Lets be realistic
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Re: Lets be realistic
It is probably going to be bugged but hopefully playable. Either way, I do enjoy X4 as it is my first X game.
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Re: Lets be realistic
What exactly is the point of this poll??? Why even make it in the first place?
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Re: Lets be realistic
Realistically they won't make it in time. Look at how much time 2.6 is taking. Considering the amount of fixes the 3.0 will bring, they will need at least a couple of months of beta testing (and that's an optimistic estimation) to get it to a working condition.
Not every one has low standards here, majority of people want a working game for the money they spent.
Not every one has low standards here, majority of people want a working game for the money they spent.
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Re: Lets be realistic
History has the answer, need I say more. !
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Re: Lets be realistic
They could release 2.6 as official right now, or 2 weeks ago for that matter, but they are just being extra super cautious.Warnoise wrote: ↑Tue, 15. Oct 19, 03:42 Realistically they won't make it in time. Look at how much time 2.6 is taking. Considering the amount of fixes the 3.0 will bring, they will need at least a couple of months of beta testing (and that's an optimistic estimation) to get it to a working condition.
Not every one has low standards here, majority of people want a working game for the money they spent.
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Re: Lets be realistic
polls are done to get information. in this case to find out peoples thoughts hopes or expectations.
I am very surprised at how optimistic everyone is.
SPA - Split Paranid Alliance
Death to Teladi and Boron
Enslave the rest
Death to Teladi and Boron
Enslave the rest
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Re: Lets be realistic
people that go to this forum tend to be more optimistic about this game
Fixed ships getting spawned away from ship configuration menu at resupply ships from automatically getting deployables.
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Re: Lets be realistic
we could get 3.0 beta right after 2.6 officialFalcrack wrote: ↑Tue, 15. Oct 19, 15:27They could release 2.6 as official right now, or 2 weeks ago for that matter, but they are just being extra super cautious.Warnoise wrote: ↑Tue, 15. Oct 19, 03:42 Realistically they won't make it in time. Look at how much time 2.6 is taking. Considering the amount of fixes the 3.0 will bring, they will need at least a couple of months of beta testing (and that's an optimistic estimation) to get it to a working condition.
Not every one has low standards here, majority of people want a working game for the money they spent.
Fixed ships getting spawned away from ship configuration menu at resupply ships from automatically getting deployables.
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Re: Lets be realistic
Software development is non-linear and parallel, correlating time to release 2.6 to time to release 3.0 is a flawed assessment. Would be more accurate to say 2.6 is taking the time it is because resources were allocated to 3.0 instead.
I'm sure Egosoft are better at 'multi-threading' than X4 is

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Re: Lets be realistic
Or at least better than most people's understanding of multithreading.Angsaar wrote: ↑Tue, 15. Oct 19, 20:12Software development is non-linear and parallel, correlating time to release 2.6 to time to release 3.0 is a flawed assessment. Would be more accurate to say 2.6 is taking the time it is because resources were allocated to 3.0 instead.
I'm sure Egosoft are better at 'multi-threading' than X4 is![]()
If you want a different perspective, stand on your head.
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Re: Lets be realistic
Option 2 is my bet.
I think 2.6 and 3.0/DLC are different teams so it shouldn't affect release dates.
I think 2.6 and 3.0/DLC are different teams so it shouldn't affect release dates.
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Re: Lets be realistic
Yes?
The DLC probably needs 3.0 to function.
3.0 doesn't need the DLC to function.
E.G. some of the new ships/factions might need some commands from 3.0 to work properly. Hence I think 3.0/DLC are done conjunctly by a different team with likely overlaps with the 2.6 team.
Wasn't this the case for XR?
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Re: Lets be realistic
I'm not. You appear to be judging their history in only the sense that the release product always has a lot of bugs in it. But your question is about whether they will get 3.0 out in time or not. That's a very different question. And looking at Ego's history with release dates they pretty much always hit them in large part because they refuse to give any dates until they are sure they can hit it.Kpla Keltak wrote: ↑Sun, 13. Oct 19, 08:57you got me.
but the pole results are surprising me.
I cant believe how optimistic people are based on our experience so far.
"All that is gold does not glitter; not all those who wander are lost.
The old that is strong does not wither, Deep roots are not reached by the frost." -- J.R.R. Tolkein
The old that is strong does not wither, Deep roots are not reached by the frost." -- J.R.R. Tolkein
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Re: Lets be realistic
I chose option 2+
-Yes, I believe 3.0 and DLC will be out by the end of the year.
-Yes there will be bugs.
-Yes, the bugs will be fixed with a few quick patches. This is Egosoft, not EA.
-Yes, I believe 3.0 and DLC will be out by the end of the year.
-Yes there will be bugs.
-Yes, the bugs will be fixed with a few quick patches. This is Egosoft, not EA.

Humans are deuterostomes, which means that when they develop in the womb the first opening they develop is the anus.
This means that at one point you were nothing but an asshole.
Some people never develop beyond this stage.
This means that at one point you were nothing but an asshole.
Some people never develop beyond this stage.
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Re: Lets be realistic
Im just wondering is the new map sectors because of the 3.0 or the dlc. If dlc then those without the dlc might get a little mad if they have been wanting a bigger map but didnt want the dlc. Pretty sure most new sectors will be split so makes sense that it will require the dlc. So it will be interesting to see how that plays out.
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Re: Lets be realistic
I'd expect 100% of new sectors being in the DLC as was with XR. Maybe 1-2 new unaligned sectors but you have to keep in mind that anything connecting to the split sectors will need double checks in that case so it's more likely there will be none for the base game.Skeeter wrote: ↑Wed, 16. Oct 19, 19:09 Im just wondering is the new map sectors because of the 3.0 or the dlc. If dlc then those without the dlc might get a little mad if they have been wanting a bigger map but didnt want the dlc. Pretty sure most new sectors will be split so makes sense that it will require the dlc. So it will be interesting to see how that plays out.
Although it would be hilarious if they put in an unaligned sector where a giant ad sign in an inactive gate would read: "Insufficient credits to complete this transaction."

What bothers me is venture ships. What would happen if someone sent a split ship and the receiver only had the base game?
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Re: Lets be realistic
It's no secret and there's no point in working yourself up over this - it's confirmed that the bigger universe will be introduced by the DLC, not by the 3.0 version.Skeeter wrote: ↑Wed, 16. Oct 19, 19:09 Im just wondering is the new map sectors because of the 3.0 or the dlc. If dlc then those without the dlc might get a little mad if they have been wanting a bigger map but didnt want the dlc. Pretty sure most new sectors will be split so makes sense that it will require the dlc. So it will be interesting to see how that plays out.
Absolutely nothing for a very simple reason: vanilla game gets the DLC content too - you just won't be able to access the DLC content yourself.
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Re: Lets be realistic
Probably the same that happened with ships that got exploited into ventures even though they weren't released to the public yet. You can keep what you find.
As non dlc owner you will likely see a bunch of improvements without having to own the DLC. You will get the overhauled Split race to look at. You will see ships from ventures....and who knows...maybe some wares will even find their way to your economy.