
It's the first time I've even messed with the GE, so it was all new to me.
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That's correct - "unknown object" is the bullet's name. Switch the name to "ID" to see the ID instead.euclid wrote:Just a minor thing:
TBullets shows unknown object for all names but the SS_BULLET_PUSH .
The "entered value is incorrect" thing is a bug. However I haven't experienced any errors in the game. I'm running the 2.0.1.If you try to change rate of fire in TLaser you get ''entered value is incorrect. It must be a whole number''. If I untick 'Translated value' then it works but in the game the weapon name shows 'textnotfound' and also the bullets are red(ish) like ire fire.
I did noticed the ship count would increase on a paste, even though the ship list didn't update. Save/Reload does correct this with the new version.Klyith wrote:Still in the tships mode of the txt editor... This time dealing with copy & paste of ships. Copy and paste from within a tships file (like to duplicate a ship) does nothing.