[MOD] Capital Ship Bridge
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Yes... You see, MCE stands for Manual Command Extension and is the perfect mod for using alongside Capital Ships Bridge, as it opens a lot of new commands to really... Well... Command the capital ship from the inside.NZ-Wanderer wrote:I am guessing that the person is using v2.51 of x rebirth as MCE will not work on 3.0, so he wants the 2.51 version of Cap Ship bridge to go with itMiniding wrote:MCE? Capital ship bridge works fine with 3.0... I don't understand...
But MCE does not yet work with the 3.0 version of the game, so im looking for a version of Capital Ship Bridge that would work on 2.51 so i can use both together again.
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Well since the bridge is on steam there will be no older versions floating around, you will have to ask Litauen if he can make an older version available for you, he might be on holiday or something, not seen him in a little while.
Yea, I used to use MCE as well until it broke, now I just don't bother, cause all my cap ships are programmed to do things automatically, whether patrolling zones, trading or whatever, if I feel bored I just jump on one of them and go for a ride.
Yea, I used to use MCE as well until it broke, now I just don't bother, cause all my cap ships are programmed to do things automatically, whether patrolling zones, trading or whatever, if I feel bored I just jump on one of them and go for a ride.

Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
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Hummm... just tried "copilot convo". It has only the vanilla commands.rurquiza wrote:I heard convo was not working on 3.0... Gotta give it a try then, thanksYorrickVander wrote:copilot convo (on steam) also allows cap ship orders from the deck via the sidebar menuand isn't gonna screw up your other ai either...

What I really want is a "hold position at target" command. MCE did that for me.
If only there was a way to set, say, a waypoint for the capital ship to move. It is such a simple feature! why wouldn't they implement something like that?
Guess i will have to go back to 2.51 then.

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If you go to http://forum.egosoft.com/viewtopic.php?t=370788 you will find an up to date list of what is and is not working for different versions of X-Rebirthrurquiza wrote:I heard convo was not working on 3.0... Gotta give it a try then, thanks

Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
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Ty
Thanks... it works but it does something strange to the vanilla ships... my Rahanas ship texture becomes a Light Sul ? now all Rahanas and Light Sul ships look alike idk why... and its bugging a bit with the walls. very nice game but something is missing.
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Ooo I like how you got us landing in the passageway between the bridge and the landing bayLitauen wrote:Version update: v1.90 Hack Terminals
Haven't tested how these terminals work. Please let me know if they are functional.
Merry Christmas!

Clicked on the terminals but nothing happened, do I need software or anything to hack something? - never actually tried hacking anything before.

Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
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You need to craft Security Decryption System: https://www.youtube.com/watch?v=B8QEsby ... lpage#t=95
I had no time to search for necessary components so that why not tested.
I had no time to search for necessary components so that why not tested.
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Ahh, thank you for that, much appreciated.. - Will give it a go and see what happens...
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
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PANCAKES???Litauen wrote:Version update: v1.92 Announcements fix + pancakes
+++ Runs off to load x rebirth +++
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.