[Resource & progress]my ship showcase room(07/02/12)

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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garrry34
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Post by garrry34 »

yip just confirmed it, more than 12 laser per turret works fine as long as you have weapon switching installed smart or wotnot...

...I spawned like 10 C's around it and it annihilated them, its just no fun lol
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paulwheeler
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Post by paulwheeler »

I stand corrected...

Still I don't think I'd add something with more than 12 to XRM as I try to avoid making people use scripts as much as possible.
Nemesis_87
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Post by Nemesis_87 »

well, the easy thing to do for something liek this would be just to add the max amount of guns(6x12 without scripts?)

Has a huge fighter bay, atleast double any carrier and a shite load of shields
expnobody
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Post by expnobody »

expnobody wrote:
vkerinav wrote:Here's one, of the front side, just above the launch ports. You can see how the textures don't line up, and the line itself is wavy. I'm not sure what can be done, aside from covering it with some sort of border.

This I ran across while trying to find what I was thinking about before. It's on the foot(or whatever it's called).
i think i can fix the first one. the second one i will take a look

the first one i can only fix the texture, but the wavy line there is no way to fix, because the triangulation of polygons..if you stack them together this is what you get..

the second one it's just moving a part of it a little bit up will fix the problem
summer time..
Sn4kemaster
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Post by Sn4kemaster »

Hey expnobody any update on that nice Boron M1+......

it looked very nice so would like to see how/if its developed?
expnobody
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Post by expnobody »

Sn4kemaster wrote:Hey expnobody any update on that nice Boron M1+......

it looked very nice so would like to see how/if its developed?
havent really got any time to do Boron M1P, i might just leave it as is.
summer time..
Sn4kemaster
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Post by Sn4kemaster »

expnobody wrote:
Sn4kemaster wrote:Hey expnobody any update on that nice Boron M1+......

it looked very nice so would like to see how/if its developed?
havent really got any time to do Boron M1P, i might just leave it as is.
Well it looked great, so if you did just left it as it was that might be a good thing....did you change the engines on it i the end from the below pic?

http://bbs.deeptimes.org/data/attachmen ... 4044av.jpg

Have to admit those engines look nice....but anyway look forward to seeing it in XRM when we get it :)
expnobody
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Post by expnobody »

yes.

http://bbs.deeptimes.org/data/attachmen ... oxnnqq.jpg

look closer to the engine on the side, i did change it to main engine style
summer time..
paulwheeler
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Post by paulwheeler »

Looks great to me! :wink:
Sn4kemaster
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Post by Sn4kemaster »

paulwheeler wrote:Looks great to me! :wink:
Agreed, fine looking ship!

have you sent the Boron M1+ over to Paul yet so the rest of us can have a look at this excellent ship?? same with the Boron M3M + M3P and the Paranid M3+ and M3M....have they been sent over too?
expnobody
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Post by expnobody »

been busy for exam, i had English for today, Cal 2 for tomorrow..i will sort things out after that..
summer time..
expnobody
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Post by expnobody »

summer time..
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mr.WHO
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Post by mr.WHO »

Too many bridge like structures on the top, but apart from that, it's OK.
morikaane
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Post by morikaane »

Guns? The Aran seriously needs some guns.

M.
"The Universe is under no obligation to make sense to you." - Neil deGrasse Tyson
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Sorkvild
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Post by Sorkvild »

I don't like guns on peaceful Goner ships, they are OK with anyone. Instead their ship could utilize mobile production, but thats proper scripting thing
Elite Dangerous| I survived the Dragon Incident ... then I took an arrow to the knee
We want the Boron back!
morikaane
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Post by morikaane »

Personally, no offence to the goner, but I'd have a serious change of heart when someone starts attacking me.

Nothing against the Goner being peaceful, but they should be able to defend themselves if attacked. You can't be a pacifist in a pool filled with sharks especially if you can't run.............

M.
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Sorkvild
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Post by Sorkvild »

I think they turn the other cheek when attacked, that's the higher philosophy ;) I remember the Goner profile from plain TC - reputation set to 10.000 for all races including The Khaak.
Elite Dangerous| I survived the Dragon Incident ... then I took an arrow to the knee
We want the Boron back!
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mr.WHO
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Post by mr.WHO »

Nice! But It's hard to tell what it is? Definetly not carrier and looks too big for frigate. Somehow it looks similar to AP Kyoto, if Cadius would redesign the Kyoto it would look like this.
expnobody
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Post by expnobody »

mr.WHO wrote:Nice! But It's hard to tell what it is? Definetly not carrier and looks too big for frigate. Somehow it looks similar to AP Kyoto, if Cadius would redesign the Kyoto it would look like this.
it's a M2P, it's larger than the Vanilla USC M2, also larger than the USC M2 by Cadius.

Kyoto is nice, it reminds me of Annihilator....oh, and it looks like AP Kyoto is because the head of the ship and the bridge, i chop them off from Kyoto :lol:
other than that it's all Cadius

this is the ship i think i always dream of when i was playing Nexus The Jupiter Incident.
summer time..

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