Boron tanks and cockpits - the watery solution

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mr.WHO
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Re: Boron tanks and cockpits - the watery solution

Post by mr.WHO »

The simples solution would be to have "air-filled" ships/stations a galaxy standard.
Therefore Boron ships would also be air filled and Boron would use their water suits.
You can always write that Boron ships can be filled with water for Boron exclusive crews, but for game mechanics it would be easier to stick with air-atmosphere.
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Re: Boron tanks and cockpits - the watery solution

Post by Tomonor »

Nort The Fragrent wrote: Sat, 12. Oct 19, 15:57 My Job is hard to do, yet I do it.
Usually it's not about how hard it is, but how lucrative it is. This game series is still a product despite the love/vision it holds.
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Falcrack
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Re: Boron tanks and cockpits - the watery solution

Post by Falcrack »

Entirely water filled ships would be impractical, even for Boron, since filling a ship with water would greatly increase its mass, and thus it would not have nearly as good maneuverability and acceleration. So even for ships intended only for Boron, it would make sense for them to be filled with air instead of water.
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Re: Boron tanks and cockpits - the watery solution

Post by Tomonor »

Falcrack wrote: Sun, 13. Oct 19, 20:06 Entirely water filled ships would be impractical, even for Boron, since filling a ship with water would greatly increase its mass, and thus it would not have nearly as good maneuverability and acceleration. So even for ships intended only for Boron, it would make sense for them to be filled with air instead of water.
Again, we are talking about a vision that has its origins rooted not only from science but also space magic (eg, platforms almost open to the vacuum of space separated by a thin layer of energy shielding; ships/stations that have artificial gravity, vast installations floating stationary in really low orbit (X-Rebirth OL-Radiant Haven), etc-etc).

What I'm trying to say that Borons living in water-filled stations/ships is the original vision and Egosoft should stick with it and should only trash the concept if it really is impossible to implenet by normal means. However, we might not even get Borons in X4. Do you all remember that they said that there are 2 planned DLCs and none of them introduces the Boron race?
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humility925
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Re: Boron tanks and cockpits - the watery solution

Post by humility925 »

Nah, I think boron ship should filled out water, it's make no sence boron build spaceship filled air that are not design for themself, I think back in back X3 and before that, is why boron spaceship is huge due water filled, and it's do not make slow down at all, after all it's in space, boron's ship often fastest and heavy shield, should be heavest hull than all faction, but not so much on weapon, is why spilt think boron is weak, and coward.

Now I think maybe there is small space fill air for owner or guest who are not boron, but should be most filled water, and I think boron spaceship is most costly of all factions, not because highest hull point, shield, speed but huge filled with water.
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Nort The Fragrent
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Re: Boron tanks and cockpits - the watery solution

Post by Nort The Fragrent »

Boron ships can be soft bendy and supple. Have moisture membranes, gooey floors and slime. Have a distinctive smell and a dim green tinge.

Hang on a minuet !

It’s a digital game !

Oh ! Gosh !

We can do what ever we can imagine. It’s not real !

So why all the negative, can not be done.

Just do it.

!
The3rdWings
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Re: Boron tanks and cockpits - the watery solution

Post by The3rdWings »

The problem here is not with the fact that Boron need water.
All alien creatures need their own special atmosphere, humans are the only once to breath the 20\80 oxygen mix, any deviation from this and we die almost instantly. I doubt Teladi or the other races breath the same thing. So lets start by forcing everyone to wear a breathing operatus.

About boron, they dont need a suit, they can use a breathing operatus as well.
About their movement, a special wheel chair can be used, not too difficult to animate or design.
About their ships, they will be filled with gas just like any other ship, and boron will just sit in their wheel chair with their breathing operatus.
Problem solved
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Terre
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Re: Boron tanks and cockpits - the watery solution

Post by Terre »

The3rdWings wrote: Sat, 26. Oct 19, 08:53 About their ships, they will be filled with gas just like any other ship, and boron will just sit in their wheel chair with their breathing operatus.
The Boron will build their craft for Boron, where they can swim freely, with controls suited to operation by crustaceans, so whilst bipeds leave floors and ceilings largely clear this would not apply to them. In a Boron world we bipeds are the aliens and their stations are designed for them and only accommodate alien species. This would give the Egosoft's design team some freedoms and challenges.
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The3rdWings
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Re: Boron tanks and cockpits - the watery solution

Post by The3rdWings »

Terre wrote: Sat, 26. Oct 19, 10:48
The3rdWings wrote: Sat, 26. Oct 19, 08:53 About their ships, they will be filled with gas just like any other ship, and boron will just sit in their wheel chair with their breathing operatus.
The Boron will build their craft for Boron, where they can swim freely, with controls suited to operation by crustaceans, so whilst bipeds leave floors and ceilings largely clear this would not apply to them. In a Boron world we bipeds are the aliens and their stations are designed for them and only accommodate alien species. This would give the Egosoft's design team some freedoms and challenges.
In reality, during war, nations design their machines to work with a universal approach.
That is why many tanks used diesel engines, because that was the fuel that their enemies used. So when captures they could use it for themselves.
There is a war theory saying that during space era, all space and outer-worlds marines will have to train under 1G, so that if needed they will be able to fight on Earth both defensively or as an assault force. Boron war-ships should work the same, if they limit their crew to work under water filled environment, they will limit themselves because they wont be able to capture enemy ships or operate them.

That is why there is this universal approach, which is based on an idea that every empire have to adjust itself into a universal standard of equipment, both environmental and consumable (standards of ammo and rockets, fuel and so on)
Scott C.
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Re: Boron tanks and cockpits - the watery solution

Post by Scott C. »

Pfft.... Pansy Boron probably would accommodate the non-aquatic races on their own turf. My vote is stick 'em in suits on the air filled vessels and stations.
Fish are for tanks, and calories.
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The3rdWings
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Re: Boron tanks and cockpits - the watery solution

Post by The3rdWings »

You guys all worried about Boron being unable to use "normal" ships and stations and vice versa,
but completely forget that in this game there is zero realism when it comes to alien races.

1. Only humans can breath earth air, as its made out of 21% oxygen and the rest is nitrogen.
as soon as we enter a place where there is 20% or less percent oxygen, we instantly die

2. Other alien races cant breath the same air as we do because they come from a different environment

3. We are designed to be able to live under 1G, and 1 PSI which is gravity and air pressure and they are specific to Earth,
in any other place we have to be under artificial environment that mimics earth.
Anything less then 1G and our bodies slowly die, anything much higher then 1 PSI and out eardrums implode.

4. Other races come from other planets, bigger or smaller, maybe dancer, so their G requirements and gas PSI are different.

The fact that in this game we can share a station with paranid and teladi walking around normally and without a mask only makes my case,
and my case is, the devs can add baron just normally like any other race, they will breath air and walk around stations
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Re: Boron tanks and cockpits - the watery solution

Post by waynetarlton »

linolafett wrote: Fri, 11. Oct 19, 12:11 That was a clickbait title :(
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Pares
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Re: Boron tanks and cockpits - the watery solution

Post by Pares »

IRL filling spacecraft with water would not only be the stupidest idea, it would most likely be extremely hard to move and control such a ship. But in the X universe gravity manipulation is obviously a thing, although even then I would expect that negating the mass of such a huge amount of water would require a lot of energy, that could be spent elsewhere. All in all, I am for water filled spacesuits for the Boron, it makes more sense from every perspective, and is also the easiest solution.
The3rdWings
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Re: Boron tanks and cockpits - the watery solution

Post by The3rdWings »

Pares wrote: Mon, 28. Oct 19, 20:56 IRL filling spacecraft with water would not only be the stupidest idea, it would most likely be extremely hard to move and control such a ship. But in the X universe gravity manipulation is obviously a thing, although even then I would expect that negating the mass of such a huge amount of water would require a lot of energy, that could be spent elsewhere. All in all, I am for water filled spacesuits for the Boron, it makes more sense from every perspective, and is also the easiest solution.
Maybe they can implement a special ship design where boron ships are liek special ships, that instead if beeing filled with water, will only have a bubble-like cockpit that will look like a big blue marble on the front side of a normal ship.
You wont be able to pilot them or capture them, but you will be able to buy them with a boron pilot to follow your orders
Skeeter
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Re: Boron tanks and cockpits - the watery solution

Post by Skeeter »

Maybe they should watch some star trek enterprise and see how the show handles the aquatics during the xindi conflict. They are shown in water on ships etc and how they have enviroments for non marine life on their ships or how the aquatics can go to places other than their ships (other ppls stations).

https://memory-alpha.fandom.com/wiki/Xindi-Aquatic
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