chrisianak wrote:Thanks for your reply, I do have one quick question about your new first post.
The second INN range picture (one with just nodes) seems to indicate that there is a limit of two chained nodes, or in other words that a node cannot connect to the INN if there is more than one node between it and the start point. Yet your text description seems to imply that as long as a node is within 5 jumps of a node in an INN that it too will be a part of the INN ( and so on) leading to the possibility, with sufficient nodes, of a single INN covering all jump connected sectors. Is either one of these scenarios correct or am I totally lost?
Edit: O, second question, would removing my deployed FDN Stations, moding and then placing new ones work, or do I need to start comepletely over?
The 5 jump limit is for Factories, Docks & Relays, which need to be within 5 jumps of a Node. Node to Node is 8 Jumps. You are rightish, A node will see it's immediate neighbour and everything it's neighbour can see (including other Nodes), but no further.
1 Node = 8 jumps
2 Nodes = 16 Jumps
3 Nodes = 24 jumps
There will be gaps in this coverage where stations sit between the 5 jump and 8 jump limits, but the amount of coverage is still very good.
One work around would be remove all FDN (& if installed PM & SSDN) stations from the current game, stop the AL-plugins, save, remove, install new, load and restart.
As long as all old references are removed from the save game it should be okay, but as always back-up your saves...
LA
Edit: Your question has just been added to the new
FAQ
