Mods that are reported as working with Versions 2.x to 7.x - Saturday 13th July 2024

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Vectorial1024
Posts: 304
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Re: Mods that are reported as working with Versions 2.x to 6.x - Wednesday 26th July 2023

Post by Vectorial1024 »

The future awaits.

X4 Foundations mods:
Civilian Fleets: (Obsolete for X4 7.0+) Managing your civilian ships has never been easier.
Station Logistics: Managing your station networks has never been easier.
Market Discovery: Find Black Market Traders; also rerolls them.
Fully Loaded: Subordinated traders dislike unused cargo space
Logistics Optimization: Improve the efficiency of your traders.
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NZ-Wanderer
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Re: Mods that are reported as working with Versions 2.x to 6.x - Wednesday 26th July 2023

Post by NZ-Wanderer »

Vectorial1024 wrote: Sun, 1. Oct 23, 17:23 Hi there again; I am submitting a new mod:
Scrap Delivery Coordination
Many thanks, List updated :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
WHLW97
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Re: Mods that are reported as working with Versions 2.x to 6.x - Monday 01st October 2023

Post by WHLW97 »

Wondering if anyone can help me find an old mod. I seem to remember a mod for X4 that gave users a menu to preselect a bunch of ship mods that would then be automatically applied to s hip when constructed. I've been searching everywhere for it and im lost.

Any advice (or a link) would be greatly appreciated!
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NZ-Wanderer
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Joined: Thu, 5. Aug 04, 01:57
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Re: Mods that are reported as working with Versions 2.x to 6.x - Monday 01st October 2023

Post by NZ-Wanderer »

WHLW97 wrote: Thu, 19. Oct 23, 13:08 Wondering if anyone can help me find an old mod. I seem to remember a mod for X4 that gave users a menu to preselect a bunch of ship mods that would then be automatically applied to s hip when constructed. I've been searching everywhere for it and im lost.
Any advice (or a link) would be greatly appreciated!
Did you check out my other list (for X4) here - viewtopic.php?f=181&t=410888
It might have what you are looking for :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
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Meiyo
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Re: Mods that are reported as working with Versions 2.x to 6.x - Monday 01st October 2023

Post by Meiyo »

Is it possible to find a comparable list for the next version 7.x?
Vectorial1024
Posts: 304
Joined: Mon, 30. Jul 18, 04:16
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Re: Mods that are reported as working with Versions 2.x to 6.x - Monday 01st October 2023

Post by Vectorial1024 »

Meiyo wrote: Sun, 16. Jun 24, 13:59 Is it possible to find a comparable list for the next version 7.x?
At the moment of writing, 7.0 is not released yet, so it would not be wise to make such a list.
The future awaits.

X4 Foundations mods:
Civilian Fleets: (Obsolete for X4 7.0+) Managing your civilian ships has never been easier.
Station Logistics: Managing your station networks has never been easier.
Market Discovery: Find Black Market Traders; also rerolls them.
Fully Loaded: Subordinated traders dislike unused cargo space
Logistics Optimization: Improve the efficiency of your traders.
Vectorial1024
Posts: 304
Joined: Mon, 30. Jul 18, 04:16
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Re: Mods that are reported as working with Versions 2.x to 6.x - Monday 01st October 2023

Post by Vectorial1024 »

Hi there again; I am un-submitting a mod:

Scrap Delivery Coordination
viewtopic.php?f=181&t=457502&p=5203634#p5203634

GitHub: https://www.github.com/Vectorial1024/v1024_scrap_coord
Nexus: https://www.nexusmods.com/x4foundations/mods/1234
Steam: https://steamcommunity.com/sharedfiles/ ... 3044228579

Reason: X4 7.0 update has replaced the mod
The future awaits.

X4 Foundations mods:
Civilian Fleets: (Obsolete for X4 7.0+) Managing your civilian ships has never been easier.
Station Logistics: Managing your station networks has never been easier.
Market Discovery: Find Black Market Traders; also rerolls them.
Fully Loaded: Subordinated traders dislike unused cargo space
Logistics Optimization: Improve the efficiency of your traders.
Vectorial1024
Posts: 304
Joined: Mon, 30. Jul 18, 04:16
x4

Re: Mods that are reported as working with Versions 2.x to 6.x - Saturday 22nd June 2024

Post by Vectorial1024 »

I'd like to submit a new mod: Market Discovery viewtopic.php?t=463770

Links to download are in the GitHub readme.
The future awaits.

X4 Foundations mods:
Civilian Fleets: (Obsolete for X4 7.0+) Managing your civilian ships has never been easier.
Station Logistics: Managing your station networks has never been easier.
Market Discovery: Find Black Market Traders; also rerolls them.
Fully Loaded: Subordinated traders dislike unused cargo space
Logistics Optimization: Improve the efficiency of your traders.
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NZ-Wanderer
Posts: 1627
Joined: Thu, 5. Aug 04, 01:57
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Re: Mods that are reported as working with Versions 2.x to 6.x - Saturday 22nd June 2024

Post by NZ-Wanderer »

Vectorial1024 wrote: Sun, 30. Jun 24, 13:55 I'd like to submit a new mod: Market Discovery viewtopic.php?t=463770
Thank you, list updated :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
Vectorial1024
Posts: 304
Joined: Mon, 30. Jul 18, 04:16
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Re: Mods that are reported as working with Versions 2.x to 6.x - Monday 01st July 2024

Post by Vectorial1024 »

Please do also update the title to 7.x; version 7.0 was released recently, and there were a lot of script changes that some old mods might not work in the new version.
The future awaits.

X4 Foundations mods:
Civilian Fleets: (Obsolete for X4 7.0+) Managing your civilian ships has never been easier.
Station Logistics: Managing your station networks has never been easier.
Market Discovery: Find Black Market Traders; also rerolls them.
Fully Loaded: Subordinated traders dislike unused cargo space
Logistics Optimization: Improve the efficiency of your traders.
kasan
Posts: 31
Joined: Thu, 16. Aug 07, 17:59
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Re: Mods that are reported as working with Versions 2.x to 7.x - Monday 01st July 2024

Post by kasan »

You've updated the title to 7.x, but you haven't actually updated the mod list itself to include anything working in 7.x. It's misleading at the moment. If you want to get a start on mods that are compatible with 7.x, both VRO and X:RE are compatible.
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NZ-Wanderer
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Joined: Thu, 5. Aug 04, 01:57
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Re: Mods that are reported as working with Versions 2.x to 7.x - Monday 01st July 2024

Post by NZ-Wanderer »

kasan wrote: Thu, 4. Jul 24, 17:10 You've updated the title to 7.x, but you haven't actually updated the mod list itself to include anything working in 7.x. It's misleading at the moment. If you want to get a start on mods that are compatible with 7.x, both VRO and X:RE are compatible.
I don't think it is misleading at all, I was asked to include v7 in the title so I did.. - I rely on the mod makers to let me know if/when their mods have been update/changed etc, if they do not do so then it doesn't get changed.
I have now put in a v7 area at the top, to clarify things more, but until I get information about mods it will not get added to.
I did not add the 2 things you said in your message as I have no links or information about them, and I haven't got the time to go searching for them.
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
kasan
Posts: 31
Joined: Thu, 16. Aug 07, 17:59
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Re: Mods that are reported as working with Versions 2.x to 7.x - Monday 01st July 2024

Post by kasan »

NZ-Wanderer wrote: Fri, 5. Jul 24, 00:24 I did not add the 2 things you said in your message as I have no links or information about them, and I haven't got the time to go searching for them.
VRO from Ego's own Shuulo: viewtopic.php?t=415713
X: Reemergence: https://www.nexusmods.com/x4foundations/mods/1166
Kuertee's Tweaks: viewtopic.php?t=428150
Rise of the Ossian Raiders: https://www.nexusmods.com/x4foundations/mods/311

Here's a few to get you started.
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NZ-Wanderer
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Re: Mods that are reported as working with Versions 2.x to 7.x - Monday 01st July 2024

Post by NZ-Wanderer »

kasan wrote: Fri, 5. Jul 24, 22:06 Here's a few to get you started.
Many thanks, list updated (Note: I put the one from kuertee down in 6.x as that is what it said on the web page)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
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YorrickVander
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Re: Mods that are reported as working with Versions 2.x to 7.x - Saturday 06th July 2024

Post by YorrickVander »

Confirming:

DeadAir's version of Tater Trader from github working well https://github.com/DeadAirRT/TaterTrader/releases
Satellite Service from Nexus working well https://www.nexusmods.com/x4foundations/mods/1182
X Rebirth - A Sirius Cybernetics Corporation Product

Split irritate visiting pilot with strange vocal patterns.
user1679
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Joined: Fri, 20. Jul 18, 23:20

Re: Mods that are reported as working with Versions 2.x to 7.x - Saturday 06th July 2024

Post by user1679 »

My Recruitment Service Extended has been updated. It now creates a room for the NPC instead of trying to force her into the manager's office.
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NZ-Wanderer
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Joined: Thu, 5. Aug 04, 01:57
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Re: Mods that are reported as working with Versions 2.x to 7.x - Saturday 13th July 2024

Post by NZ-Wanderer »

Thanks, list updated :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
keeshah
Posts: 116
Joined: Sun, 20. Jun 04, 11:20
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Re: Mods that are reported as working with Versions 2.x to 7.x - Saturday 13th July 2024

Post by keeshah »

May I report the updates for my own mods for 7.5? They can be found in Steam and Nexus.
I did fix:
PointOf, Stardust, Easylife, Bismarck, Viking, Leopard, Serenity, Nadia, Miranda, Althea

Always happy to receive a note, if something is not working.

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