From I started posting, I didn't play X4 anymore(maybe writing a post in English runs out of my energy.

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Until now, I actually didn't even build an aircraft carrier, I have enough money, but I didn't want to build it, because everything is foreseeable. the factory keeps making money for me, building a powerful fleet and sweeping everything you can see. I can't get excited when I think about it.
A good script can produce a classic drama or movie. For X4, we can't expect it's story (I believe egosoft didn't expect it), then gameplay must be considered. Of course, it's just what I expected, and maybe more people like the current game.
I expect every time I start a new game, I will face different situations, from the best to the worst. for example, perhaps at the beginning of the game, the attribute of Holy Vision is "Xenon K / I / P caused double damage", I will immediately full of energy because I need to save the HOP before it was destroyed by Xenon. another example, Teldi became the first faction to build an aircraft carrier. However, it can't resist Xenon for too long. I need to improve my reputation as soon as I can and fight Xenon with all my power.
No matter how many situations I say, there is an equal factor, that is, when the game starts, it gives the player a motive, or a wish. This gives the player the motivation to play the game. And randomness can lead to catastrophic situations, but when players win the war at last(maybe lost), I believe that sense of accomplishment will be unparalleled.
Maybe some people like to play games without stress, look at their factory and the wallet. please, this is not a construction game.
Say some new content, I suggest that the sectors should be divided into core, general, border defense three levels, do not brush out pirates everywhere, in the core area, it should be absolutely safe, the general area can have pirates or Xenon fighters, the border area should It is the most intense place in the battle. So that different players have the place they want to go.
Of course, these areas will change as the sector gets and loses. Sorry, my English level makes me unable to describe it clearly. It may be necessary to draw a picture to represent it.