You guys (Egosoft) deserved every minute of that holiday break! Hope you all came back refreshed! Now get back to workXenon_Slayer wrote: ↑Wed, 9. Jan 19, 14:51 Holiday mode deactivate
Thanks to all involved in finding this. I'll take a closer look at the best way to properly solve it. As it has been pointed out, the Xenon are the only ones in modulesets.xml with specific defence station macros defined. It wasn't always this way but it was changed for other reasons. Obviously it had some unintended side-effects.
As this will require quite a bit of testing to be sure that the factions behave themselves, I don't expect this to make it into the next patch seeing as that is probably focusing on more immediate issues.
Cheers,
Owen

Ikzorn101, you are awesome! I can't try the mod because I don't want to "modify" my game but thanks for getting that out for everyone. Hopefully this whole post saves the Dev's some precious time!
