[Scripts] Apricot Mapping Service Scripts, MD and mini-mods [APv2.5.1/TCv3]

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apricotslice
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Post by apricotslice »

Install, update to 2.1.

Install AMS, then the other scripts. I dont think any of them will be a problem.

Whats FCC and SFM ?
fuzzyspace
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Post by fuzzyspace »

FCC = Factory Complex Constructor
SFM = Station Financial Manager
I'll give it a shot tomorrow it's bedtime and work comes early. Thx for the help.
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apricotslice
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Post by apricotslice »

Neither of those should be a problem.
fuzzyspace
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Post by fuzzyspace »

No luck. Fresh install, update, then AMS and stock in the shipyard is still 0 along with the other stations. Should I use the fix?
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apricotslice
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Post by apricotslice »

fuzzyspace wrote: and stock in the shipyard is still 0 along with the other stations.
:o

Exactly what is not right ?

Can you do a screen dump ?
fuzzyspace
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Post by fuzzyspace »

After buying a ship from AMS when i try to upgrade, say triplex scanner and jumpdrive the stock is 0. Is that as it should be?

http://www.mediafire.com/?sharekey=7cce ... b9a8902bda My SS.
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apricotslice
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Post by apricotslice »

They dont carry "stock" per se, as they are upgrade items. You just buy 1 for the ship.
fuzzyspace
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Post by fuzzyspace »

Yes I understand that but, nothing happens when I push the right arrow key. It's as if the upgrade isn't there.
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apricotslice
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Post by apricotslice »

Erk. Maybe it isnt. I never outfit ships that way anyway, I do it all by script these days.

Which station is this from ? If the shipyard or eq, then very likely. Try the sales dock, or the superstore dock.
fuzzyspace
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Post by fuzzyspace »

It happens in all of them but only with upgrades. I noticed operator error...should I have enabled script editor before installing AMS?
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apricotslice
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Post by apricotslice »

Shouldnt have made a difference either way.

Ok, noted as a possible bug, I'll check it out.
StarCrack
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Salvage Pack v2

Post by StarCrack »

need some help with it might be a but or might be me
I'm running it without the AMS mod and i'm getting a read text-1 for the Apricot clame hotkey and no beam dock hotkey.
so no mass coleting o' salvage
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apricotslice
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Post by apricotslice »

Can you post a screen print that shows the read text error, and the list of hotkeys available.
StarCrack
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Post by StarCrack »

i e-mailed it to the address in your proflie
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apricotslice
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Post by apricotslice »

Uploaded Salvage Pack v2.1

Included missing beamdock (oops)

Fixed Claim text message error.

Please test and confirm all is working, as I cant test that version myself at the moment.
StarCrack
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Post by StarCrack »

Included missing beamdock (oops)
Have it in the menu now but don't know how to get the mass beamdock undock to work

Fixed Claim text message error. Fixed


thanks for jumping on that so fast
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apricotslice
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Post by apricotslice »

Salvage Pack v2.2 now uploaded.

I guess when I did v2 I wasnt functioning as well as I thought I was. :oops:

Added the hotkeys for beam all ships off, and jump to derelict.


One of the problems I'm having at the moment is my game is setup for Merge Mod, and the handling of the setup scripts is way different for that due to memory issues. So the older setup scripts for the individual packs are wrong for my existing game.

Sorry for the inconvenience. Thanks for your testing and patience.

Hopefully this is everything done now.
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apricotslice
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Post by apricotslice »

fuzzyspace, issue confirmed, but it only seems to be the AMS sales centers with the problem. The superstores work fine.

At this point, I've no idea why that is happening.

Anything further will be in the AMS Mod thread.
fuzzyspace
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Post by fuzzyspace »

Pardon my noobness, but can I get a link to AMS Mod thread?
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apricotslice
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Post by apricotslice »

http://forum.egosoft.com/viewtopic.php?p=2978884

Thats page 18, the first link I could find. Just hit the page 1 link to get the OP.

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