Star Wars Mod by mikhailskatchkov reborn.

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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mikhailskatchkov
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0.4c

Post by mikhailskatchkov »

Update 0.4c
***link removed by X2-Illuminatus***
Sound corrections.
Menu background tweak.
Lambda rear turret fix.
Extra power to YT1300 series.
New E-Wing skin.
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mikhailskatchkov
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Post by mikhailskatchkov »

Sorry guys, ive had to take on extra work to pay the bills, will have very little time for the mod, will try do as much as I can on Sundays.

Will release updated 0.4 this weekend with some turret fixes and sound changes (some guns using the wrong sounds) if there is another critical fix you guys require please mention it ASAP.

[ external image ]
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mikhailskatchkov
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Engine glow

Post by mikhailskatchkov »

Comments and suggestions on Engine glow please

[ external image ]

[ external image ]

[ external image ]

[ external image ]
Last edited by mikhailskatchkov on Wed, 28. Oct 15, 19:43, edited 1 time in total.
KongDeluxe
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Post by KongDeluxe »

Looks like in the trailer. I like it :)
Stucy0071
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Post by Stucy0071 »

Looking good man!! HAHA idk if it's me being color blind lol, but seems like image 1 and 3 are more red, and image 2 and 4 have a pinkish tent? Regardless, it looks good bud!
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mikhailskatchkov
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Post by mikhailskatchkov »

Stucy0071 wrote:Looking good man!! HAHA idk if it's me being color blind lol, but seems like image 1 and 3 are more red, and image 2 and 4 have a pinkish tent? Regardless, it looks good bud!
Yes 1 and 3 are pure red, 2 and 4 are slightly purple/pink, need you guys to choose which is best.
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Moonrat
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Post by Moonrat »

mikhailskatchkov wrote:Yes 1 and 3 are pure red, 2 and 4 are slightly purple/pink, need you guys to choose which is best.
I think the red looks a bit "flat" and altho' I'm still not sure about the pink it has a certain depth to it... probably need to see it in-game to be sure tho'.

Great work tho', keep going. :)
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IEX Download Statistics - LUVi / XRMi ( 3115 / 5415 )
X4 Crexit 324 ; X4 Encounters 3193 (STEAM Unique/Current 6341/3412)
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mikhailskatchkov
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Post by mikhailskatchkov »

Moonrat wrote:
mikhailskatchkov wrote:Yes 1 and 3 are pure red, 2 and 4 are slightly purple/pink, need you guys to choose which is best.
I think the red looks a bit "flat" and altho' I'm still not sure about the pink it has a certain depth to it... probably need to see it in-game to be sure tho'.

Great work tho', keep going. :)
Hey Moonrat,

Ill try a few others to get it just right, the aim is to get in to look like in Empire Strikes back or ROTJ.

By the way, nice work with the sector enhancements, maybe we should throw it in to my mod? what you think?

Oh and i see you have a custom menu :roll: no matter how i export my menus they just dont wanna work, please can you help out with that?
CaptainShack
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Post by CaptainShack »

I think # 2 looks like the best Engine Glow for the X-Wing
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mikhailskatchkov
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T-70 X-Wing ingame

Post by mikhailskatchkov »

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mikhailskatchkov
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Menu vid

Post by mikhailskatchkov »

CaptainShack
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Post by CaptainShack »

I want to make a teaser video soon for the mod and mess around with capturing footage in X3AP.. It's been almost 2 years sense I last recorded anything out of the game. When will you be releasing version 0.4d? I want to start my testing with the latest version.
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mikhailskatchkov
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Post by mikhailskatchkov »

CaptainShack wrote:I want to make a teaser video soon for the mod and mess around with capturing footage in X3AP.. It's been almost 2 years sense I last recorded anything out of the game. When will you be releasing version 0.4d? I want to start my testing with the latest version.
Unfortunately things are going slower than ever, had to take extra work to cover the bills, and only have Sunday to do some work on this, next weekend ill be in Moscow so will not have time for it :( but the following weekend should be able to finish-up 0.4d.

That billboard i found on the internet, don't know who made it, need to find out though so i can credit em.
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Moonrat
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Post by Moonrat »

mikhailskatchkov wrote:By the way, nice work with the sector enhancements, maybe we should throw it in to my mod? what you think?
Thanks for the mail... I'll answer stuff here. I also thought that some people might like to see this and so I had been waiting for the SW mod to become "stable" particularly with regard to map changes.
mikhailskatchkov wrote:Oh and i see you have a custom menu :roll: no matter how i export my menus they just dont wanna work, please can you help out with that?
Do you still need help as I see you've now got a Youtube clip showing a menu with your ships within it...? if you do please mail me what you wanted to have shown and I'll see if it's possible. I must admit the IEX one was cobbled together from various others and then tweaked (painfully) trying to get stuff where I wanted it to be etc.
Image
IEX Download Statistics - LUVi / XRMi ( 3115 / 5415 )
X4 Crexit 324 ; X4 Encounters 3193 (STEAM Unique/Current 6341/3412)
KongDeluxe
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Post by KongDeluxe »

Great SW7 X-Wing model. If you want add a closed wings version to the mod, so i could configure the wings-Open/Close script for it. Dont think i am able to add a function to script which leds the x- wing not shoot while the wings are closed though.

Keep up the good work!
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mikhailskatchkov
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Post by mikhailskatchkov »

KongDeluxe wrote:Great SW7 X-Wing model. If you want add a closed wings version to the mod, so i could configure the wings-Open/Close script for it. Dont think i am able to add a function to script which leds the x- wing not shoot while the wings are closed though.

Keep up the good work!
Hey Kong, ye Ill add it, but you said i need to add a separate ship entry, in that entry i can just disable weapons.
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mikhailskatchkov
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Menu 0.4d

Post by mikhailskatchkov »

Last few tweaks to the menu for 0.4d

Here is a vid

https://youtu.be/EyHvSrXXzQ8
Lt_Fairace
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Post by Lt_Fairace »

did you add the venator class star destroyer? I didnt saw any photo of it. I manage to backup it from jorkins shipyard tho incase you might use it. :v
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mikhailskatchkov
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Post by mikhailskatchkov »

Lt_Fairace wrote:did you add the venator class star destroyer? I didnt saw any photo of it. I manage to backup it from jorkins shipyard tho incase you might use it. :v
Hey buddy,

Yes the Venator is in, its not my model so i have no been showing it, its from Ameers mod.
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mikhailskatchkov
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0.4c+/D test

Post by mikhailskatchkov »

Pre 0.4d test to check Bespin

Game start: "Argon Peacekeeper"(its the very first start) you'll be in Bespin system, head to the planet through the orbital accelerator.
Please check that the background is correct as there were issues before, and check docking on Cloud City, if possible try different class ships.

Please report ASAP


**link removed by X2-Illuminatus***

R2 and R5 droids will be in 0.4D not this test version, that includes X-Wing open/closed wing set-up (hopefully)

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