carmaster wrote: ↑Sat, 29. Dec 18, 21:11grahamldlw wrote: ↑Sat, 29. Dec 18, 14:35 Don't suppose you would know why buying blueprints with your shipyards mod on would crash my game? could that be a windows 7 'feature'? Only seems to happen after placing a shipyard down as beforehand i was able to buy blueprints fine. I'm in the discord if it's easier to troubleshoot there, cheers.argon_emperor wrote: ↑Sat, 29. Dec 18, 15:21 Weapons, Engines, and Thrusters lists can't be expanded and bought, where before I could expand them and buy the blueprint for those modules just like Turrets, Shields and Missilesleecarter wrote: ↑Sat, 29. Dec 18, 15:38 Same thing here. Also, maybe you've already purchased them in you save, but if I expand modules the shipyard modules are missing. Does anyone know if they can still be found scanning stations in the latest version? I really really hate the whole scanning stations mini-game, but I'll do it for the shipyards.Don't cheat blueprints using third party mods, this will corrupt your save and possibly cause the game to crash. even if you remove all other mods, your saves will never ever work again with POSP if you get blueprints via illegitimate ways. This is beyond my control and there's nothing I can do to fix it.
I cannot guarantee compatibility of POSP with any other extension that is not listed under the Addons section of the OP.
For those that haven't cheated in any shape or form or used any third party mod that could be affecting blueprints, please try removing ALL of your mods but POSP and see if you still have this problem.
I dont't support Windows 7 and neither does Microsoft anymore, upgrade.Terrantoni wrote: ↑Sat, 29. Dec 18, 18:14 Hey Carmaster, I am getting also CTD as soon the Shipyard is build and i try to buy a license, no matter what kind of License
Any Idea which mod causes the problem? Thanks for that great mod, just need to get it working. Win 7 and latest Version game and mod
I didn't cheat the blueprints in however I am using windows 7, so if you say you don't support it that is fine I will just use the workaround, thanks!