I just switched over to using CA from SM, since I want my pilots to be able to use jump drives.
First, a question: is there any reason to run Navigation Override Software on a CA ship? Will it conflict?
I have a silicon mine with 3 CA ships assigned. This worked for a while: the pilots have got up to Freight Pilot, Freight Pilot, and Freight Pilot 2nd Class. They were blipping around buying and selling and all was good. I saw them use jump drives, I saw one launch drones when he was attacked by pirates... great!
But now, something went wrong and I don't know what

. Currently my mine is totally full of silicon: it cannot fit any more so has stopped producing. I have sale price set to 500 credits. According to the "adjust parameters" screen, there are buyers at 500 credits within 2 jumps. I have my max jumps for the station set to 3. But all 3 ships have been just docked at the station for many game hours - they won't move. For at least 5 hours they have been stuck like this.
I tried increasing the jump range to 9, thinking "surely there are buyers at 500 credits within 9 sectors". But still they won't move.
The properties screen cuts off the order, but all 3 are listed as, "Commercial representation on ..." (I assume it means "on hold"). I've tried re-launching "Start Commercial Representation" from the Trade menu on the ships, but they still won't move.
It's costing me a lot of credits, so I have temporarily started to do hand-trading with them instead so I can clear out my mine's backlog of silicon. Is there any way to figure out exactly what they are sitting there for? Are they on strike for better wages or something?

Maybe they want more time off, or better food?
Thanks...