Koranis,
If you are considering using SSG/PE, the first thing you should be aware of is that it only runs with the extended universe. The reason for this is that the mod includes the mission scripts from MWM (by AalaarDB and Storm Front), and they require the additional sectors (I have neither the time nor inclination to alter them to work on the standard X2 map).
Further, SSG/PE includes a bunch of combat related scripts, like STM Race Attacks (which you already run), Xai Advanced AI, LV's Fleet Response, Ticaki'a Piraten...and more (check the thread for additional info).
SSG/PE also runs best with 4-5 of the scripts from the official Bonus Material...but you will have to install them yourself, as they cannot be mirrored by 3rd parties. Please note that Aegis does not currently work correctly with Mauzi!'s balancing logic. I will be creating an "overlay" to Aegis that will alter it to work with Mauzi!, and in the interim have provided AS Turret Guard as an alternative.
The following list shows which of the standard X2 ships that I have swapped for one of my custom models. All the ships that have been replaced, as well as those custom ships that were not allocated to a race, are available in one of the two custom shipyards.
- Colossus => Charon
Titan => Erebus
Centaur => Trident
Discoverer => Scout
Raptor => ISD
Python => Sulaco
Dragon => Harpy
Mamba => Tie Defender
Scorpion => Tie Interceptor
Jaguar => X_Wing
Iguana => Basilisk
Zeus => Acheron
Odysseus => Styx
Condor => Garuda
Phoenix => Grendel
Osprey => Osprey MKII
Mandalay => A-Wing
Xenon M1 => Alecto
Xenon M2 => Nyx
Xenon M3 => Rebel
Xenon M4 => Hunter
Xenon M5 => Recon
The SSG/PE mod is not for everybody...combat is much more difficult, and there are many more hostile ships flying around, who often behave in a very aggressive fashion. Sector patrols and convoy escorts have real meaning in SSG/PE. Further, the economy has been "stimulated" a bit by the inclusion of portions of old TBM (by Mark Laverty and Burianek).
If you are still interested, the link the the SSG/PE thread is
http://www.egosoft.com/x2/forum/viewtopic.php?t=87181