ebenso die der FSB. Warum ich so wenige frames habe ist mir ein Rätsel. Irgendwo in meinem System steht ein 70er Schild.--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTX [768 MB] Driver: 6.14.0011.7824
CPU Info: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (2 CPUs)
Usable System Memory: 3326 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 46.0 average fps 16.0 minimum fps 98.0 maximum fps
Scene "Fight" 91.7 average fps 33.0 minimum fps 211.0 maximum fps
Scene "Build" 93.5 average fps 60.0 minimum fps 128.0 maximum fps
Scene "Think" 45.1 average fps 29.0 minimum fps 78.0 maximum fps
Overall average framerate: 69.1 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com

Is it a PC or a Mac? - Yes.
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- Posts: 204
- Joined: Sun, 29. May 05, 11:03
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X3 - Terran Conflict
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Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: ATI Radeon HD 4800 Series [512 MB] Driver: 6.14.0010.6860
CPU Info: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz (2 CPUs)
Usable System Memory: 3326 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
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Scene "Trade" 39.5 average fps 12.0 minimum fps 86.0 maximum fps
Scene "Fight" 82.8 average fps 29.0 minimum fps 191.0 maximum fps
Scene "Build" 104.1 average fps 61.0 minimum fps 157.0 maximum fps
Scene "Think" 43.6 average fps 25.0 minimum fps 73.0 maximum fps
Overall average framerate: 67.5 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
habe spaßeshalber den Prozessor mal auf 3,8 Ghz übertaktet und den Benchmark mit ansonsten identischen Einstellungen erneut laufen lassen:
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 46.7 average fps 14.0 minimum fps 100.0 maximum fps
Scene "Fight" 92.1 average fps 34.0 minimum fps 185.0 maximum fps
Scene "Build" 111.8 average fps 72.0 minimum fps 162.0 maximum fps
Scene "Think" 47.0 average fps 29.0 minimum fps 85.0 maximum fps
Overall average framerate: 74.4 fps
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: ATI Radeon HD 4800 Series [512 MB] Driver: 6.14.0010.6860
CPU Info: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz (2 CPUs)
Usable System Memory: 3326 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 39.5 average fps 12.0 minimum fps 86.0 maximum fps
Scene "Fight" 82.8 average fps 29.0 minimum fps 191.0 maximum fps
Scene "Build" 104.1 average fps 61.0 minimum fps 157.0 maximum fps
Scene "Think" 43.6 average fps 25.0 minimum fps 73.0 maximum fps
Overall average framerate: 67.5 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
habe spaßeshalber den Prozessor mal auf 3,8 Ghz übertaktet und den Benchmark mit ansonsten identischen Einstellungen erneut laufen lassen:
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 46.7 average fps 14.0 minimum fps 100.0 maximum fps
Scene "Fight" 92.1 average fps 34.0 minimum fps 185.0 maximum fps
Scene "Build" 111.8 average fps 72.0 minimum fps 162.0 maximum fps
Scene "Think" 47.0 average fps 29.0 minimum fps 85.0 maximum fps
Overall average framerate: 74.4 fps
There are only 10 types of people in the world: Those who understand binary, and those who don't.
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- Posts: 620
- Joined: Tue, 10. Oct 06, 13:01
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- Posts: 107
- Joined: Sat, 13. Mar 04, 15:38
Meine GTX ist die XXX-Edtiton von XFX und hat einen Standarttakt von 630 MHz und einen Speichertakt von 2000MHz.wasser wrote:Mal eine kleine Gegenüberstellung. 2 x 4,2 GHz gegen 4 x 3,4 GHz
Habe meine Settings mal deinen angeglichen. Also Auflösung etc. alles gleich. Ist deine GTX übertaktet? Meine nicht.Viper020 wrote:--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTX [768 MB] Driver: 6.14.0011.7824
CPU Info: Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz (4 CPUs)
Usable System Memory: 2046 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 46.6 average fps 16.0 minimum fps 101.0 maximum fps
Scene "Fight" 88.4 average fps 34.0 minimum fps 186.0 maximum fps
Scene "Build" 86.2 average fps 56.0 minimum fps 119.0 maximum fps
Scene "Think" 42.7 average fps 28.0 minimum fps 75.0 maximum fps
Overall average framerate: 66.0 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Prozessor ist übertaktet auf 3,4 Ghz pro Kern
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 56.2 average fps 19.0 minimum fps 120.0 maximum fps
Scene "Fight" 95.9 average fps 41 minimum fps 173.0 maximum fps
Scene "Build" 83.1 average fps 54.0 minimum fps 114.0 maximum fps
Scene "Think" 41.2 average fps 27.0 minimum fps 71.0 maximum fps
Overall average framerate: 69.1 fps
Da sieht man aber das ein 4 Kern Prozessor keinen Leistungsvorteil bringt .
Last edited by Viper020 on Wed, 5. Nov 08, 17:33, edited 1 time in total.