
[MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
-
- Posts: 9
- Joined: Sat, 28. Jun 08, 18:58
-
- Posts: 9
- Joined: Sat, 28. Jun 08, 18:58
-
- Posts: 1744
- Joined: Sun, 10. Aug 08, 18:05
-
- Posts: 2409
- Joined: Sat, 7. Mar 09, 18:29
-
- Posts: 2409
- Joined: Sat, 7. Mar 09, 18:29
-
- Posts: 9
- Joined: Sat, 28. Jun 08, 18:58
-
- Posts: 4254
- Joined: Fri, 20. Oct 06, 19:02
-
- Posts: 1744
- Joined: Sun, 10. Aug 08, 18:05
-
- Posts: 518
- Joined: Sun, 22. Feb 09, 20:13
-
- Posts: 3157
- Joined: Wed, 18. Jul 07, 11:44
Much, very much: http://forum.egosoft.com/viewtopic.php? ... 78#3504378Mad_CatMk2 wrote:how many brain cells still alive in there?Litcube wrote:Oh wow.
X3:AP 3.1+XRM 1.30d+MSP 1.7+LoCo 2.01+IR 2.0
Zapraszamy wszystkich chętnych na forum XUDB, gdzie znajdziesz FAQ, opisy skryptów, modów i fabuł, oraz Mamut HQ.
[ external image ]
Zapraszamy wszystkich chętnych na forum XUDB, gdzie znajdziesz FAQ, opisy skryptów, modów i fabuł, oraz Mamut HQ.
[ external image ]
-
- Posts: 8132
- Joined: Tue, 19. Apr 05, 13:33
-
- Posts: 1744
- Joined: Sun, 10. Aug 08, 18:05
no, funniest thing will be when on the next page someone makes the same exact f*** up all over againpaulwheeler wrote:Funniest thing I've read in ages!Litcube wrote:FOR THE MOTHER OF GOD, YOU DO NOT NEED THE CAT/DAT IF YOU ARE NOT MAKING A WALL FILE. PLEASE FOR THE LOVE OF CHRIST, READ THIS. PLEASE UNDERSTAND THAT YOU ONLY NEED THE SCRIPT TO RUN BOUNCE. FOR ALL THAT IS HOLY; PLEASE.

just like people not deleting .mov file for XRM. or installing X-tra on top of XRM.
maybe FAQ should be OP, and OP should be second post. but people would skip it then.
IDK, it's all very amusing to me.
Split say NEED MORE FIREPOWER!!
-
- Posts: 1744
- Joined: Sun, 10. Aug 08, 18:05
colouuurs!!!Litcube wrote:That bold warning text has been at the top of the Bounce OP for the better part of a year. And within that time, there's been at least one user per month who hasn't read it.
How much bigger should I make it? Should I use colours? Arrows?
but seriously. make it pink. or yellow.
if someone fails after... well, it will be funny

Split say NEED MORE FIREPOWER!!
-
- Posts: 3157
- Joined: Wed, 18. Jul 07, 11:44
Animated, color text.Litcube wrote:How much bigger should I make it? Should I use colours? Arrows?

X3:AP 3.1+XRM 1.30d+MSP 1.7+LoCo 2.01+IR 2.0
Zapraszamy wszystkich chętnych na forum XUDB, gdzie znajdziesz FAQ, opisy skryptów, modów i fabuł, oraz Mamut HQ.
[ external image ]
Zapraszamy wszystkich chętnych na forum XUDB, gdzie znajdziesz FAQ, opisy skryptów, modów i fabuł, oraz Mamut HQ.
[ external image ]
-
- Posts: 518
- Joined: Sun, 22. Feb 09, 20:13
Ponies. Lots and lots of poniesLitcube wrote:That bold warning text has been at the top of the Bounce OP for the better part of a year. And within that time, there's been at least one user per month who hasn't read it.
How much bigger should I make it? Should I use colours? Arrows?

I fly an OWP. What about you?
-
- Posts: 144
- Joined: Tue, 2. Nov 10, 23:41
-
- Posts: 13
- Joined: Tue, 25. Dec 07, 11:54
Hi All
Sorry if this has been asked before - this is a very big thread!
I've just installed the mod and I've been getting "readtext" errors in my X3 AP-XRM game. As far as I know, it's only on certain station names and is pretty rare in general.
For example, McCallum Station is called something along the lines of {1103,80885} when I click on it (I just made the numbers up but you get the idea).
I've just deleted the local game files for X3 AP via steam and re-downloaded them. I installed the bonus pack and then the 3 parts of XRM 1.29 and I get the same results. Everything in the mod works except for the names of a few stations.
Is there something I'm doing wrong? I haven't technically "uninstalled" it (I'm not even sure if I can via steam or whether deleting local game files is the same thing), nor have I tried wiping my X3 TC files but I'm fairly sure there are no modded files in there either.
Any suggestions? Any help would be much appreciated!
Thanks
Sorry if this has been asked before - this is a very big thread!
I've just installed the mod and I've been getting "readtext" errors in my X3 AP-XRM game. As far as I know, it's only on certain station names and is pretty rare in general.
For example, McCallum Station is called something along the lines of {1103,80885} when I click on it (I just made the numbers up but you get the idea).
I've just deleted the local game files for X3 AP via steam and re-downloaded them. I installed the bonus pack and then the 3 parts of XRM 1.29 and I get the same results. Everything in the mod works except for the names of a few stations.
Is there something I'm doing wrong? I haven't technically "uninstalled" it (I'm not even sure if I can via steam or whether deleting local game files is the same thing), nor have I tried wiping my X3 TC files but I'm fairly sure there are no modded files in there either.
Any suggestions? Any help would be much appreciated!
Thanks
-
- Posts: 1744
- Joined: Sun, 10. Aug 08, 18:05
did you delete /mov/sometingLike0044?fishman99 wrote:Hi All
Sorry if this has been asked before - this is a very big thread!
I've just installed the mod and I've been getting "readtext" errors in my X3 AP-XRM game. As far as I know, it's only on certain station names and is pretty rare in general.
For example, McCallum Station is called something along the lines of {1103,80885} when I click on it (I just made the numbers up but you get the idea).
I've just deleted the local game files for X3 AP via steam and re-downloaded them. I installed the bonus pack and then the 3 parts of XRM 1.29 and I get the same results. Everything in the mod works except for the names of a few stations.
Is there something I'm doing wrong? I haven't technically "uninstalled" it (I'm not even sure if I can via steam or whether deleting local game files is the same thing), nor have I tried wiping my X3 TC files but I'm fairly sure there are no modded files in there either.
Any suggestions? Any help would be much appreciated!
Thanks
Split say NEED MORE FIREPOWER!!
-
- Posts: 289
- Joined: Fri, 2. Jan 09, 20:23
Hello
At first i want appologize for my bad english. I am user of this mod for some times but recently i have a big problem, a often fight with xenon and they P launch a huge number of missiles, but its not swarm missile. They flight with on line and this is like a loop who dont have a end. Another player have this same problem and make this scrrenshots:
http://imageshack.us/a/img542/7205/x3screen00001s.jpg
Also i find this video where another player have this bug:
http://www.youtube.com/watch?feature=pl ... A2Lt0DR53o
This bug are kill my FPS and game becomes a slideshow.
I use this scripts:
NPC Bailing Addon
Logain Industries Capital ship Energy generator
Cheat Collection Package dla AP
Custom start
RankDial by Wiercho
Mobile Ship Repair
AP Bonus Pack
Universal Best Buy/Sell Locator
No Fog for AP
Trade Overview
Station Repacker
Su[er Tractor Beam
And for short time i have installed a Logain Industries Production Modules but they are not compatybile with AP
Edit: removed img-tags. Please note forum rules on posting images: Images posted should not exceed 640 x 480 and 100kb in size. X2-Illuminatus.
At first i want appologize for my bad english. I am user of this mod for some times but recently i have a big problem, a often fight with xenon and they P launch a huge number of missiles, but its not swarm missile. They flight with on line and this is like a loop who dont have a end. Another player have this same problem and make this scrrenshots:
http://imageshack.us/a/img542/7205/x3screen00001s.jpg
Also i find this video where another player have this bug:
http://www.youtube.com/watch?feature=pl ... A2Lt0DR53o
This bug are kill my FPS and game becomes a slideshow.
I use this scripts:
NPC Bailing Addon
Logain Industries Capital ship Energy generator
Cheat Collection Package dla AP
Custom start
RankDial by Wiercho
Mobile Ship Repair
AP Bonus Pack
Universal Best Buy/Sell Locator
No Fog for AP
Trade Overview
Station Repacker
Su[er Tractor Beam
And for short time i have installed a Logain Industries Production Modules but they are not compatybile with AP
Edit: removed img-tags. Please note forum rules on posting images: Images posted should not exceed 640 x 480 and 100kb in size. X2-Illuminatus.