[SCRIPT] Satalite Early Warning Network : V1.22 : 03/06/2009

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qibisa
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Joined: Thu, 27. Apr 23, 18:31
x3fl

Re: [SCRIPT] Satalite Early Warning Network : V1.22 : 03/06/2009

Post by qibisa »

Is it possible to have SEWN use regular NavSats that shouldn't load the game like AdvSats?
I don't really need AdvSat visual, I only need to know if any capital ships jump into sectors I'm watching. (I don't want to learn about enemy capitals after they smash through my 2x M6 patrols).
Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
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Re: [SCRIPT] Satalite Early Warning Network : V1.22 : 03/06/2009

Post by Cycrow »

You would have to modify the script to allow the use of other satellites, ot was really designed to be changed.

However there shouldn't really be any performance difference between advanced and standard ones
qibisa
Posts: 13
Joined: Thu, 27. Apr 23, 18:31
x3fl

Re: [SCRIPT] Satalite Early Warning Network : V1.22 : 03/06/2009

Post by qibisa »

Oh, I see, great. I will try it then. My double M6 patrols work nice for regular raids except when it's some capital ships visiting and I learn about it from obituary.

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