Actually, I'd be very glad if you'd try and tell

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I installed the whole package, although there was no cat/dat 13 in the one I downloaded (supposedly version 3.0 alpha, link on the first page), just 10, 11 and 12. It looks however like the shader upgade, I have full reflections and bumpmapping, planets being reflected on glass, etc.TheBypasser wrote:that was a necessary setback for the 2.0 shader model.. Btw do you use the full package or with no shader upgrade?
My Geforce 6600GT, have no problem, shader 3.0, lolPantalaimon wrote:Minor issue that I found: The cockpit doesn't seem to get illuminated by tracers or your own shots, this seems to be a problem only in certain sectors, in other sectors it works.
Otherwise it seems to work fine. I use shader 2.0, all settings high, + additional light sources, etc, on an ATI.
CoolPakSun wrote:My Geforce 6600GT, have no problem, shader 3.0, lolPantalaimon wrote:Minor issue that I found: The cockpit doesn't seem to get illuminated by tracers or your own shots, this seems to be a problem only in certain sectors, in other sectors it works.
Otherwise it seems to work fine. I use shader 2.0, all settings high, + additional light sources, etc, on an ATI.
offtopic! Open a new thread - this IS NOWHERE RELATED TO X2 COCKPITS FFS!balogt wrote:download a couple of my new cockpits.
that's cus I did some merging etc so now it's pak 12 that has shader upgrade instead - cus I merged the original pak 12 with 11Pantalaimon wrote:although there was no cat/dat 13 in the one I downloaded