3D Models and Stats Viewer : Version 2.0.3.2 (12th Dec 2010)

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

Moderator: Moderators for English X Forum

User avatar
Brinnie
Posts: 904
Joined: Mon, 5. Jun 06, 08:26
x3tc

Post by Brinnie »

A really nice program exogenesis, well done and thanks.
Buck_Rogers
Posts: 1521
Joined: Mon, 20. Dec 04, 23:23
x3

Post by Buck_Rogers »

Yo Exo

Me again :D

Having a simialr problem to the last one I had with the viewer. I.E my new Eclipse model does not show. :( Still shows the flying any queen!

Any help?

cheers.
Buck Rogers

Vice Admiral of Shadows Haven Alliance (SHA) visit us at:
SHA Forum
Feel free to join my DID
Too often we lose sight of life's simple pleasures. Remember, when someone annoys you, it takes 42 muscles in your face to frown. But only 4 to extend your arm and slap the bugger!
exogenesis
Posts: 2718
Joined: Sun, 9. Sep 07, 15:39
x4

Post by exogenesis »

Thanks Brinnie :)

Buck_Rogers, do you mean like last December ?,
whats 'flying any queen'.

Think I should really recode this thing from scratch,
probably when Rebirth comes out.
Buck_Rogers
Posts: 1521
Joined: Mon, 20. Dec 04, 23:23
x3

Post by Buck_Rogers »

exogenesis wrote:Buck_Rogers, do you mean like last December ?,
whats 'flying any queen'.
Yeah, I thought it was the same thing, but I goofed :oops: I forgot about the 'mod1' tab. That's why I could'nt see my new model.

Oh and I thought everyone referred to the original Reunion Eclipse model as the 'flying ant queen'? :lol:
Buck Rogers

Vice Admiral of Shadows Haven Alliance (SHA) visit us at:
SHA Forum
Feel free to join my DID
Too often we lose sight of life's simple pleasures. Remember, when someone annoys you, it takes 42 muscles in your face to frown. But only 4 to extend your arm and slap the bugger!
exogenesis
Posts: 2718
Joined: Sun, 9. Sep 07, 15:39
x4

Post by exogenesis »

OK I should have seen that :)

You're OK then ?
Buck_Rogers
Posts: 1521
Joined: Mon, 20. Dec 04, 23:23
x3

Post by Buck_Rogers »

Yup. Runs fine ta.

Sorry for buggin you. :D
Buck Rogers

Vice Admiral of Shadows Haven Alliance (SHA) visit us at:
SHA Forum
Feel free to join my DID
Too often we lose sight of life's simple pleasures. Remember, when someone annoys you, it takes 42 muscles in your face to frown. But only 4 to extend your arm and slap the bugger!
smac1975
Posts: 28
Joined: Tue, 21. Aug 07, 04:31
x4

Post by smac1975 »

Great program!! Now I can see what I can buy... dunno about the rest but being able to view the 3d models of the ships is just SOOOOOO GREAT!!

Thanks a lot!!

Regards!
smac1975
JamesDStorey
Posts: 1
Joined: Fri, 17. Jun 11, 19:16

Post by JamesDStorey »

exogenesis wrote:Are you running a 64 bit OS ?

A few posts back:
Alan Phipps wrote:I'm using the Viewer 2.0.0.2 with Vista x64 and the dll in the folder which works correctly is the d3dx9_37.dll. However, that folder is in Programs (x86) and not in Programs. I see you are using drive I anyway.
Would have thought the viewer would use the local (to the exe) version of the dll.

Perhaps try copying the _37 dll to your windows system directory?
Hello exogenesis,

Here is the d3dx9_37.dll : http://www.d3dx9.net/download-missing-d ... /…download it and then extract the downloaded zip file to the system32 folder which is located in windows folder (that is located in your main drive which contains the installed windows)
Just click me !
edeler89
Posts: 15
Joined: Wed, 25. Mar 09, 02:17
x3tc

... no valid X game ... ?

Post by edeler89 »

Hello,

I have a curious problem with the viewer. I've been using it very often since it has been uploaded for download and it has always worked very well, but for a few days now it says my directory I've installed my X3 TC in does not contain any valid X game ... which is of course not true !
The X3 Editor of doubleshadow works just fine as it always did - with the same directory as the X Viewer !

I tried a lot of things like reinstalling (just the viewer) and changing the directory (again just the viewer) but nothing helped out of this mess ...

Is there anything else I can do ? Is that problem known to anyone ?
It would be nice hearing a few ideas for support !

Thanks folks ;)
exogenesis
Posts: 2718
Joined: Sun, 9. Sep 07, 15:39
x4

Post by exogenesis »

Hi edeler89,

perhaps try using regedit to delete the key:
HKEY_LOCAL_MACHINE\SOFTWARE\X3Models3DFunfair
or on 64 bit windows:
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\X3Models3DFunfair

i.e. press the windows-key + R, and type regedit into the Run-Open box.

Maybe it's got stuck with a directory where there used to be an installation, but isn't there anymore.

You'll lose the other user-preference settings, but there aren't that many :)
siddham
Posts: 513
Joined: Thu, 25. Nov 04, 21:05
x3tc

Post by siddham »

@ exogenesis

I just downloaded your utility. Amazing. Brilliant. Thank you so much. This will really help :)
exogenesis
Posts: 2718
Joined: Sun, 9. Sep 07, 15:39
x4

Post by exogenesis »

Thanks for the +ve feedback, hope it helps with the overview of things
User avatar
Drewgamer
Posts: 536
Joined: Fri, 27. Aug 10, 08:39
x4

Post by Drewgamer »

Just like to say, thanks for the awesome tool! Love checking out ships and it makes comparing things a breeze. Is there any plan to add Hull stats?
Check out my mod Crystal Rarities
exogenesis
Posts: 2718
Joined: Sun, 9. Sep 07, 15:39
x4

Post by exogenesis »

Cheers, but I can't see any updates happening till Rebirth,
assuming that's do-able.
User avatar
Alex Corvis
Posts: 1365
Joined: Fri, 29. Dec 06, 21:30
x4

Post by Alex Corvis »

I just realized that the current version does not support XTC. So I downloaded the XTC version from one of the pages in this thread. While comparing both versions I recognized that there is no iindication of the ship sizes in the current one.

So maybe you could make an update that supports Vanilla (including most mods) and XTC and which shows the ship sizes.

Greetz, A. Corvis
exogenesis
Posts: 2718
Joined: Sun, 9. Sep 07, 15:39
x4

Post by exogenesis »

Delayed reply, had a spot of bother logging in.

Yes, there are two versions the standard version linked in the OP and the XTC 'test' at
http://forum.egosoft.com/viewtopic.php? ... 23#3481823

One only works with non-XTC, one only works with XTC
(xml parsing aggro)

Indicating the actual ship size (metres?) has been raised on & off,
somehow never got to it.

Unifying & adding various suggestions might have to wait for Rebirth,
not go a lot of drive for this atm, cos I haven't played for ages.

Still useful as-is I guess, cos there's still many downloads per day,
or is that not a very good indicator ?
McOrion
Posts: 225
Joined: Thu, 25. Sep 08, 19:43
x4

Post by McOrion »

surferx wrote:OK, I got it. I had installed the viewer into C:\Program Files, but I realized my X3:TC directory is in C:\Program Files (x86). (Btw, I have no idea why I have two program file directories. :? Now I'm thinking "maybe this is why my printer hasn't worked. " :roll: )
So I reinstalled the 3D viewer into (x86). It still wanted the d3dx9_29.dll though. And it was the right version from page one of this thread. Anyway that got everything going. I'm really grateful for your time in responding, exogenesis. I can't brag enough about your viewer. Thanks. :D
27/08/11 and still same bug. I downloaded suggested file and placed inside 3D directory: all fine thanks.

McOrion
User avatar
surferx
Posts: 1250
Joined: Wed, 6. Nov 02, 20:31
x4

Post by surferx »

exogenesis wrote:Delayed reply, had a spot of bother logging in.

Yes, there are two versions the standard version linked in the OP and the XTC 'test' at
http://forum.egosoft.com/viewtopic.php? ... 23#3481823

One only works with non-XTC, one only works with XTC
(xml parsing aggro)

Indicating the actual ship size (metres?) has been raised on & off,
somehow never got to it.

Unifying & adding various suggestions might have to wait for Rebirth,
not go a lot of drive for this atm, cos I haven't played for ages.

Still useful as-is I guess, cos there's still many downloads per day,
or is that not a very good indicator ?

I'm sure it's a pretty good indicator, even though I've Dl'd multiple times myself. Waiting for the nbt aka Rebirth to upgrade the viewer is reasonable. I don't see why ES doesn't just stick it on the dvd as a throw in for the game. :D
Ship sizes reference chart; I'm hoping you get to add that to the viewer as it sounds like an excellent addition. Still I think the show to scale option helps a lot with ship comparisons.
If you want to go fast, go alone.
If you want to go far, go together.

Operating System:
Windows 11 Pro 64-bit CPU: 13th Gen Intel Core i9-13900KF RAM: 32606 MBytes MBO: Gigabyte Z790 UD AC (U3E1) GPU: ZOTAC GEFORCE RTX 4080 Trinity OC NVIDIA 16 GB GDDR6 SSD: AJP600M2TB 1907 GB
User avatar
em3e3
Posts: 2245
Joined: Tue, 15. Aug 06, 00:04
x3tc

Post by em3e3 »

surferx wrote:
exogenesis wrote:...Indicating the actual ship size (metres?) has been raised on & off,
somehow never got to it...?
Ship sizes reference chart; I'm hoping you get to add that to the viewer as it sounds like an excellent addition. Still I think the show to scale option helps a lot with ship comparisons.
Numbers are nice, but there's already a comparison chart available. Still, it would have been nice to have the numbers in the model viewer. :)
8^)

Online Complex Calculators - X3:TC • X3:R • X2
Online Ship Compurator - X3:TC
User avatar
Chris122990
Posts: 35
Joined: Mon, 23. Mar 09, 23:01
x4

Post by Chris122990 »

How come on some ship models there's a translucent black box around the ship?

Return to “X Trilogy Universe”