[BONUS ADD-ON] Tuningkit MK1 v3.0

The place to discuss scripting and game modifications for X²: The Threat.

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Zeon42
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Post by Zeon42 »

Minor thing-would haven been nice if it only costs 5 e-cells in M5
Tudders
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Post by Tudders »

Zeon42 wrote:Minor thing-would haven been nice if it only costs 5 e-cells in M5
Yep, my peggy doesn't have enough space for 10 e-cells :(
pjknibbs
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Post by pjknibbs »

Tudders wrote: Yep, my peggy doesn't have enough space for 10 e-cells :(
Two things:

a) Use spaceflies instead, then.
b) Isn't 1009 m/s fast enough????
khabal
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Post by khabal »

Aaaahh, it's somekind of afterburner, isn't it ? COOL !!!!
Tudders
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Post by Tudders »

pjknibbs wrote:
Tudders wrote: Yep, my peggy doesn't have enough space for 10 e-cells :(
Two things:

a) Use spaceflies instead, then.
b) Isn't 1009 m/s fast enough????
a) What? Endanger a harmless species?

b) Pfft 1009 m/s, I'd much prefer 1500 m/s :D

(Looks like it's spaceflies then :twisted: )
Thermopylae
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Post by Thermopylae »

Do your assasination marks have the same tunings??
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dazzoefc77
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Post by dazzoefc77 »

Is it compatable with the MkIII trader, i.e; will my trader utilise this if he needs to escape, or is it still jumpin time?????
No silly Teladi i dont lose profit, I get your ship
Dastardly
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Joined: Wed, 17. Mar 04, 20:10
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Post by Dastardly »

X2 finally gets afterburners. YES! :thumb_up:

Too bad it isn't possible to script custom key-bindings in X2, but maybe the devs will add support for that in a future patch, or the expansion pack *hint* *hint*

Anyway -- Great Job!!
NeckCuttah
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Post by NeckCuttah »

Great Googley Moogley! It's all I can do to keep from restarting - again. This is not a complaint in any way. With 1.4 and all of the new scripts, it's like a whole new game - kinda. Decisions ... decisions ...

Thanks a ton for all of the new signed scripts. I'll buy a lottery ticket in your name the next time I land. :D
I sure do like biscuits
trav
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Post by trav »

OMG, pegesus over 1700 speed!!! I need to get this.
Kellick Stormcrow
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Post by Kellick Stormcrow »

trav wrote:OMG, pegesus over 1700 speed!!! I need to get this.
You'll see nothing but gate travel cutscenes ;) Jumpdrive? We don' need no stinkin' jumpdrive!
Xenon_Slayer
EGOSOFT
EGOSOFT
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Post by Xenon_Slayer »

What about pirates???
Come watch me on Twitch where I occasionally play several of the X games
argharg
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Post by argharg »

Back from weekend, great 2 new official scripts!
Stupid question:
- where is the special command menu?
Graaf
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Post by Graaf »

Just a quick Q:

What are the new TS speeds?
ched
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Post by ched »

This is not entirely without its problems and contributes to drive damage, especially in M1, M2 and TL class ships. TS drives, similarly, display symptoms of fatigue

explain damage in game terms please
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M.Kessel
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Post by M.Kessel »

Constipated_Vigilante wrote:Could the moderators tell us if Mark's Fight Command MK3 is getting signed? SDS kinda interferes with it a little bit.
Its on my, "look strongly into it" List. Like Xai's AI Scripts, too.

And if it interferes with it, we have to change Marks scripts. :D No problem.
I'm depressed
The Great Stonk
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Post by The Great Stonk »

michael edwards wrote:
This is not entirely without its problems and contributes to drive damage, especially in M1, M2 and TL class ships. TS drives, similarly, display symptoms of fatigue

explain damage in game terms please
from what ive noticed through using the tuning kit on my centaur chasing marks in assaination missions, is that if you use the boost unitill it times out, you take a sharp shield drop (generally about 50%, ish) not sure what happens if you have low shields at the time the boost expires.
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M.Kessel
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Post by M.Kessel »

michael edwards wrote:
This is not entirely without its problems and contributes to drive damage, especially in M1, M2 and TL class ships. TS drives, similarly, display symptoms of fatigue

explain damage in game terms please
You don't want to know this! :D

And for that question, you better ask the "trustworthy" pirat mechanic, who implements that thing in your ship. :D (you don't leave him alone, while you are asking the question here, do you? )
I'm depressed
Zeon42
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Post by Zeon42 »

For info Khaak:-
M3 198 ---> 360
M4 310 ---> 631
M5 565 --->1236

:twisted:

Condor

126 ---->144 :cry:
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S VIIC/41
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Post by S VIIC/41 »

Ok... a few questions.

1) It works on a TL right? Because that'd be cool, I could cap some (read:loads of) spaceflies and go faster in my Hercules. Its speed being the only thing I wondered about when buying it, which almost made me get an Elephant.

2) How long would it take going 1700 m/s to say... go in between the average two planets? on SETA?

3) Where do you get it? Only on pirate bases? :o is it?

because I'm starting to regret blowing up every single pirate base I could find...

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