Ebany wrote:The game rights are ours not Steam's, they just manage them.
"how people play their games"
This kind of mentality is nurtured by companies like Valve, if they can break into the (subconscious) decision making part of the brain then you'll be their slave for live. It effects each and every one of us regardless of how much mental fortitude we have.
Wait what? Now they are mind controlling the populace?
Cigarette companies employed this same tactic years ago (still do with their patch and gum substitutes), that's why you hear a person say "I'm giving up" instead of "I'm quitting". This is because "quitting" is exactly what it means, "I'm quitting work", "I quit!". "Giving up" implies your giving away some thing beneficial, something which has a hold on you, therefore it must have an intrinsic value.
I have no idea what this even has to do with what I said.
I was referring to them creating a 'console' experience for people who may not want the hassle of building/maintaining a gaming PC. People who prefer to just sit on the couch and game. I actually know several people who would prefer to have that kind of canned experience but who want to play PC games and not console games.
2nd; More choice would be allowing us to take our "Digital Rights" elsewhere, not trying to lock them in further with a new o/s.
When other DRM platforms (e.g. Origin) were in development the word was they wouldn't just be for EA games. I remember a thread where people talked about migrating all their games from Steam as Origin would be its competition ....... maybe later, but we know how it stands currently.
For something like that to even begin to work, there would need to be a universal agreement between all digital distributors. Good luck getting EA, Ubisoft, GOG and the countless other digital stores to agree to game transfers.
Also, what would it benefit one game store, by having you move your games from another one? If I'm Origin and you move a game from Steam to me, do I allow you to download and patch it through my servers? What benefit do I gain from giving you free bandwidth for a game you didn't buy from me? Why would I even care?
I think it's naive believing Steam does anything for the benefit of gamers, it's always about the money generated from been a monopolist.
I think it's naive to believe that any business should do anything for the sole benefit of customers without getting anything in return. Whether that is direct monetary compensation, renown or market positioning is irrelevant.
Currently their hold over most people relies on a customers in-ability to play or migrate their "Digital Rights" to another management system. i.e. Origin, which will take the serial of many games (purchased) from (if you can extract them) Steam.
The implication is that most people are waiting to jump ship and move to another platform. Most people simply don't care past playing the game as long as what they use works well. For the vast majority of its users, Steam works well.
Steam's hold over people is that it exposes a lot of games to people, it has a very useful client and it has great sales. Except that's less of a hold and more of just designing something that works.
True, except the o/s doesn't currently exist for usage.
I will assume you meant "Steam exclusive' doesn't mean (now or future) 'OS exclusive".
Yes. That was what I meant.
No, but currently a developer can get awesome benefits from using Steam as their sole DRM provider, imagine the extra benefits Steam could offer to those who chose the Steam o/s!
I don't know. The box and OS aren't even out yet. I know I won't be using it. And I think that the people who do are likely to not be the general hardcore gamer types.
Brilliant move by Steam! I thought they would wipe over their stupid idea of a SteamBox, but then some bright spark at Valve HQ came up with this idea, brilliant. I would hire the bugger myself if he hadn't just received a massive pay-rise.
Since we don't have any details of what the stuff is going to be like yet, I'm not sure anyone should get congratulations.
Yeah ...... I did make a mess of that one
Basically I meant;
In the bright future, I hope we can move our games to other providers like we can do with our telecommunications.
Imagine if you bought a serial number (say Crysis 3, Hunter Ed) and it worked on ALL DRM platforms (i.e. Uplay, Origin, Steam).
Imagine if I could pay Egosoft for the serial of X:Rebirth, and it worked on all platforms *sigh* ........
Already addressed that. It would take universal agreement between all platforms and on top of that, developers and publishers would have to agree. Different digital stores also have different publishing deals with each publisher which include things like region restrictions.
I cannot ever really see that working like telecommunications because when you switch phone providers, you continue to pay whoever you switched to. You pay once for a game. Hosting a game you didn't get payed for, unless you are the source of the game in the first place(which means you got paid for it), holds no benefit to a digital store.
I love Egosoft but dislike the way Steam conducts business, this is why I won't buy X:Rebirth.
More power to you.
I love Wing Commander and like the way RSI does business, this is why I would pay $5k for the "Space Marshal - LTI" pack.
Unless I was getting back a monetary investment, there is no way I am backing anything for that kind of cash. Even if it was the game of my dreams.
I find it amusing that you like the way RSI does business when they have never released a game before.
Chris Roberts released most of his games under EA/Origin at a time when digital distribution largely didn't exist.
Who made the best business decision? We'll find out soon

Since you are talking about two completely different methods of funding. I'm not sure how you could ever tell.
Wing Commander and Chris Roberts are hugely popular in a way that Egosoft and the X Games have never been. There is no way that Egosoft could produce that much funding from a Kickstarter.
Further, I have no idea what this has to do with Steam. Practically every kickstarter promises a DRM free release as a matter of course. Well almost. Shadowrun actually requires Steam for some things.
Some games cannot get made by certain developers without a publisher or some other form of independent investment.
Roberts is promising the stars and I hope he can deliver. I have serious doubts with the timeframe they have set though.
If you want a different perspective, stand on your head.