Thanks for sorting that out, great job on the trails, makes the game so much more life like and missiles easier to spot too.
I think this has been mentioned before, but any chance you could try to add some trails to some "key" captitals to make them stand out ? like the rare ones as imo it would add to the feeling when one enters a sector and theres one flying around with all its beauty similar to the what one saw with the reaver in XTM, it still etched in my mind as an OH SH*T moment
thanks again for the amazing work you doing with this mod.
CobraMacius wrote:Thanks for sorting that out, great job on the trails, makes the game so much more life like and missiles easier to spot too.
I think this has been mentioned before, but any chance you could try to add some trails to some "key" captitals to make them stand out ? like the rare ones as imo it would add to the feeling when one enters a sector and theres one flying around with all its beauty similar to the what one saw with the reaver in XTM, it still etched in my mind as an OH SH*T moment
thanks again for the amazing work you doing with this mod.
I have to agree, it does make the game much better. However my personal opinion is that trails should be m6 and lower class (as well as tp/ts) while m7/m1/m2/tl should get the engine glow like the fighters orig had but that is probably much more work than doing trails...so maybe short and thick trails for cap ships?
@CobraMacius & StormMagi:: Cap ship trails is somthing I need to look into again. try a few different settings and ideas.
@ StormMagi:: I guess you mean the test trails I have just put up, this mod will not work with my X2 mod (tship files dont match), I will update all my mods to use the new trails once I have had a few opinions on the new ones and any bugs reported and fixed. Still one or two I need to do first as well.
killerog wrote:@CobraMacius & StormMagi:: Cap ship trails is somthing I need to look into again. try a few different settings and ideas.
The problem with adding effects to Capital ships is that the effects scale with the size of the model. So what looks good on one ship looks either too big or too small on the next ship. I added engine effects to the MK1 Titan in the X2 mod and they looked good - but the same effect did not sit quite as well on the MK1 Collosus.
To do this effectively you'd have to create an individual particle trail and effect for each ship - or at least have several different sizes to play with.
I said in my last post, I was a newbie to modding, which is true. but not a newbie to the X series. I was always a pureist so i never bothered with mods/scripts.
This time around, I want a new experience with an old but great game. So i have delved into mods and scripts. I love this mod. After seeing the look of ships with these trails, I am now actively looking for more mods that alter the look and feel of the game. Great work, thank you.
Windzor wrote:I said in my last post, I was a newbie to modding, which is true. but not a newbie to the X series. I was always a pureist so i never bothered with mods/scripts.
This time around, I want a new experience with an old but great game. So i have delved into mods and scripts. I love this mod. After seeing the look of ships with these trails, I am now actively looking for more mods that alter the look and feel of the game. Great work, thank you.
Windzor
I would highly recommend connary's Immersive Backround mod, Gazz's MARS (with it enabled on all AI ships), OOS combat rebalance and ai ammo reload. Other than that things are more preferential based upon people's taste.
StormMagi wrote:
I would highly recommend connary's Immersive Backround mod, Gazz's MARS (with it enabled on all AI ships), OOS combat rebalance and ai ammo reload. Other than that things are more preferential based upon people's taste.
By the way, i sorted my problem, i just had to extract the contents of the mod into my x3 directory.
The trails are very nice, but is there a way to get them to show up on an M7 (Longsword MK2 aka normandy 2 specifically) without a whole load of jiggery pokery with the ships files?
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