[TEST] War experiment galaxy

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celludriel
Posts: 163
Joined: Thu, 12. Sep 13, 11:29
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Re: [TEST] War experiment galaxy

Post by celludriel »

Nerophos wrote: Thu, 17. Jan 19, 04:34 I am not a modder so this comes all from reading others posts.
First thx for the work.
Faction wars has missing scripts in vanilla and other modder tryed to fix them but still not fully working.
Same with Faction ships on patrol wandering to other sectors , vanilla bug.
I would wait until patch 2.0 and hopefully ego has fixed Faction Wars, patrolling and broken escorts.

Sry for my bad English

PS Missing scripts from Faction war have been reported but if I understood it correctly then the will NOT fix it with patch 1.51 but maybe before patch 2.0
Unfortunately even if they would fix those scripts with how they are setup right now, factions would not expand into empty sectors. Also they make use of a few hard coded wars. Teladi would never declare war on Argon for example or vice versa. There are some rules in there like a xenon sector must border an argon sector. It's all very rigid tailored for the vanilla galaxy and won't work in the most part for any self created galaxy. Which is the problem I'm trying to solve.

My plan originally had four phases

- Expand into empty sectors (done)
- After expansion defend the new sector (prototype done that isn't faultproof and might never be)
- Exploit the new sector by building a set of balanced economic factories (not started)
- Make factions invade each others sectors and take over (not started)

In principle you could say that these four steps are four cue's in md script all managed by one big cue. So the idea is simple, however md script is a poorly working mechanic, there are to many other scripts of the vanilla game interfering with anything you think up and it is aggravating to debug because you don't have a real debugger to track variables or scopes of variables and need to work with debug print statements like back in the days of Cobol (even that one had a debugger).

I had hoped to start a library project, to make my and other peoples life easier, but there was no traction for that, I got one guy supporting it but he wasn't a modder so couldn't contribute and that was it ...

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