Max Bain wrote: ↑Sat, 20. Mar 21, 13:14
AkiraR wrote: ↑Sat, 20. Mar 21, 01:53
I'm kind of surprised to see the newly added Dreadnaught is a Paranid ship, it very much reminds me of a terran ship from x3.... Why give it to the Paranid, it doesn't seem to fit with their style all that well?
I thought about it, but I decided against it.
1. It has clearly the same style as the Sucellus, Klendathu and the other XR terran ships (look at the wings in the back) which I would all have to switch over to the Terrans as well
2. this would result in Godrealm having a lot less differnt ships
3. most important this would mean I would see more uggly L and XL vanilla Paranid ships which I dont want
4. Terrans dont lack new ships as urgent as the older factions (they have 2 destroyers and 1 battleship)
When I have enough different Paranid ships to completely switch all XR Terran ships over or if Egosoft releases a paranid ship model overhaul dlc, I will think about this again.
Edit: to make it a bit more clear: I want to do it, but only if Paranids still would have enough nice ships left
Gotcha ok that makes some sense. I have XR but I only played it for exactly 66 minutes before I decided I wasn't a fan and had gone back to x3, after doing some reading I see that the Paranid weren't really included in XR so you don't really have anything to pull from...
While I am not at all a fan of the paranid design they are at least somewhat consistent with the design from x3, although much too bulbous, the destroyer in x3 had the same basic profile but was sharper and sleeker, these ones are too rounded and fat looking.
*sigh* well every one can't agree on everything and I wish that there was a mod with more ships that actually fit the Paranid design language, the other ships you added for them always confused me as well but this one is even more Terran looking than the others with those disks.
I am not super familiar with how X4 mod loading works, but are doing things like submods possible? For instance if I wanted to create a submod for XRshippack that takes the Terran ships from the Paranid and gives them back to the Terrans, would I be able to do such a thing through XML edits alone or would it necessitate redistribution of assets? (something I would rather not do) The fact that patches such as the VRO patch are doable suggests this should be doable. I have fairly extensive experience working on mods for Kerbal Space Program and Skyrim, but mostly form the coding, scripting and config file editing side of things, so replacing them with something new is likely beyond what I could do, unless the kit-bashing approach I have seen some other mods take is not overly complicated.