Keridos wrote:The merchant is really really boring in XRM, you seriously need to tweak that. By answering "Fight for your money" You are just forcing people to play how you want the game to be. I do pretty much enjoy trading in X3 but it is a pita in my current XRM game.
Part of the intent of this mod is to make the universe less friendly so it can be harder to start as a trader as a side effect. I find if I start around Argon Prime it is more than safe enough for some early trading. Still you will have to start to defend your fleet or you will have losses. or build a hardy fleet that can defend itself (gets expensive though). if fighting isn't your thing running is always an option to

as far as the cost of things going up I think you have to look at the bigger picture. yes things cost more but there is more money to be made to. keep an eye open for missions you can deliver with your ship. Many of those jobs pay big bucks for easy to get wares.
I've never done much bartering but I suppose if you know your prices there's money to be made.
I hope you give XRM another chance because it is worth it after you made your money trading and are ready to start building your fleet.
personally I like the humble merchant start it gives a good freighter and a m5 for me to put around in looking for jobs and good prices. I never fly the freighter my self I fly 1-3 remotely so that I can roll around looking a big score to invest my earnings in and have a chance to make it big.
On my last new start I bought a used eclipse for 1.5 mil at 70% hull. quick once over with repair laser and sold it for 3.2 mil. so there's money out there to be made but you got to go looking for it.
update: just bought a used nova vanguard for 55k guess what my profits will be on it
